Player Matchup

Merlin
Merlin
Claytonjames
Merlin
Level 43
God Stats
1W - 2L
1,266 SR
Queue Stats
38W - 54L
1,237 Elo+
Party 1
Izanami
Izanami
Jace_Owned_Ya
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,260 Elo+
Party 1
Atlas
Atlas
Sensei349
Atlas
Level 127
God Stats
11W - 12L
1,446 SR
Queue Stats
92W - 122L
1,346 Elo+
Party 1
Team Averages
Level 80
1,404 SR
1,281 Elo+

VS

Team Averages
Level 78
1,366 SR
1,304 Elo+
Serqet
Serqet
BumxFromxHell
Serqet
Level 120
God Stats
1W - 3L
1,238 SR
Queue Stats
335W - 577L
1,242 Elo+
Solo
Scylla
Scylla
lyonelpro
Scylla
Level 76
God Stats
25W - 26L
1,479 SR
Queue Stats
43W - 52L
1,301 Elo+
Solo
Bellona
Bellona
rojas-rodriguezz
Bellona
Level 37
God Stats
4W - 4L
1,379 SR
Queue Stats
62W - 85L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 6 / 2
7,280
560
3,664
8,528
2,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
9
0 / 9 / 1
6,973
536
3,453
10,745
3,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Sensei349
Atlas
12
2 / 1 / 0
8,416
647
6,151
16,542
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
9,053
696
8,140
7,307
2,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
lyonelpro
Scylla
13
5 / 0 / 9
9,246
711
13,003
5,961
1,925
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 1 / 7
9,818
755
9,819
8,413
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Merlin
0
6
2
0.17
L
Izanami
0
9
1
0.06
L
Atlas
Sensei349
Atlas
2
1
0
2
W
Scylla
lyonelpro
Scylla
5
0
9
9.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,268
Damage
30,962
35,815
Taken
21,681
18,257
Mitigated
11,091
7,860
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,140
1,270
867
647
7,307
2,745
100
3,143
4,164
0
19,505
L
Merlin
3,664
587
559
926
8,528
2,659
0
4,828
3,637
9,982
0
L
Izanami
3,453
1,286
311
274
10,745
3,257
0
2,694
7,843
0
14,581
L
Atlas
Sensei349
Atlas
6,151
1,884
526
5,264
16,542
12,341
0
6,465
9,951
23,266
0
W
Scylla
lyonelpro
Scylla
13,003
1,508
0
0
5,961
1,925
0
2,691
3,270
35,766
0
W
9,819
1,275
490
2,256
8,413
6,421
1,021
4,560
3,853
0
27,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,669
Gold Earned
28,117
82
Minions Killed
110
3
Camps Cleared
8
619,147
Distance Traveled
760,276
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,053
696
22
2
2
253,556
1
L
Merlin
7,280
560
20
2
2
202,226
4
L
Izanami
6,973
536
29
2
0
182,813
0
L
Atlas
8,416
647
33
3
1
234,108
3
W
Scylla
9,246
711
50
4
2
259,324
2
W
Bellona
9,818
755
38
3
4
247,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role