Player Matchup

Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BigManMavTTV
Sol
Level 99
God Stats
10W - 5L
1,689 SR
Queue Stats
222W - 190L
1,599 Elo+
Party 1
Xbalanque
Xbalanque
Kat00001
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,682 Elo+
Party 1
Cabrakan
Cabrakan
SouLxOwneR
Cabrakan
Level 149
God Stats
8W - 2L
1,709 SR
Queue Stats
258W - 200L
1,672 Elo+
Party 1
Vulcan
Vulcan
madicakes
Vulcan
Level 149
God Stats
4W - 2L
1,316 SR
Queue Stats
70W - 65L
1,555 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,602 Elo+

VS

Team Averages
Level 138
1,512 SR
1,434 Elo+
Izanami
Izanami
AllureAnodyne
Izanami
Level 143
God Stats
3W - 2L
1,522 SR
Queue Stats
226W - 227L
1,406 Elo+
Solo
Jormungandr
Jormungandr
BigYaks
Jormungandr
Level 148
God Stats
1W - 1L
1,728 SR
Queue Stats
248W - 279L
1,428 Elo+
Solo
Set
Set
JOEYD_96
Set
Level 112
God Stats
1W - 4L
1,297 SR
Queue Stats
261W - 278L
1,476 Elo+
Solo
Neith
Neith
Mewsyra
Neith
Level 158
God Stats
23W - 26L
1,503 SR
Queue Stats
953W - 1,007L
1,432 Elo+
Solo
Danzaburou
Danzaburou
mishanator3
Danzaburou
Level 127
God Stats
6W - 6L
1,508 SR
Queue Stats
304W - 311L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 4 / 13
8,409
841
4,208
13,349
17,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 1 / 9
10,291
1,029
18,134
10,044
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
Kat00001
Xbalanque
14
2 / 4 / 8
8,358
836
5,349
10,945
4,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
SouLxOwneR
Cabrakan
15
5 / 2 / 13
8,869
887
5,801
8,679
11,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
madicakes
Vulcan
15
2 / 1 / 16
8,901
890
9,082
6,565
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 2 / 4
8,026
803
4,941
5,780
2,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
BigYaks
Jormungandr
13
1 / 6 / 8
7,466
747
5,727
12,304
14,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 7 / 5
7,700
770
7,014
10,090
3,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Mewsyra
Neith
14
1 / 2 / 7
7,806
781
11,715
6,779
3,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
mishanator3
Danzaburou
14
3 / 6 / 4
8,249
825
7,594
9,703
4,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
23
Kills
12
12
Deaths
23
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
13
2.38
L
Izanami
4
2
4
3
W
11
1
9
15.5
L
Jormungandr
BigYaks
Jormungandr
1
6
8
0.83
L
3
7
5
0.79
W
Xbalanque
Kat00001
Xbalanque
2
4
8
1.5
L
Neith
Mewsyra
Neith
1
2
7
2.25
W
Cabrakan
SouLxOwneR
Cabrakan
5
2
13
5.75
W
Vulcan
madicakes
Vulcan
2
1
16
10
L
Danzaburou
mishanator3
Danzaburou
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,574
Damage
36,991
49,582
Taken
44,656
39,418
Mitigated
28,162
23,699
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,208
171
1,356
3,225
13,349
17,011
224
1,541
11,808
6,765
0
L
Izanami
4,941
1,654
884
1,383
5,780
2,624
559
5,131
649
0
17,398
W
18,134
9,643
1,735
4,630
10,044
4,117
2,248
523
9,521
36,942
0
L
Jormungandr
BigYaks
Jormungandr
5,727
1,226
796
1,136
12,304
14,063
0
9,516
2,788
12,931
0
L
7,014
2,709
0
459
10,090
3,909
0
8,107
1,983
0
14,273
W
Xbalanque
Kat00001
Xbalanque
5,349
2,995
1,550
2,993
10,945
4,198
2,074
1,162
9,783
0
13,659
L
Neith
Mewsyra
Neith
11,715
4,858
673
2,780
6,779
3,012
782
5,769
1,010
0
26,910
W
Cabrakan
SouLxOwneR
Cabrakan
5,801
719
2,832
1,795
8,679
11,096
198
1,794
6,885
7,408
206
W
Vulcan
madicakes
Vulcan
9,082
2,618
2,561
1,022
6,565
2,996
876
707
5,858
29,643
0
L
Danzaburou
mishanator3
Danzaburou
7,594
1,549
360
1,782
9,703
4,554
160
8,512
1,191
0
12,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
39,247
116
Minions Killed
107
0
Camps Cleared
0
927,783
Distance Traveled
774,241
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,409
841
4
0
0
203,153
0
L
Izanami
8,026
803
30
3
0
149,232
3
W
Sol
10,291
1,029
37
4
0
184,466
1
L
Jormungandr
7,466
747
5
1
0
167,720
0
L
Set
7,700
770
20
2
0
135,797
0
W
Xbalanque
8,358
836
28
3
0
162,544
0
L
Neith
7,806
781
40
4
0
170,369
0
W
Cabrakan
8,869
887
9
1
0
167,367
1
W
Vulcan
8,901
890
38
4
0
210,253
1
L
Danzaburou
8,249
825
12
1
0
151,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role