Player Matchup

Awilix
Awilix
AlexsMike
Awilix
Level 89
God Stats
3W - 0L
1,789 SR
Queue Stats
151W - 158L
1,562 Elo+
Solo
Merlin
Merlin
FulMetlJumpsuit
Merlin
Level 107
God Stats
2W - 0L
1,667 SR
Queue Stats
210W - 198L
1,485 Elo+
Party 1
Khepri
Khepri
ImLeakproof
Khepri
Level 121
God Stats
6W - 3L
1,632 SR
Queue Stats
313W - 305L
1,470 Elo+
Party 1
Olorun
Olorun
OMGITSTNT
Olorun
Level 148
God Stats
2W - 0L
1,737 SR
Queue Stats
98W - 87L
1,612 Elo+
Party 3
Hera
Hera
Skrizzz
Hera
Level 149
God Stats
1W - 0L
1,626 SR
Queue Stats
42W - 28L
1,592 Elo+
Party 3
Team Averages
Level 123
1,690 SR
1,544 Elo+

VS

Team Averages
Level 110
1,656 SR
1,526 Elo+
Apollo
Apollo
Distastefully
Apollo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,441 Elo+
Party 4
Chaac
Chaac
GrinnReaper
Chaac
Level 116
God Stats
8W - 2L
1,936 SR
Queue Stats
452W - 437L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
Jdc
Baron Samedi
Level 130
God Stats
0W - 1L
1,743 SR
Queue Stats
65W - 57L
1,582 Elo+
Party 4
Sobek
Sobek
SkeetInDEye
Sobek
Level 126
God Stats
6W - 8L
1,460 SR
Queue Stats
457W - 506L
1,485 Elo+
Party 2
Eset
Eset
mattthetall3308
Eset
Level 123
God Stats
1W - 1L
1,643 SR
Queue Stats
37W - 21L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlexsMike
Awilix
15
5 / 5 / 10
10,316
794
11,317
10,539
5,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 13
10,256
789
20,696
9,541
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
19
7 / 2 / 15
11,189
861
10,477
25,931
29,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
OMGITSTNT
Olorun
19
6 / 3 / 13
11,339
872
12,661
14,969
8,298
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Skrizzz
Hera
18
5 / 4 / 16
10,893
838
25,709
10,931
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 9
9,142
703
8,266
16,545
6,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
6 / 5 / 11
10,321
794
17,350
26,997
25,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Jdc
Baron Samedi
16
5 / 4 / 5
9,538
734
13,932
18,006
16,973
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 13
9,391
722
9,499
29,102
30,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 4 / 11
9,834
756
14,834
13,329
6,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
66
26
Kills
17
17
Deaths
26
67
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Awilix
AlexsMike
Awilix
5
5
10
2
L
3
8
9
0.94
W
3
3
13
3.17
L
6
5
11
2.3
W
Khepri
7
2
15
7.25
L
Baron Samedi
Jdc
Baron Samedi
5
4
5
1.88
W
Olorun
OMGITSTNT
Olorun
6
3
13
4.17
L
1
5
13
1.5
W
Hera
Skrizzz
Hera
5
4
16
3.25
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,860
Damage
63,881
71,911
Taken
103,979
53,009
Mitigated
85,697
32,712
Healing
43,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AlexsMike
Awilix
11,317
2,622
1,423
704
10,539
5,429
605
4,861
5,393
0
14,328
L
8,266
4,405
0
2,570
16,545
6,624
429
12,340
4,102
0
18,931
W
20,696
2,418
2,662
1,656
9,541
4,935
466
4,505
4,653
39,764
0
L
17,350
2,465
1,468
10,409
26,997
25,272
475
16,417
10,285
0
27,237
W
Khepri
10,477
616
513
8,628
25,931
29,031
76
12,732
12,467
13,931
0
L
Baron Samedi
Jdc
Baron Samedi
13,932
1,125
5,533
8,093
18,006
16,973
537
11,878
5,944
27,652
0
W
Olorun
OMGITSTNT
Olorun
12,661
8,561
7,068
8,045
14,969
8,298
3,488
9,667
4,910
42,230
0
L
9,499
633
1,194
10,032
29,102
30,258
283
18,235
10,363
15,468
0
W
Hera
Skrizzz
Hera
25,709
7,406
580
1,433
10,931
5,316
464
5,321
4,831
38,565
0
L
14,834
827
2,298
1,963
13,329
6,570
961
9,429
3,742
35,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,993
Gold Earned
48,226
146
Minions Killed
122
0
Camps Cleared
0
1,257,054
Distance Traveled
1,179,774
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,316
794
19
1
0
249,835
0
L
Apollo
9,142
703
29
2
0
227,301
0
W
Merlin
10,256
789
37
3
0
230,767
1
L
Chaac
10,321
794
22
2
0
252,001
0
W
Khepri
11,189
861
3
0
0
281,688
1
L
Baron Samedi
9,538
734
19
1
0
219,489
0
W
Olorun
11,339
872
54
4
0
245,008
2
L
Sobek
9,391
722
10
1
0
226,643
0
W
Hera
10,893
838
33
3
0
249,756
0
L
Eset
9,834
756
42
3
0
254,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role