Player Matchup

Thor
Thor
P n er butt8903
Thor
Level 12
God Stats
1W - 3L
1,185 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 1
Olorun
Olorun
Ryder MSI
Olorun
Level 145
God Stats
1W - 1L
1,488 SR
Queue Stats
10W - 9L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Shade MIS
Gilgamesh
Level 72
God Stats
1W - 2L
1,443 SR
Queue Stats
16W - 12L
1,408 Elo+
Party 1
Team Averages
Level 76
1,372 SR
1,342 Elo+

VS

Team Averages
Level 70
1,428 SR
1,395 Elo+
Charybdis
Charybdis
EzekielMondain
Charybdis
Level 119
God Stats
34W - 73L
1,328 SR
Queue Stats
93W - 148L
1,311 Elo+
Solo
Terra
Terra
Forget Sword
Terra
Level 74
God Stats
12W - 19L
1,429 SR
Queue Stats
30W - 35L
1,425 Elo+
Party 2
King Arthur
King Arthur
KING SAMPRO
King Arthur
Level 17
God Stats
4W - 5L
1,528 SR
Queue Stats
10W - 12L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 13
8,617
663
4,705
9,130
4,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
Ryder MSI
Olorun
15
11 / 1 / 7
10,667
821
24,872
10,683
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Shade MIS
Gilgamesh
13
7 / 3 / 9
9,904
762
15,676
14,687
5,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EzekielMondain
Charybdis
12
3 / 5 / 2
8,332
641
10,508
13,064
4,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 5 / 4
7,781
599
8,468
24,300
17,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
KING SAMPRO
King Arthur
9
1 / 8 / 1
7,522
579
5,305
13,130
7,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
EzekielMondain
Charybdis
3
5
2
0.8
L
1
5
4
0.6
L
King Arthur
KING SAMPRO
King Arthur
1
8
1
0.19
W
0
2
13
3.25
W
Olorun
Ryder MSI
Olorun
11
1
7
14.5
W
Gilgamesh
Shade MIS
Gilgamesh
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
24,281
34,500
Taken
50,494
15,147
Mitigated
28,550
14,145
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
EzekielMondain
Charybdis
10,508
4,505
313
1,898
13,064
4,097
180
6,104
6,960
0
35,304
L
8,468
661
1,589
7,083
24,300
17,359
25
11,277
13,023
17,652
0
L
King Arthur
KING SAMPRO
King Arthur
5,305
641
0
355
13,130
7,094
0
5,488
7,642
0
9,764
W
4,705
867
493
688
9,130
4,997
336
2,616
6,514
0
13,984
W
Olorun
Ryder MSI
Olorun
24,872
11,682
2,462
8,126
10,683
4,632
1,018
3,005
7,678
57,926
4,455
W
Gilgamesh
Shade MIS
Gilgamesh
15,676
2,546
70
2,306
14,687
5,518
544
3,275
11,412
0
33,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
23,635
149
Minions Killed
81
6
Camps Cleared
1
708,276
Distance Traveled
622,752
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,332
641
56
4
0
201,496
0
L
Terra
7,781
599
15
1
1
239,577
4
L
King Arthur
7,522
579
10
1
0
181,679
0
W
Thor
8,617
663
11
1
1
246,522
2
W
Olorun
10,667
821
101
8
3
216,413
1
W
Gilgamesh
9,904
762
37
3
2
245,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role