Player Matchup

Bellona
Bellona
Masters
 
Bellona
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
 
Awilix
Masters
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Masters
Genetics
Zeus
Masters
Level 160
God Stats
2W - 1L
1,373 SR
Queue Stats
257W - 187L
3,355 MMR
Solo
Chernobog
Chernobog
Masters
SandWarden
Chernobog
Masters
Level 157
God Stats
15W - 8L
1,727 SR
Queue Stats
304W - 193L
3,200 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 135
1,520 SR
2,211 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 125
1,569 SR
2,149 MMR
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
F4rme4b4jitos
Osiris
Masters
Level 126
God Stats
31W - 24L
1,681 SR
Queue Stats
192W - 139L
3,159 MMR
Solo
Da Ji
Da Ji
Masters
Fads
Da Ji
Masters
Level 160
God Stats
3W - 3L
1,663 SR
Queue Stats
545W - 514L
3,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
3 / 0 / 1
4,531
906
2,904
3,676
2,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
 
Awilix
7
2 / 0 / 0
3,834
767
1,554
2,872
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fafnir
 
Fafnir
4
0 / 2 / 0
3,035
607
733
4,190
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
7
2 / 1 / 1
4,138
828
1,962
2,227
499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
SandWarden
Chernobog
5
0 / 0 / 0
3,351
670
3,583
2,578
404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
CamazotzOlorunBastetYemoja

VS

Bans
ThothCliodhnaOdinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
2 / 0 / 0
3,589
718
1,861
4,005
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
 
Janus
6
0 / 2 / 1
3,519
704
762
2,289
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
5
0 / 0 / 2
3,354
671
3,263
3,226
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 2 / 0
2,647
529
831
2,188
1,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Fads
Da Ji
6
1 / 3 / 0
3,527
705
1,196
3,930
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
7
Kills
3
3
Deaths
7
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
W
Awilix
 
Awilix
2
0
0
2
W
Fafnir
 
Fafnir
0
2
0
0
L
Xing Tian
 
Xing Tian
2
0
0
2
L
Janus
 
Janus
0
2
1
0.25
L
Rama
 
Rama
0
0
2
1
L
0
2
0
0
L
Da Ji
Fads
Da Ji
1
3
0
0.33
W
Zeus
2
1
1
2.5
W
Chernobog
SandWarden
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,736
Damage
7,913
15,543
Taken
15,638
5,538
Mitigated
5,366
5,211
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,904
1,324
0
1,604
3,676
2,133
97
235
3,331
0
21,391
W
Awilix
 
Awilix
1,554
762
0
454
2,872
643
0
41
2,831
0
15,683
W
Fafnir
 
Fafnir
733
153
0
1,370
4,190
1,859
0
1,057
3,133
2,652
0
L
Xing Tian
 
Xing Tian
1,861
431
280
1,653
4,005
2,106
0
114
3,891
6,997
0
L
Janus
 
Janus
762
41
0
476
2,289
731
0
1,766
523
14,505
0
L
Rama
 
Rama
3,263
2,772
0
1,399
3,226
560
0
619
2,607
0
16,957
L
831
392
0
700
2,188
1,012
0
0
2,188
0
3,806
L
Da Ji
Fads
Da Ji
1,196
137
0
1,245
3,930
957
0
196
3,734
0
10,410
W
Zeus
1,962
617
0
669
2,227
499
0
663
1,506
20,704
0
W
Chernobog
SandWarden
Chernobog
3,583
2,946
0
1,114
2,578
404
0
569
2,009
0
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,889
Gold Earned
16,636
179
Minions Killed
134
0
Camps Cleared
0
530,989
Distance Traveled
449,995
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,531
906
49
10
0
110,870
2
W
Awilix
3,834
767
33
7
0
121,412
2
W
Fafnir
3,035
607
3
1
0
103,300
1
L
Xing Tian
3,589
718
5
1
0
105,552
1
L
Janus
3,519
704
46
9
0
100,899
1
L
Rama
3,354
671
42
8
0
84,167
1
L
Osiris
2,647
529
10
2
0
50,604
0
L
Da Ji
3,527
705
31
6
0
108,773
1
W
Zeus
4,138
828
56
11
0
93,634
2
W
Chernobog
3,351
670
38
8
0
101,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role