Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AwilixIsSmexy
Sol
Level 19
God Stats
5W - 2L
1,750 SR
Queue Stats
45W - 28L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
CHIMICHANGAKING
Cthulhu
Level 68
God Stats
13W - 4L
1,729 SR
Queue Stats
316W - 293L
1,584 Elo+
Party 1
Team Averages
Level 71
1,659 SR
1,565 Elo+

VS

Team Averages
Level 87
1,485 SR
1,549 Elo+
Eset
Eset
RobinRobine
Eset
Level 129
God Stats
1W - 2L
1,652 SR
Queue Stats
46W - 45L
1,583 Elo+
Party 2
Nemesis
Nemesis
ThaGunShow
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 2
Odin
Odin
Winger52
Odin
Level 125
God Stats
0W - 1L
1,303 SR
Queue Stats
93W - 106L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 3 / 8
8,281
828
8,678
7,200
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 1 / 10
8,285
829
12,134
7,261
2,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 13
8,231
823
6,188
10,137
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
6,843
684
7,205
8,163
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
ThaGunShow
Nemesis
8
1 / 7 / 0
5,908
591
2,921
9,341
3,546
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
12
2 / 4 / 3
7,034
703
8,378
13,596
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
5
5
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
8
4
W
6
1
10
11
W
3
1
13
9.5
L
2
6
3
0.58
L
Nemesis
ThaGunShow
Nemesis
1
7
0
0.14
L
Odin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,000
Damage
18,504
24,598
Taken
31,100
16,208
Mitigated
16,536
7,363
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,678
2,060
0
456
7,200
3,258
220
2,566
4,416
0
12,477
W
12,134
4,863
0
3,416
7,261
2,964
1,171
1,750
5,274
34,020
0
W
6,188
474
854
2,637
10,137
9,986
75
3,050
6,699
15,351
0
L
7,205
538
922
1,280
8,163
2,683
0
3,620
4,543
26,232
0
L
Nemesis
ThaGunShow
Nemesis
2,921
1,045
0
280
9,341
3,546
0
5,458
3,883
0
10,831
L
Odin
8,378
1,895
232
2,221
13,596
10,307
0
9,522
4,074
0
19,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
19,785
104
Minions Killed
85
3
Camps Cleared
5
539,996
Distance Traveled
491,644
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,281
828
12
1
0
186,283
2
W
Sol
8,285
829
65
7
3
161,912
0
W
Cthulhu
8,231
823
27
3
0
191,801
0
L
Eset
6,843
684
52
5
1
149,409
3
L
Nemesis
5,908
591
13
1
1
150,726
0
L
Odin
7,034
703
20
2
3
191,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role