Player Matchup

Ah Puch
Ah Puch
Jakebs20
Ah Puch
Level 120
God Stats
1W - 0L
1,958 SR
Queue Stats
4W - 1L
1,738 Elo+
Party 2
Medusa
Medusa
ThePartyRat
Medusa
Level 101
God Stats
1W - 0L
1,858 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
WhirlingThree1
Gilgamesh
Level 88
God Stats
1W - 0L
1,527 SR
Queue Stats
2W - 2L
1,401 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wamsood
Kumbhakarna
Level 107
God Stats
1W - 0L
1,772 SR
Queue Stats
4W - 1L
1,629 Elo+
Party 2
Team Averages
Level 104
1,779 SR
1,567 Elo+

VS

Team Averages
Level 108
1,582 SR
1,499 Elo+
Cliodhna
Cliodhna
EdenTheTrap
Cliodhna
Level 60
God Stats
1W - 1L
1,408 SR
Queue Stats
1W - 5L
1,202 Elo+
Solo
Bacchus
Bacchus
MrMarawana
Bacchus
Level 69
God Stats
0W - 2L
1,635 SR
Queue Stats
1W - 3L
1,511 Elo+
Party 1
Janus
Janus
SouthPaw7204
Janus
Level 143
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 4L
1,569 Elo+
Party 1
Hercules
Hercules
jonesy76blitz
Hercules
Level 160
God Stats
0W - 1L
1,560 SR
Queue Stats
5W - 3L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jakebs20
Ah Puch
14
3 / 0 / 9
8,345
835
10,783
6,071
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
7 / 0 / 5
9,255
926
9,123
4,494
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
WhirlingThree1
Gilgamesh
14
7 / 0 / 5
8,530
853
6,875
5,712
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
wamsood
Kumbhakarna
14
3 / 0 / 12
9,020
902
5,438
11,781
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EdenTheTrap
Cliodhna
11
0 / 5 / 0
6,578
658
3,387
8,485
2,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MrMarawana
Bacchus
11
0 / 6 / 0
6,648
665
3,593
12,444
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 0
6,757
676
6,311
7,863
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
jonesy76blitz
Hercules
12
0 / 4 / 0
7,049
705
6,261
10,199
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
20
Kills
0
0
Deaths
20
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
EdenTheTrap
Cliodhna
0
5
0
0
W
Ah Puch
Jakebs20
Ah Puch
3
0
9
7.5
L
Bacchus
MrMarawana
Bacchus
0
6
0
0
L
0
5
0
0
W
Medusa
7
0
5
9.5
W
Gilgamesh
WhirlingThree1
Gilgamesh
7
0
5
9.5
L
Hercules
jonesy76blitz
Hercules
0
4
0
0
W
Kumbhakarna
wamsood
Kumbhakarna
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
19,552
28,058
Taken
38,991
16,736
Mitigated
21,406
11,273
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
EdenTheTrap
Cliodhna
3,387
115
211
1,816
8,485
2,718
0
3,772
4,329
0
18,636
W
Ah Puch
Jakebs20
Ah Puch
10,783
127
0
1,253
6,071
2,366
772
2,165
3,838
28,412
0
L
Bacchus
MrMarawana
Bacchus
3,593
124
23
617
12,444
11,893
0
5,772
6,144
11,331
0
L
6,311
680
0
932
7,863
2,045
0
3,965
3,643
26,719
0
W
Medusa
9,123
4,800
0
2,140
4,494
1,678
2,784
1,936
2,337
0
37,497
W
Gilgamesh
WhirlingThree1
Gilgamesh
6,875
861
1,158
1,323
5,712
4,144
623
2,185
3,450
2,972
16,183
L
Hercules
jonesy76blitz
Hercules
6,261
1,630
216
2,330
10,199
4,750
0
3,163
6,747
0
23,772
W
Kumbhakarna
wamsood
Kumbhakarna
5,438
870
463
4,936
11,781
8,548
79
3,570
7,810
13,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
27,032
182
Minions Killed
160
7
Camps Cleared
8
831,024
Distance Traveled
695,100
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,578
658
45
5
3
165,766
1
W
Ah Puch
8,345
835
53
5
1
206,488
2
L
Bacchus
6,648
665
13
1
0
159,967
0
L
Janus
6,757
676
51
5
1
179,537
0
W
Medusa
9,255
926
77
8
3
207,053
2
W
Gilgamesh
8,530
853
33
3
2
205,244
0
L
Hercules
7,049
705
51
5
4
189,830
1
W
Kumbhakarna
9,020
902
19
2
1
212,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role