Player Matchup

Athena
Athena
EduEz506
Athena
Level 151
God Stats
23W - 23L
1,531 SR
Queue Stats
829W - 739L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
FroZen Fl4Mes
Gilgamesh
Level 119
God Stats
0W - 4L
1,130 SR
Queue Stats
15W - 22L
1,488 Elo+
Party 2
Izanami
Izanami
Frozen Games972
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,475 Elo+
Party 2
Fenrir
Fenrir
RaccooN_PK1
Fenrir
Level 129
God Stats
4W - 5L
1,416 SR
Queue Stats
619W - 539L
1,496 Elo+
Party 3
Poseidon
Poseidon
RegencyTen10
Poseidon
Level 122
God Stats
10W - 7L
1,576 SR
Queue Stats
217W - 229L
1,458 Elo+
Solo
Team Averages
Level 129
1,431 SR
1,487 Elo+

VS

Team Averages
Level 130
1,528 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CoolSummerStorm
Heimdallr
Level 142
God Stats
5W - 1L
1,653 SR
Queue Stats
137W - 160L
1,535 Elo+
Solo
Bellona
Bellona
TwistedTengu
Bellona
Level 135
God Stats
6W - 11L
1,436 SR
Queue Stats
353W - 380L
1,445 Elo+
Solo
Khepri
Khepri
WolfzSD
Khepri
Level 125
God Stats
1W - 0L
1,306 SR
Queue Stats
108W - 123L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
l Zeroed l
Ah Muzen Cab
Level 141
God Stats
4W - 1L
1,744 SR
Queue Stats
94W - 108L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EduEz506
Athena
12
1 / 1 / 2
7,688
513
5,847
15,082
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
FroZen Fl4Mes
Gilgamesh
14
3 / 3 / 1
8,291
553
7,985
13,185
8,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 6 / 0
7,109
474
7,896
10,266
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
5 / 5 / 1
8,167
544
7,412
12,958
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
RegencyTen10
Poseidon
13
0 / 5 / 1
7,795
520
5,362
8,351
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 3 / 2
9,300
620
10,003
13,464
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
CoolSummerStorm
Heimdallr
13
3 / 1 / 3
8,203
547
10,951
8,837
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
TwistedTengu
Bellona
15
8 / 1 / 1
9,440
629
9,224
10,038
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
WolfzSD
Khepri
12
1 / 1 / 5
7,425
495
4,562
8,862
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
l Zeroed l
Ah Muzen Cab
15
5 / 3 / 4
9,447
630
9,623
11,198
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
20
20
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
3
2
1.33
W
Heimdallr
CoolSummerStorm
Heimdallr
3
1
3
4.5
L
Athena
EduEz506
Athena
1
1
2
2
L
Gilgamesh
FroZen Fl4Mes
Gilgamesh
3
3
1
1.17
L
0
6
0
0
L
Fenrir
5
5
1
1.1
L
Poseidon
RegencyTen10
Poseidon
0
5
1
0.1
W
Bellona
TwistedTengu
Bellona
8
1
1
8.5
W
Khepri
WolfzSD
Khepri
1
1
5
3.5
W
Ah Muzen Cab
l Zeroed l
Ah Muzen Cab
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
44,363
59,842
Taken
52,399
28,292
Mitigated
29,252
10,488
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,003
7,260
0
6,702
13,464
8,356
242
2,871
10,521
0
49,909
W
Heimdallr
CoolSummerStorm
Heimdallr
10,951
5,619
0
4,011
8,837
3,216
2,432
1,503
7,334
0
63,910
L
Athena
EduEz506
Athena
5,847
808
272
3,577
15,082
10,143
0
2,253
12,619
24,953
0
L
Gilgamesh
FroZen Fl4Mes
Gilgamesh
7,985
2,408
0
1,354
13,185
8,288
0
143
12,086
5,192
47,625
L
7,896
6,142
0
835
10,266
2,214
0
1,715
8,470
0
53,034
L
Fenrir
7,412
1,784
0
3,700
12,958
5,575
0
354
12,432
0
38,437
L
Poseidon
RegencyTen10
Poseidon
5,362
332
0
750
8,351
2,072
0
97
8,254
57,666
0
W
Bellona
TwistedTengu
Bellona
9,224
3,338
0
2,462
10,038
7,454
936
2,501
7,489
0
53,124
W
Khepri
WolfzSD
Khepri
4,562
610
0
1,681
8,862
6,415
394
1,785
7,059
16,860
0
W
Ah Muzen Cab
l Zeroed l
Ah Muzen Cab
9,623
3,594
0
4,977
11,198
3,811
1,934
3,002
7,886
0
62,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
43,815
474
Minions Killed
472
0
Camps Cleared
0
1,559,792
Distance Traveled
1,544,025
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,300
620
119
8
0
345,355
0
W
Heimdallr
8,203
547
109
7
0
262,283
1
L
Athena
7,688
513
40
3
0
376,274
5
L
Gilgamesh
8,291
553
108
7
0
297,614
2
L
Izanami
7,109
474
113
8
0
280,945
4
L
Fenrir
8,167
544
80
5
0
304,695
1
L
Poseidon
7,795
520
133
9
0
300,264
4
W
Bellona
9,440
629
98
7
0
348,487
0
W
Khepri
7,425
495
28
2
0
303,240
4
W
Ah Muzen Cab
9,447
630
118
8
0
284,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role