Player Matchup

Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Goodnessake
Cernunnos
Level 109
God Stats
4W - 3L
1,566 SR
Queue Stats
474W - 498L
1,571 Elo+
Solo
Chang'e
Chang'e
NocturnaLKnightx
Chang'e
Level 127
God Stats
1W - 0L
1,671 SR
Queue Stats
105W - 80L
1,628 Elo+
Solo
Ravana
Ravana
OSLQ D4sDsTS0K
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 317L
1,565 Elo+
Solo
Hades
Hades
Xemplified
Hades
Level 124
God Stats
1W - 0L
1,669 SR
Queue Stats
31W - 28L
1,570 Elo+
Solo
Team Averages
Level 122
1,581 SR
1,567 Elo+

VS

Team Averages
Level 125
1,461 SR
1,534 Elo+
Ne Zha
Ne Zha
Cheeckou
Ne Zha
Level 149
God Stats
3W - 3L
1,448 SR
Queue Stats
319W - 340L
1,547 Elo+
Party 1
Ra
Ra
KaedeAkamatsu
Ra
Level 123
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
KimChaewon
Sun Wukong
Level 124
God Stats
2W - 3L
1,401 SR
Queue Stats
131W - 127L
1,552 Elo+
Solo
Sobek
Sobek
MASKSHOP
Sobek
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,537 Elo+
Party 1
Janus
Janus
xwarri0r121
Janus
Level 116
God Stats
0W - 2L
1,222 SR
Queue Stats
50W - 51L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
7 / 3 / 16
11,980
856
15,802
12,508
8,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Goodnessake
Cernunnos
19
6 / 4 / 20
11,801
843
23,468
16,776
9,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
5 / 4 / 10
10,424
745
12,163
14,120
6,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 20
10,692
764
8,279
17,586
20,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
19
9 / 4 / 21
12,134
867
22,461
22,589
25,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cheeckou
Ne Zha
14
0 / 9 / 8
8,693
621
11,856
22,875
17,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 3 / 11
10,990
785
10,580
11,665
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
KimChaewon
Sun Wukong
17
5 / 5 / 9
10,359
740
13,520
18,877
20,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
MASKSHOP
Sobek
16
7 / 8 / 5
11,031
788
5,994
18,475
15,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 7 / 9
11,123
795
22,212
17,040
6,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
60
31
Kills
18
18
Deaths
32
87
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
3
16
5
L
Ne Zha
Cheeckou
Ne Zha
0
9
8
0.44
W
Cernunnos
Goodnessake
Cernunnos
6
4
20
4
L
2
3
11
2.5
L
Sun Wukong
KimChaewon
Sun Wukong
5
5
9
1.9
L
Sobek
MASKSHOP
Sobek
7
8
5
1.19
W
5
4
10
2.5
W
4
3
20
4.67
W
Hades
9
4
21
4.88
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,173
Damage
64,162
83,579
Taken
88,932
71,124
Mitigated
66,553
37,580
Healing
28,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,802
1,628
2,473
2,878
12,508
8,481
153
5,722
6,410
38,797
0
L
Ne Zha
Cheeckou
Ne Zha
11,856
1,904
0
1,796
22,875
17,212
181
13,288
9,189
0
23,917
W
Cernunnos
Goodnessake
Cernunnos
23,468
10,467
1,363
3,436
16,776
9,184
3,852
7,025
9,296
0
44,247
L
10,580
1,116
8,261
5,135
11,665
6,302
629
8,491
3,081
34,456
0
L
Sun Wukong
KimChaewon
Sun Wukong
13,520
2,685
1,660
4,733
18,877
20,481
391
6,375
11,955
0
18,564
L
Sobek
MASKSHOP
Sobek
5,994
293
88
2,204
18,475
15,918
450
8,377
9,716
6,974
0
W
12,163
951
9,540
4,747
14,120
6,999
1,364
7,304
6,639
22,663
0
W
8,279
1,166
1,991
2,176
17,586
20,597
662
7,506
9,201
0
18,835
W
Hades
22,461
1,721
2,002
6,974
22,589
25,863
710
9,691
11,825
36,359
0
L
22,212
1,168
1,259
3,615
17,040
6,640
218
12,079
4,565
39,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,031
Gold Earned
52,196
158
Minions Killed
138
0
Camps Cleared
0
1,282,939
Distance Traveled
1,200,365
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,980
856
49
4
0
290,614
0
L
Ne Zha
8,693
621
11
1
0
225,469
0
W
Cernunnos
11,801
843
42
3
0
217,099
1
L
Ra
10,990
785
64
5
0
252,118
0
L
Sun Wukong
10,359
740
14
1
0
274,824
4
L
Sobek
11,031
788
9
1
0
215,283
0
W
Chang'e
10,424
745
26
2
0
254,878
0
W
Ravana
10,692
764
11
1
0
265,763
0
W
Hades
12,134
867
30
2
0
254,585
6
L
Janus
11,123
795
40
3
0
232,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role