Player Matchup

Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DiseasedSatyr
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,606 Elo+
Party 2
Chronos
Chronos
JEMX21
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,718 Elo+
Party 3
Fenrir
Fenrir
cawofduty
Fenrir
Level 80
God Stats
1W - 2L
1,699 SR
Queue Stats
42W - 38L
1,570 Elo+
Party 3
Yemoja
Yemoja
sc0tu
Yemoja
Level 62
God Stats
1W - 2L
1,794 SR
Queue Stats
21W - 23L
1,545 Elo+
Party 3
Team Averages
Level 48
1,599 SR
1,588 Elo+

VS

Team Averages
Level 57
1,558 SR
1,510 Elo+
Rama
Rama
Leeps011
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 85L
1,597 Elo+
Party 1
Athena
Athena
bleepfrogTTV
Athena
Level 66
God Stats
4W - 1L
1,723 SR
Queue Stats
147W - 116L
1,596 Elo+
Party 1
Amaterasu
Amaterasu
parthamazing93
Amaterasu
Level 61
God Stats
1W - 1L
1,246 SR
Queue Stats
186W - 170L
1,530 Elo+
Party 1
Nemesis
Nemesis
ratchet198950
Nemesis
Level 27
God Stats
2W - 0L
1,770 SR
Queue Stats
2W - 1L
1,222 Elo+
Solo
Hel
Hel
x CRABCAKES x
Hel
Level 100
God Stats
4W - 2L
1,551 SR
Queue Stats
466W - 389L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
4 / 5 / 17
12,976
811
17,874
27,530
33,984
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 8 / 18
11,215
701
19,958
32,576
49,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
JEMX21
Chronos
18
3 / 7 / 17
11,556
722
23,800
18,306
7,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
cawofduty
Fenrir
20
13 / 7 / 12
12,771
798
26,657
24,084
17,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
sc0tu
Yemoja
19
4 / 3 / 20
11,746
734
21,639
17,306
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 7 / 19
12,646
790
27,961
20,066
9,678
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
19
4 / 6 / 21
11,965
748
12,017
37,544
34,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
parthamazing93
Amaterasu
20
7 / 4 / 20
12,431
777
16,530
25,582
24,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
20
8 / 4 / 14
13,217
826
18,457
25,860
28,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 5 / 20
12,873
805
26,320
20,296
10,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
124
26
Kills
30
30
Deaths
26
84
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
5
17
2.5
L
2
8
18
1.38
L
Chronos
JEMX21
Chronos
3
7
17
1.64
W
Rama
5
7
19
2.07
W
Athena
4
6
21
2.42
L
Fenrir
cawofduty
Fenrir
13
7
12
2.71
W
Amaterasu
parthamazing93
Amaterasu
7
4
20
4.25
W
Nemesis
8
4
14
3.75
L
Yemoja
sc0tu
Yemoja
4
3
20
4.67
W
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,928
Damage
101,285
119,802
Taken
129,348
119,307
Mitigated
107,542
42,175
Healing
57,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
17,874
789
1,339
5,702
27,530
33,984
360
6,424
21,106
28,554
0
L
19,958
1,141
2,350
8,507
32,576
49,099
13
9,600
22,976
36,184
0
L
Chronos
JEMX21
Chronos
23,800
13,113
587
3,067
18,306
7,730
2,696
8,964
9,342
41,991
0
W
Rama
27,961
24,037
1,364
741
20,066
9,678
1,494
10,247
9,270
0
47,900
W
Athena
12,017
2,662
2,560
10,396
37,544
34,216
355
24,787
12,158
26,749
0
L
Fenrir
cawofduty
Fenrir
26,657
4,940
1,560
4,138
24,084
17,107
653
6,760
17,324
153
29,971
W
Amaterasu
parthamazing93
Amaterasu
16,530
5,269
2,960
7,618
25,582
24,167
1,502
17,040
7,716
0
26,168
W
Nemesis
18,457
6,901
105
4,873
25,860
28,596
1,240
15,898
8,908
0
34,290
L
Yemoja
sc0tu
Yemoja
21,639
3,828
8,998
5,927
17,306
11,387
1,461
6,589
10,717
41,334
0
W
26,320
4,507
17,279
9,650
20,296
10,885
1,470
13,127
6,766
46,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,264
Gold Earned
63,132
135
Minions Killed
154
0
Camps Cleared
0
1,390,208
Distance Traveled
1,381,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,976
811
14
1
0
287,727
0
L
Sobek
11,215
701
18
1
0
273,331
0
L
Chronos
11,556
722
52
3
0
235,371
0
W
Rama
12,646
790
38
2
0
232,328
0
W
Athena
11,965
748
16
1
0
275,637
0
L
Fenrir
12,771
798
13
1
0
289,011
0
W
Amaterasu
12,431
777
16
1
0
286,679
1
W
Nemesis
13,217
826
33
2
0
316,978
0
L
Yemoja
11,746
734
38
2
0
304,768
0
W
Hel
12,873
805
51
3
0
269,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role