Player Matchup

Horus
Horus
Downloadl8r
Horus
Level 148
God Stats
5W - 0L
1,687 SR
Queue Stats
46W - 46L
1,460 Elo+
Party 1
Set
Set
LagasaurusRx177
Set
Level 125
God Stats
32W - 19L
1,599 SR
Queue Stats
514W - 427L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
MMcBethhh
Hou Yi
Level 151
God Stats
5W - 8L
1,565 SR
Queue Stats
217W - 236L
1,498 Elo+
Party 1
Artio
Artio
scotty1569
Artio
Level 133
God Stats
7W - 1L
1,816 SR
Queue Stats
213W - 198L
1,536 Elo+
Party 1
Vulcan
Vulcan
zhatzz
Vulcan
Level 159
God Stats
10W - 4L
1,704 SR
Queue Stats
434W - 384L
1,595 Elo+
Party 1
Team Averages
Level 143
1,674 SR
1,535 Elo+

VS

Team Averages
Level 79
1,673 SR
1,596 Elo+
Set
Set
Azzarros
Set
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 74L
1,534 Elo+
Party 2
Mulan
Mulan
Harrico
Mulan
Level 156
God Stats
5W - 5L
1,631 SR
Queue Stats
377W - 381L
1,548 Elo+
Party 2
Ullr
Ullr
LilPunky
Ullr
Level 106
God Stats
10W - 7L
1,526 SR
Queue Stats
74W - 58L
1,598 Elo+
Party 3
Janus
Janus
MassiveCõck
Janus
Level 23
God Stats
2W - 2L
1,825 SR
Queue Stats
37W - 12L
1,748 Elo+
Party 3
Jormungandr
Jormungandr
kerhulk
Jormungandr
Level 79
God Stats
7W - 4L
1,881 SR
Queue Stats
186W - 186L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
6,063
551
3,453
7,331
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
5 / 1 / 2
6,689
608
6,446
7,163
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
MMcBethhh
Hou Yi
13
4 / 0 / 3
7,275
661
5,095
5,927
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
12
2 / 0 / 3
6,859
624
6,565
11,409
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
zhatzz
Vulcan
11
5 / 1 / 2
6,402
582
4,986
3,908
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,627
421
2,677
7,155
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Harrico
Mulan
10
3 / 3 / 0
6,051
550
10,624
11,505
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
9
0 / 3 / 0
5,195
472
4,168
7,101
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,362
487
1,011
5,461
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
kerhulk
Jormungandr
8
0 / 2 / 1
4,822
438
2,686
6,730
4,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
3
3
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
1
7
5.5
L
Mulan
Harrico
Mulan
3
3
0
1
W
5
1
2
6
L
Ullr
0
3
0
0
W
Hou Yi
MMcBethhh
Hou Yi
4
0
3
5.5
L
0
5
0
0
L
Jormungandr
kerhulk
Jormungandr
0
2
1
0.25
W
Artio
2
0
3
3.5
W
Vulcan
zhatzz
Vulcan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,545
Damage
21,166
35,738
Taken
37,952
24,248
Mitigated
14,468
13,917
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,677
1,394
0
2,120
7,155
1,621
0
1,548
5,446
0
16,881
W
3,453
1,093
429
2,556
7,331
5,148
301
1,840
5,390
0
11,982
L
Mulan
Harrico
Mulan
10,624
2,558
0
5,428
11,505
5,109
0
5,389
5,477
0
31,696
W
6,446
2,959
0
900
7,163
3,799
0
16
7,074
0
44,602
L
Ullr
4,168
1,062
0
989
7,101
1,544
0
324
6,763
0
26,988
W
Hou Yi
MMcBethhh
Hou Yi
5,095
3,428
0
2,573
5,927
1,801
813
877
5,050
0
51,625
L
1,011
40
0
460
5,461
1,329
0
1,586
3,729
32,186
0
L
Jormungandr
kerhulk
Jormungandr
2,686
846
0
1,813
6,730
4,865
0
1,649
4,986
18,800
0
W
Artio
6,565
1,093
436
6,676
11,409
11,853
0
0
10,743
37,416
0
W
Vulcan
zhatzz
Vulcan
4,986
682
0
347
3,908
1,647
405
860
2,967
37,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
26,057
393
Minions Killed
240
0
Camps Cleared
0
1,099,475
Distance Traveled
982,659
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,627
421
37
3
0
173,179
2
W
Horus
6,063
551
14
1
0
215,142
1
L
Mulan
6,051
550
48
4
0
208,125
4
W
Set
6,689
608
100
9
0
223,905
4
L
Ullr
5,195
472
60
5
0
196,527
2
W
Hou Yi
7,275
661
109
10
0
197,957
2
L
Janus
5,362
487
65
6
0
208,947
3
L
Jormungandr
4,822
438
30
3
0
195,881
3
W
Artio
6,859
624
78
7
0
230,611
3
W
Vulcan
6,402
582
92
8
0
231,860
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role