Player Matchup

Horus
Horus
 
Horus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lexelius
Morgan Le Fay
Level 69
God Stats
15W - 7L
1,789 SR
Queue Stats
178W - 156L
1,478 Elo+
Solo
Anhur
Anhur
Tynodas
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,630 Elo+
Party 1
Sobek
Sobek
Zepherosos
Sobek
Level 69
God Stats
1W - 1L
1,862 SR
Queue Stats
16W - 9L
1,604 Elo+
Party 1
Team Averages
Level 89
1,630 SR
1,543 Elo+

VS

Team Averages
Level 93
1,450 SR
1,404 Elo+
Loki
Loki
KaasWorst8
Loki
Level 148
God Stats
1W - 2L
1,332 SR
Queue Stats
276W - 293L
1,405 Elo+
Solo
Anubis
Anubis
KlonoaX
Anubis
Level 65
God Stats
1W - 2L
1,432 SR
Queue Stats
10W - 16L
1,344 Elo+
Party 2
Bellona
Bellona
MacPere
Bellona
Level 67
God Stats
15W - 9L
1,644 SR
Queue Stats
72W - 68L
1,489 Elo+
Solo
Rama
Rama
perezosoman
Rama
Level 98
God Stats
1W - 0L
1,380 SR
Queue Stats
8W - 11L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
satour
Cthulhu
Level 89
God Stats
123W - 141L
1,464 SR
Queue Stats
505W - 563L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 3 / 1
7,891
493
5,628
9,800
5,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
 
Mercury
11
2 / 5 / 2
7,009
438
4,379
12,377
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Lexelius
Morgan Le Fay
13
3 / 5 / 4
8,073
505
10,210
10,737
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Tynodas
Anhur
13
5 / 4 / 3
7,692
481
9,201
10,952
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
11
0 / 4 / 7
7,128
446
3,096
15,398
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
9,028
564
7,150
9,169
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
KlonoaX
Anubis
14
6 / 2 / 4
8,654
541
8,921
9,723
3,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
MacPere
Bellona
16
6 / 1 / 5
10,270
642
10,144
10,794
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 5 / 4
7,244
453
6,649
9,667
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
satour
Cthulhu
12
1 / 2 / 7
7,462
466
8,530
10,896
9,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
11
Kills
21
21
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
1
0.5
L
Mercury
 
Mercury
2
5
2
0.6
W
6
1
5
8.5
W
Anubis
KlonoaX
Anubis
6
2
4
4
L
Morgan Le Fay
Lexelius
Morgan Le Fay
3
5
4
1
W
Bellona
MacPere
Bellona
6
1
5
8.5
L
Anhur
Tynodas
Anhur
5
4
3
1.63
L
Sobek
0
4
7
0.88
W
2
5
4
0.8
W
Cthulhu
satour
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,514
Damage
41,394
59,264
Taken
50,249
31,457
Mitigated
29,241
15,973
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,628
2,598
535
3,639
9,800
5,712
0
1,308
7,970
0
40,407
L
Mercury
 
Mercury
4,379
1,130
184
3,763
12,377
3,991
0
3,946
8,349
0
32,827
W
7,150
2,192
0
3,194
9,169
3,133
719
2,069
6,941
0
47,033
W
Anubis
KlonoaX
Anubis
8,921
407
0
4,437
9,723
3,820
2,115
3,080
6,207
46,435
0
L
Morgan Le Fay
Lexelius
Morgan Le Fay
10,210
552
75
1,970
10,737
3,606
102
3,931
6,679
39,611
0
W
Bellona
MacPere
Bellona
10,144
2,178
0
1,968
10,794
10,974
568
1,867
8,843
5,126
58,637
L
Anhur
Tynodas
Anhur
9,201
4,947
0
3,224
10,952
3,425
334
3,670
7,189
0
46,639
L
Sobek
3,096
308
0
2,583
15,398
14,723
50
6,004
9,300
12,003
0
W
6,649
5,304
228
2,016
9,667
1,796
2,214
2,345
7,204
0
32,297
W
Cthulhu
satour
Cthulhu
8,530
687
828
2,533
10,896
9,518
252
2,976
7,748
36,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
42,658
285
Minions Killed
437
0
Camps Cleared
0
1,498,659
Distance Traveled
1,454,813
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,891
493
70
4
0
336,642
7
L
Mercury
7,009
438
55
3
0
314,815
0
W
Loki
9,028
564
95
6
0
319,357
1
W
Anubis
8,654
541
77
5
0
254,851
3
L
Morgan Le Fay
8,073
505
61
4
0
276,676
3
W
Bellona
10,270
642
145
9
0
311,462
2
L
Anhur
7,692
481
85
5
0
278,407
3
L
Sobek
7,128
446
14
1
0
292,119
0
W
Rama
7,244
453
69
4
0
273,705
0
W
Cthulhu
7,462
466
51
3
0
295,438
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role