Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
 
Chronos
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
FarmBoyBarry
Agni
Masters
Level 73
God Stats
4W - 0L
1,931 SR
Queue Stats
56W - 28L
2,936 MMR
Solo
Danzaburou
Danzaburou
Diamond I
XMAMASPAGHETTIX
Danzaburou
Diamond I
Level 69
God Stats
1W - 0L
1,740 SR
Queue Stats
128W - 106L
2,595 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 88
1,634 SR
2,006 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 107
1,653 SR
2,553 MMR
Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
Mayzee
He Bo
Masters
Level 64
God Stats
0W - 1L
1,824 SR
Queue Stats
54W - 46L
3,065 MMR
Solo
Heimdallr
Heimdallr
Diamond I
TheeSheldonFox
Heimdallr
Diamond I
Level 155
God Stats
14W - 23L
1,588 SR
Queue Stats
190W - 170L
2,525 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Violenonsense
Baron Samedi
Masters
Level 100
God Stats
9W - 9L
1,677 SR
Queue Stats
84W - 67L
3,082 MMR
Solo
Serqet
Serqet
Masters
cWiizz
Serqet
Masters
Level 107
God Stats
3W - 4L
1,676 SR
Queue Stats
429W - 415L
2,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
9 / 1 / 0
6,726
673
6,023
7,317
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
 
Chronos
12
0 / 0 / 0
6,424
642
3,104
5,748
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
10
2 / 0 / 8
6,051
605
3,710
8,687
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 3
7,028
703
6,078
3,904
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
XMAMASPAGHETTIX
Danzaburou
10
2 / 1 / 6
6,079
608
4,992
5,602
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabBastetCamazotz

VS

Bans
OdinSolCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 0 / 0
5,780
578
2,423
6,327
2,444
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
Mayzee
He Bo
8
0 / 6 / 2
5,144
514
4,225
6,283
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheeSheldonFox
Heimdallr
9
1 / 4 / 0
5,203
520
3,480
6,862
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Violenonsense
Baron Samedi
8
1 / 4 / 0
5,282
528
2,791
6,397
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
cWiizz
Serqet
7
0 / 3 / 0
4,717
472
3,666
8,251
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
0
9
W
Chronos
 
Chronos
0
0
0
0
W
Gilgamesh
 
Gilgamesh
2
0
8
6
L
Bakasura
 
Bakasura
0
0
0
0
W
4
0
3
5.5
L
He Bo
Mayzee
He Bo
0
6
2
0.17
L
Heimdallr
TheeSheldonFox
Heimdallr
1
4
0
0.25
L
Baron Samedi
Violenonsense
Baron Samedi
1
4
0
0.25
W
Danzaburou
XMAMASPAGHETTIX
Danzaburou
2
1
6
5
L
Serqet
cWiizz
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
16,585
31,258
Taken
34,120
11,298
Mitigated
10,490
10,622
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,023
977
0
843
7,317
3,169
0
1,557
5,760
0
33,204
W
Chronos
 
Chronos
3,104
1,221
0
1,818
5,748
2,249
818
316
5,037
38,408
3,671
W
Gilgamesh
 
Gilgamesh
3,710
991
152
3,934
8,687
3,355
0
2,342
6,081
0
17,309
L
Bakasura
 
Bakasura
2,423
1,603
0
3,165
6,327
2,444
0
2,806
3,497
0
28,921
W
6,078
626
0
1,337
3,904
1,097
0
1,627
2,145
46,443
0
L
He Bo
Mayzee
He Bo
4,225
345
0
1,108
6,283
1,090
0
1,079
5,142
22,735
0
L
Heimdallr
TheeSheldonFox
Heimdallr
3,480
2,000
0
2,061
6,862
1,238
0
0
6,862
0
26,482
L
Baron Samedi
Violenonsense
Baron Samedi
2,791
318
95
1,292
6,397
2,620
0
3,493
2,680
28,298
0
W
Danzaburou
XMAMASPAGHETTIX
Danzaburou
4,992
2,345
0
2,538
5,602
1,428
996
1,237
4,365
0
35,863
L
Serqet
cWiizz
Serqet
3,666
612
83
2,576
8,251
3,098
0
930
7,277
0
14,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
26,126
371
Minions Killed
286
0
Camps Cleared
0
1,032,836
Distance Traveled
1,003,452
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,726
673
57
6
0
230,019
2
W
Chronos
6,424
642
98
10
0
182,784
6
W
Gilgamesh
6,051
605
27
3
0
208,666
1
L
Bakasura
5,780
578
92
9
0
237,265
2
W
Agni
7,028
703
111
11
0
223,346
7
L
He Bo
5,144
514
53
5
0
191,235
2
L
Heimdallr
5,203
520
56
6
0
184,519
2
L
Baron Samedi
5,282
528
67
7
0
177,873
6
W
Danzaburou
6,079
608
78
8
0
188,021
1
L
Serqet
4,717
472
18
2
0
212,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role