Player Matchup

Hachiman
Hachiman
BlSH WHA
Hachiman
Level 115
God Stats
1W - 4L
1,602 SR
Queue Stats
70W - 79L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Deathangel3852
Kukulkan
Level 107
God Stats
4W - 8L
1,473 SR
Queue Stats
92W - 134L
1,454 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GRANDERS0N
Kumbhakarna
Level 109
God Stats
7W - 12L
1,578 SR
Queue Stats
111W - 127L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
oH Cynical
Cliodhna
Level 128
God Stats
1W - 2L
1,541 SR
Queue Stats
251W - 283L
1,570 Elo+
Party 2
Horus
Horus
spyworks
Horus
Level 64
God Stats
0W - 4L
1,517 SR
Queue Stats
39W - 62L
1,369 Elo+
Party 2
Team Averages
Level 105
1,542 SR
1,479 Elo+

VS

Team Averages
Level 94
1,669 SR
1,636 Elo+
Awilix
Awilix
Armeendis
Awilix
Level 40
God Stats
5W - 0L
1,500 SR
Queue Stats
62W - 44L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
CrispyPig789
Sylvanus
Level 104
God Stats
9W - 5L
1,681 SR
Queue Stats
53W - 36L
1,626 Elo+
Party 1
Izanami
Izanami
JerryfromSubway
Izanami
Level 104
God Stats
5W - 3L
1,754 SR
Queue Stats
63W - 44L
1,630 Elo+
Party 1
Chronos
Chronos
LittleBeast44
Chronos
Level 143
God Stats
3W - 7L
1,576 SR
Queue Stats
82W - 68L
1,603 Elo+
Party 1
He Bo
He Bo
SoulxThief
He Bo
Level 78
God Stats
2W - 0L
1,834 SR
Queue Stats
22W - 10L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlSH WHA
Hachiman
13
1 / 5 / 5
8,295
461
6,577
9,781
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
13
1 / 3 / 8
8,601
478
7,250
8,438
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
GRANDERS0N
Kumbhakarna
12
2 / 3 / 6
8,756
486
4,771
14,908
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
oH Cynical
Cliodhna
16
13 / 6 / 1
10,951
608
13,791
16,773
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
spyworks
Horus
11
0 / 7 / 8
7,308
406
5,918
16,699
11,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Armeendis
Awilix
16
5 / 4 / 8
11,085
616
8,704
13,568
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
CrispyPig789
Sylvanus
14
1 / 4 / 7
10,155
564
4,557
14,976
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 2 / 7
11,177
621
12,152
10,159
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
19
12 / 3 / 5
13,066
726
16,469
17,532
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
14
3 / 5 / 6
9,640
536
6,314
9,552
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
17
Kills
24
24
Deaths
18
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Awilix
Armeendis
Awilix
5
4
8
2.25
L
Hachiman
BlSH WHA
Hachiman
1
5
5
0.7
W
Sylvanus
CrispyPig789
Sylvanus
1
4
7
1.13
L
Kukulkan
1
3
8
1.67
L
Kumbhakarna
GRANDERS0N
Kumbhakarna
2
3
6
1.67
W
3
2
7
3.25
W
Chronos
12
3
5
4.83
W
He Bo
3
5
6
1.2
L
Cliodhna
oH Cynical
Cliodhna
13
6
1
2.25
L
Horus
spyworks
Horus
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
48,196
66,599
Taken
65,787
35,422
Mitigated
37,518
12,108
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Armeendis
Awilix
8,704
3,551
0
4,154
13,568
4,304
961
1,930
11,556
0
50,931
L
Hachiman
BlSH WHA
Hachiman
6,577
2,743
0
2,270
9,781
2,976
778
3,357
6,418
0
53,925
W
Sylvanus
CrispyPig789
Sylvanus
4,557
833
2,098
4,873
14,976
20,154
1,093
4,112
10,698
21,435
0
L
Kukulkan
7,250
647
0
102
8,438
3,180
1,005
3,872
4,364
45,193
0
L
Kumbhakarna
GRANDERS0N
Kumbhakarna
4,771
498
0
2,789
14,908
12,090
390
5,035
9,769
20,291
0
W
12,152
8,573
0
690
10,159
3,647
8,563
2,053
8,054
0
96,155
W
Chronos
16,469
5,481
0
6,557
17,532
6,917
6,772
1,200
16,326
83,127
7,794
W
He Bo
6,314
440
203
2,254
9,552
2,496
334
2,934
6,293
38,660
0
L
Cliodhna
oH Cynical
Cliodhna
13,791
2,054
0
4,103
16,773
5,957
828
5,716
10,967
0
73,171
L
Horus
spyworks
Horus
5,918
2,852
1,100
1,744
16,699
11,219
279
7,331
9,242
1,870
20,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
55,123
371
Minions Killed
470
0
Camps Cleared
0
1,644,188
Distance Traveled
1,639,196
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,085
616
72
4
0
368,033
0
L
Hachiman
8,295
461
99
6
0
302,452
1
W
Sylvanus
10,155
564
34
2
0
311,084
3
L
Kukulkan
8,601
478
89
5
0
333,233
5
L
Kumbhakarna
8,756
486
32
2
0
343,922
2
W
Izanami
11,177
621
174
10
0
309,278
4
W
Chronos
13,066
726
136
8
0
325,150
0
W
He Bo
9,640
536
54
3
0
325,651
1
L
Cliodhna
10,951
608
115
6
0
342,136
3
L
Horus
7,308
406
36
2
0
322,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role