Player Matchup

Baron Samedi
Baron Samedi
ElCasador12
Baron Samedi
Level 155
God Stats
5W - 3L
1,671 SR
Queue Stats
113W - 110L
1,690 Elo+
Party 2
Set
Set
MyDadOwnsSmite
Set
Level 89
God Stats
1W - 0L
1,370 SR
Queue Stats
22W - 26L
1,451 Elo+
Solo
Ymir
Ymir
SkillDrean
Ymir
Level 6
God Stats
6W - 0L
1,888 SR
Queue Stats
9W - 4L
1,689 Elo+
Party 2
Team Averages
Level 83
1,643 SR
1,610 Elo+

VS

Team Averages
Level 95
1,609 SR
1,606 Elo+
Yemoja
Yemoja
Drαx
Yemoja
Level 160
God Stats
0W - 1L
1,431 SR
Queue Stats
78W - 66L
1,670 Elo+
Party 1
Chronos
Chronos
LordAoi93
Chronos
Level 18
God Stats
1W - 1L
1,808 SR
Queue Stats
9W - 7L
1,587 Elo+
Party 1
Neith
Neith
pablopoc
Neith
Level 106
God Stats
0W - 1L
1,588 SR
Queue Stats
19W - 22L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElCasador12
Baron Samedi
12
2 / 1 / 9
7,264
726
9,976
5,545
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 3 / 4
8,006
801
8,704
7,094
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 8
7,739
774
3,935
9,702
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drαx
Yemoja
9
0 / 3 / 4
6,449
645
3,794
9,698
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
LordAoi93
Chronos
10
3 / 6 / 1
6,782
678
4,465
8,304
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
pablopoc
Neith
11
1 / 2 / 3
6,427
643
5,840
7,771
2,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
4
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Drαx
Yemoja
0
3
4
0.67
W
Baron Samedi
ElCasador12
Baron Samedi
2
1
9
6.5
L
Chronos
LordAoi93
Chronos
3
6
1
0.58
W
7
3
4
3
W
2
0
8
6
L
Neith
pablopoc
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
14,099
22,341
Taken
25,773
18,225
Mitigated
13,255
9,741
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Drαx
Yemoja
3,794
630
352
2,411
9,698
7,854
0
3,794
5,516
12,614
0
W
Baron Samedi
ElCasador12
Baron Samedi
9,976
934
1,699
3,698
5,545
2,600
772
2,441
3,104
34,097
0
L
Chronos
LordAoi93
Chronos
4,465
1,879
0
774
8,304
2,982
0
5,461
2,391
13,008
1,461
W
8,704
3,194
0
2,146
7,094
4,451
90
2,566
4,528
0
21,296
W
3,935
505
0
2,198
9,702
11,174
167
3,060
6,642
14,792
0
L
Neith
pablopoc
Neith
5,840
2,042
0
2,567
7,771
2,419
0
4,189
2,943
0
25,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
19,658
120
Minions Killed
98
7
Camps Cleared
2
533,358
Distance Traveled
494,500
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,449
645
23
2
1
153,086
0
W
Baron Samedi
7,264
726
81
8
4
170,187
1
L
Chronos
6,782
678
22
2
1
160,435
5
W
Set
8,006
801
23
2
1
182,686
5
W
Ymir
7,739
774
16
2
2
180,485
2
L
Neith
6,427
643
53
5
0
180,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role