Player Matchup

Izanami
Izanami
Brianlovesyou
Izanami
Level 68
God Stats
2W - 0L
1,531 SR
Queue Stats
14W - 14L
1,478 Elo+
Solo
Mulan
Mulan
CH13FT41N36
Mulan
Level 126
God Stats
1W - 1L
1,780 SR
Queue Stats
11W - 17L
1,281 Elo+
Party 3
Mercury
Mercury
accurate-ninja5
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
hustlin
Ra
Level 58
God Stats
3W - 1L
1,473 SR
Queue Stats
13W - 16L
1,344 Elo+
Party 3
Team Averages
Level 68
1,571 SR
1,401 Elo+

VS

Team Averages
Level 34
1,384 SR
1,044 Elo+
Cupid
Cupid
KokoBeans3968
Cupid
Level 27
God Stats
1W - 3L
1,547 SR
Queue Stats
2W - 7L
1,073 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TRI66ERZ
Tsukuyomi
Level 16
God Stats
1W - 4L
1,115 SR
Queue Stats
1W - 5L
946 Elo+
Party 2
Ymir
Ymir
kiwiwolf707
Ymir
Level 65
God Stats
0W - 1L
1,373 SR
Queue Stats
2W - 7L
1,073 Elo+
Party 1
Zeus
Zeus
oRubs
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
6 / 0 / 5
9,386
1,043
13,098
5,383
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 8
8,698
966
4,892
7,746
4,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 5
8,393
933
3,734
6,232
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 1
8,593
955
3,335
5,259
1,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,662
740
2,772
6,254
1,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
TRI66ERZ
Tsukuyomi
11
0 / 4 / 2
6,677
742
2,660
8,530
3,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 3 / 0
6,897
766
4,415
11,437
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
oRubs
Zeus
13
4 / 3 / 0
7,923
880
5,357
5,782
1,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
5
5
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
0
5
8.5
W
3
2
8
3.5
L
0
4
1
0.13
L
Tsukuyomi
TRI66ERZ
Tsukuyomi
0
4
2
0.25
W
2
1
5
4.5
W
3
2
1
1.75
L
1
3
0
0.33
L
Zeus
oRubs
Zeus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
15,204
24,620
Taken
32,003
10,892
Mitigated
16,856
7,141
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,098
6,597
0
2,405
5,383
2,393
1,942
2,107
3,276
0
49,616
W
4,892
483
0
2,188
7,746
4,461
420
2,765
4,981
3,050
20,817
L
2,772
1,896
246
991
6,254
1,966
738
27
6,227
0
14,261
L
Tsukuyomi
TRI66ERZ
Tsukuyomi
2,660
440
165
545
8,530
3,186
0
1,436
7,094
0
11,755
W
3,734
1,415
0
1,924
6,232
2,439
1,249
2,295
3,937
0
20,793
W
3,335
423
40
584
5,259
1,599
1,969
3,107
2,152
23,130
0
L
4,415
363
141
796
11,437
9,906
260
266
11,171
18,247
0
L
Zeus
oRubs
Zeus
5,357
306
52
852
5,782
1,798
0
2,037
3,745
24,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,070
Gold Earned
28,159
192
Minions Killed
125
10
Camps Cleared
3
707,082
Distance Traveled
580,106
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,386
1,043
76
8
4
176,014
2
W
Mulan
8,698
966
22
2
3
180,625
2
L
Cupid
6,662
740
36
4
1
135,717
1
L
Tsukuyomi
6,677
742
25
3
0
161,229
0
W
Mercury
8,393
933
32
4
3
200,481
0
W
Ra
8,593
955
62
7
0
149,962
1
L
Ymir
6,897
766
23
3
1
127,880
3
L
Zeus
7,923
880
41
5
1
155,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role