Player Matchup

Izanami
Izanami
Barneyknightmare
Izanami
Level 125
God Stats
1W - 0L
1,807 SR
Queue Stats
6W - 12L
1,327 Elo+
Party 1
Fenrir
Fenrir
bethdol
Fenrir
Level 129
God Stats
1W - 2L
1,603 SR
Queue Stats
63W - 77L
1,460 Elo+
Party 1
Hades
Hades
slyxx-S
Hades
Level 160
God Stats
2W - 1L
1,526 SR
Queue Stats
123W - 139L
1,475 Elo+
Party 1
Atlas
Atlas
supersonic_916
Atlas
Level 155
God Stats
2W - 1L
1,594 SR
Queue Stats
112W - 137L
1,461 Elo+
Party 1
Team Averages
Level 142
1,633 SR
1,431 Elo+

VS

Team Averages
Level 101
1,584 SR
1,517 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DevilCinder
Gilgamesh
Level 106
God Stats
5W - 5L
1,590 SR
Queue Stats
22W - 30L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Drelek
Baron Samedi
Level 145
God Stats
1W - 1L
1,718 SR
Queue Stats
194W - 159L
1,597 Elo+
Party 2
Thanatos
Thanatos
MysticalBrandon
Thanatos
Level 44
God Stats
2W - 3L
1,526 SR
Queue Stats
34W - 28L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,358
920
3,847
4,607
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
bethdol
Fenrir
12
4 / 0 / 6
7,515
939
7,874
9,361
4,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
slyxx-S
Hades
12
2 / 1 / 5
7,195
899
3,665
5,702
2,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 1
7,229
904
3,835
5,991
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 0
5,453
682
2,234
3,128
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
DevilCinder
Gilgamesh
10
0 / 2 / 1
6,024
753
3,366
7,894
4,348
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Drelek
Baron Samedi
10
1 / 5 / 0
5,977
747
5,280
5,873
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
0 / 3 / 0
5,489
686
2,553
6,409
2,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
2
0
5
4.5
L
Gilgamesh
DevilCinder
Gilgamesh
0
2
1
0.25
L
Baron Samedi
Drelek
Baron Samedi
1
5
0
0.2
L
Thanatos
0
3
0
0
W
Fenrir
bethdol
Fenrir
4
0
6
7
W
Hades
slyxx-S
Hades
2
1
5
4.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,221
Damage
13,433
25,661
Taken
23,304
13,606
Mitigated
9,606
6,547
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,234
254
0
257
3,128
983
0
1,974
950
7,839
1,134
W
3,847
2,779
0
270
4,607
1,417
2,508
1,354
3,201
0
26,666
L
Gilgamesh
DevilCinder
Gilgamesh
3,366
426
641
1,028
7,894
4,348
0
2,370
5,331
0
13,997
L
Baron Samedi
Drelek
Baron Samedi
5,280
433
458
427
5,873
2,234
0
1,003
4,870
16,413
0
L
Thanatos
2,553
497
0
1,519
6,409
2,041
0
2,143
4,227
0
8,628
W
Fenrir
bethdol
Fenrir
7,874
2,732
430
2,258
9,361
4,634
1,594
2,006
7,161
0
18,255
W
Hades
slyxx-S
Hades
3,665
74
793
1,638
5,702
2,635
875
2,667
2,894
17,230
0
W
3,835
722
435
723
5,991
4,920
0
1,389
4,586
15,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
22,943
134
Minions Killed
80
9
Camps Cleared
5
624,151
Distance Traveled
500,187
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,453
682
23
3
2
91,970
2
W
Izanami
7,358
920
53
7
2
152,341
0
L
Gilgamesh
6,024
753
15
2
1
158,509
1
L
Baron Samedi
5,977
747
24
3
0
118,906
2
L
Thanatos
5,489
686
18
2
2
130,802
1
W
Fenrir
7,515
939
17
2
1
160,703
0
W
Hades
7,195
899
41
5
4
148,637
1
W
Atlas
7,229
904
23
3
2
162,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role