Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Capt Cloud32
Athena
Level 79
God Stats
0W - 1L
1,223 SR
Queue Stats
12W - 8L
1,675 Elo+
Solo
Erlang Shen
Erlang Shen
IPureResolve
Erlang Shen
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,544 Elo+
Solo
Cupid
Cupid
Perfect_DooM
Cupid
Level 119
God Stats
7W - 6L
1,570 SR
Queue Stats
45W - 47L
1,510 Elo+
Solo
Chang'e
Chang'e
Rising Bean
Chang'e
Level 121
God Stats
133W - 101L
1,634 SR
Queue Stats
424W - 417L
1,546 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,555 Elo+

VS

Team Averages
Level 103
1,574 SR
1,531 Elo+
Poseidon
Poseidon
AchillesFN
Poseidon
Level 107
God Stats
2W - 1L
1,579 SR
Queue Stats
85W - 94L
1,527 Elo+
Solo
Danzaburou
Danzaburou
BIG PANDA1199
Danzaburou
Level 120
God Stats
3W - 4L
1,390 SR
Queue Stats
33W - 31L
1,480 Elo+
Solo
Bacchus
Bacchus
JLEGDKR
Bacchus
Level 124
God Stats
1W - 1L
1,696 SR
Queue Stats
42W - 49L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Joketellr
Tsukuyomi
Level 69
God Stats
1W - 0L
1,525 SR
Queue Stats
44W - 42L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Xangieff
Guan Yu
Level 96
God Stats
6W - 2L
1,679 SR
Queue Stats
210W - 217L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
0 / 11 / 16
13,829
922
13,404
24,474
8,239
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
20
3 / 7 / 12
14,170
945
16,279
34,054
44,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
IPureResolve
Erlang Shen
20
7 / 10 / 11
15,517
1,034
24,007
35,322
27,791
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 3 / 11
14,853
990
19,015
18,388
7,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Rising Bean
Chang'e
20
6 / 5 / 11
15,197
1,013
17,127
18,479
10,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AchillesFN
Poseidon
20
8 / 5 / 20
15,836
1,056
24,776
14,947
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BIG PANDA1199
Danzaburou
20
9 / 3 / 17
15,113
1,008
27,618
16,661
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
JLEGDKR
Bacchus
20
1 / 5 / 29
13,971
931
15,828
20,132
37,846
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Joketellr
Tsukuyomi
20
14 / 6 / 15
16,181
1,079
37,260
20,311
8,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Xangieff
Guan Yu
20
4 / 1 / 23
14,487
966
19,000
22,405
25,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
140
20
Kills
36
36
Deaths
20
61
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
11
16
0.73
W
Poseidon
AchillesFN
Poseidon
8
5
20
3.6
W
Danzaburou
BIG PANDA1199
Danzaburou
9
3
17
5.83
L
Athena
3
7
12
1.29
L
Erlang Shen
IPureResolve
Erlang Shen
7
10
11
1.25
W
Bacchus
JLEGDKR
Bacchus
1
5
29
3.1
W
Tsukuyomi
Joketellr
Tsukuyomi
14
6
15
3.58
L
4
3
11
3.17
L
Chang'e
Rising Bean
Chang'e
6
5
11
2.3
W
Guan Yu
Xangieff
Guan Yu
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,832
Damage
124,482
130,717
Taken
94,456
98,460
Mitigated
86,192
30,858
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,404
9,942
0
3,824
24,474
8,239
0
7,325
16,832
0
26,247
W
Poseidon
AchillesFN
Poseidon
24,776
3,785
0
498
14,947
5,699
0
6,216
8,731
70,561
0
W
Danzaburou
BIG PANDA1199
Danzaburou
27,618
8,819
0
4,757
16,661
8,184
0
6,415
10,246
0
48,986
L
Athena
16,279
2,657
547
1,462
34,054
44,842
0
10,939
22,287
28,902
0
L
Erlang Shen
IPureResolve
Erlang Shen
24,007
12,362
0
3,204
35,322
27,791
0
12,897
21,951
0
52,220
W
Bacchus
JLEGDKR
Bacchus
15,828
957
0
931
20,132
37,846
0
4,169
15,963
24,998
0
W
Tsukuyomi
Joketellr
Tsukuyomi
37,260
8,822
0
170
20,311
8,820
0
7,856
12,455
0
80,594
L
19,015
8,851
1,364
4,030
18,388
7,356
0
3,636
14,658
0
62,104
L
Chang'e
Rising Bean
Chang'e
17,127
219
10,213
6,214
18,479
10,232
0
5,807
12,518
64,206
0
W
Guan Yu
Xangieff
Guan Yu
19,000
3,196
2,971
4,271
22,405
25,643
0
8,750
13,655
0
46,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,566
Gold Earned
75,588
324
Minions Killed
335
13
Camps Cleared
7
1,483,870
Distance Traveled
1,479,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,829
922
21
1
9
307,453
0
W
Poseidon
15,836
1,056
107
7
5
264,958
0
W
Danzaburou
15,113
1,008
64
4
0
275,409
0
L
Athena
14,170
945
30
2
1
292,006
0
L
Erlang Shen
15,517
1,034
48
3
2
291,244
0
W
Bacchus
13,971
931
15
1
0
287,764
0
W
Tsukuyomi
16,181
1,079
88
6
1
320,833
0
L
Cupid
14,853
990
111
7
1
272,664
0
L
Chang'e
15,197
1,013
114
8
0
320,503
0
W
Guan Yu
14,487
966
61
4
1
331,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role