Player Matchup

Athena
Athena
BASEDINJAPAN
Athena
Level 128
God Stats
9W - 7L
1,417 SR
Queue Stats
878W - 1,114L
1,354 Elo+
Solo
Chronos
Chronos
nRakurai
Chronos
Level 107
God Stats
2W - 0L
1,265 SR
Queue Stats
64W - 21L
1,768 Elo+
Solo
Mulan
Mulan
xXTheRisasXx
Mulan
Level 125
God Stats
1W - 1L
1,459 SR
Queue Stats
59W - 89L
1,454 Elo+
Solo
Team Averages
Level 120
1,381 SR
1,525 Elo+

VS

Team Averages
Level 86
1,475 SR
1,431 Elo+
Scylla
Scylla
ChorizoNecio
Scylla
Level 97
God Stats
46W - 69L
1,436 SR
Queue Stats
116W - 136L
1,444 Elo+
Solo
Fenrir
Fenrir
DIRTYDAN3505
Fenrir
Level 96
God Stats
6W - 8L
1,556 SR
Queue Stats
253W - 301L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Zechure
Cthulhu
Level 66
God Stats
6W - 4L
1,434 SR
Queue Stats
17W - 27L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 1 / 8
10,750
632
7,433
17,624
17,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
nRakurai
Chronos
16
6 / 2 / 4
11,792
694
19,012
13,507
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 5
10,523
619
13,908
18,372
11,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 6 / 2
10,445
614
11,905
12,127
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
14
4 / 4 / 3
10,422
613
12,981
18,345
16,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Zechure
Cthulhu
14
0 / 1 / 6
9,741
573
12,611
16,326
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
7
7
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
8
6
L
Scylla
3
6
2
0.67
L
Fenrir
4
4
3
1.38
L
Cthulhu
Zechure
Cthulhu
0
1
6
3
W
Chronos
nRakurai
Chronos
6
2
4
4
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,353
Damage
37,497
49,503
Taken
46,798
35,049
Mitigated
39,085
16,799
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,433
698
0
6,530
17,624
17,809
23
6,723
10,333
24,223
0
L
Scylla
11,905
1,291
0
0
12,127
5,311
0
6,721
5,406
32,951
0
L
Fenrir
12,981
2,910
0
3,822
18,345
16,464
0
10,702
7,643
316
31,574
L
Cthulhu
Zechure
Cthulhu
12,611
1,118
0
1,244
16,326
17,310
0
9,722
6,604
39,011
0
W
Chronos
nRakurai
Chronos
19,012
8,682
0
5,349
13,507
5,902
1,408
7,762
5,462
56,988
0
W
13,908
1,974
617
4,303
18,372
11,338
56
9,311
8,504
0
37,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
30,608
178
Minions Killed
157
8
Camps Cleared
7
992,467
Distance Traveled
939,653
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,750
632
26
2
0
369,544
0
L
Scylla
10,445
614
51
3
1
261,151
1
L
Fenrir
10,422
613
41
2
3
332,588
0
L
Cthulhu
9,741
573
65
4
3
345,914
4
W
Chronos
11,792
694
108
6
5
301,472
3
W
Mulan
10,523
619
44
3
3
321,451
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role