Player Matchup

Izanami
Izanami
Epik MADMAN
Izanami
Level 101
God Stats
13W - 15L
1,485 SR
Queue Stats
57W - 48L
1,544 Elo+
Party 2
Bacchus
Bacchus
Felnrir5
Bacchus
Level 103
God Stats
2W - 6L
1,340 SR
Queue Stats
325W - 325L
1,450 Elo+
Party 3
Sol
Sol
GrandMasterFlx
Sol
Level 57
God Stats
7W - 6L
1,538 SR
Queue Stats
34W - 33L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
PantslessGnome
Cthulhu
Level 20
God Stats
6W - 6L
1,574 SR
Queue Stats
10W - 8L
1,608 Elo+
Party 2
Ne Zha
Ne Zha
TheVirginMobile
Ne Zha
Level 156
God Stats
1W - 1L
1,310 SR
Queue Stats
191W - 163L
1,582 Elo+
Party 2
Team Averages
Level 87
1,449 SR
1,541 Elo+

VS

Team Averages
Level 111
1,672 SR
1,576 Elo+
Cupid
Cupid
DadBurps
Cupid
Level 120
God Stats
3W - 0L
1,696 SR
Queue Stats
56W - 53L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
KuroZebra
Gilgamesh
Level 160
God Stats
3W - 2L
1,668 SR
Queue Stats
77W - 35L
1,691 Elo+
Party 1
Danzaburou
Danzaburou
NiNjaCheEsE125
Danzaburou
Level 109
God Stats
1W - 0L
1,646 SR
Queue Stats
28W - 13L
1,602 Elo+
Solo
Ra
Ra
iiPanicPandaii
Ra
Level 14
God Stats
3W - 0L
1,678 SR
Queue Stats
9W - 5L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
xChikenPancakex
Sylvanus
Level 154
God Stats
1W - 0L
1,672 SR
Queue Stats
39W - 16L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Epik MADMAN
Izanami
20
8 / 7 / 14
13,271
1,106
17,969
26,914
6,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Felnrir5
Bacchus
20
3 / 10 / 17
12,289
1,024
15,587
27,186
28,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 11 / 18
12,560
1,047
16,956
22,434
5,067
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 6 / 19
13,130
1,094
16,049
32,252
46,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 9 / 13
15,205
1,267
25,993
20,079
5,780
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DadBurps
Cupid
20
1 / 3 / 26
12,728
1,061
13,613
17,005
5,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
KuroZebra
Gilgamesh
20
34 / 6 / 6
20,889
1,741
56,225
25,599
12,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
NiNjaCheEsE125
Danzaburou
20
6 / 5 / 24
14,271
1,189
29,269
18,617
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
0 / 8 / 17
11,248
937
8,769
15,155
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
20
2 / 7 / 31
13,257
1,105
15,381
22,519
23,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
147
29
Kills
43
43
Deaths
29
81
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Cupid
DadBurps
Cupid
1
3
26
4.67
L
Izanami
Epik MADMAN
Izanami
8
7
14
2.14
L
Bacchus
Felnrir5
Bacchus
3
10
17
1.15
L
3
11
18
1.09
W
Gilgamesh
KuroZebra
Gilgamesh
34
6
6
6.17
W
Danzaburou
NiNjaCheEsE125
Danzaburou
6
5
24
3.6
L
5
6
19
2.42
L
10
9
13
1.83
W
0
8
17
1.06
W
Sylvanus
2
7
31
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,554
Damage
123,257
128,865
Taken
98,895
92,882
Mitigated
54,841
11,467
Healing
26,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DadBurps
Cupid
13,613
6,328
132
3,646
17,005
5,674
0
9,503
7,326
0
51,578
L
Izanami
Epik MADMAN
Izanami
17,969
12,730
0
3,051
26,914
6,864
0
3,539
23,375
0
52,661
L
Bacchus
Felnrir5
Bacchus
15,587
2,516
0
1,659
27,186
28,878
0
3,467
23,719
23,320
0
L
16,956
3,250
32
2,202
22,434
5,067
0
4,512
17,922
32,133
0
W
Gilgamesh
KuroZebra
Gilgamesh
56,225
28,318
0
7,072
25,599
12,207
0
9,987
15,066
0
77,442
W
Danzaburou
NiNjaCheEsE125
Danzaburou
29,269
12,250
0
2,457
18,617
8,841
0
8,021
10,413
0
64,725
L
16,049
1,888
223
1,294
32,252
46,293
0
9,991
21,999
27,792
0
L
25,993
11,361
0
3,006
20,079
5,780
0
2,379
17,700
0
61,905
W
8,769
2,558
1,863
1,091
15,155
5,061
0
8,472
6,299
22,878
0
W
Sylvanus
15,381
1,876
4,878
5,162
22,519
23,058
0
11,020
10,862
20,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,455
Gold Earned
72,393
250
Minions Killed
254
7
Camps Cleared
11
1,181,375
Distance Traveled
1,103,997
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,728
1,061
100
8
2
234,910
1
L
Izanami
13,271
1,106
93
8
1
237,675
0
L
Bacchus
12,289
1,024
18
2
1
233,461
1
L
Sol
12,560
1,047
29
2
2
219,330
0
W
Gilgamesh
20,889
1,741
33
3
7
259,903
0
W
Danzaburou
14,271
1,189
76
6
2
212,690
0
L
Cthulhu
13,130
1,094
42
4
0
246,427
0
L
Ne Zha
15,205
1,267
68
6
3
244,482
1
W
Ra
11,248
937
35
3
0
181,255
0
W
Sylvanus
13,257
1,105
10
1
0
215,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role