Player Matchup

Cupid
Cupid
Bilmuri
Cupid
Level 109
God Stats
6W - 4L
1,621 SR
Queue Stats
68W - 66L
1,484 Elo+
Solo
Fenrir
Fenrir
Fizzx-_-
Fenrir
Level 109
God Stats
1W - 0L
1,848 SR
Queue Stats
13W - 6L
1,682 Elo+
Party 1
Hercules
Hercules
JSplashman
Hercules
Level 26
God Stats
1W - 0L
1,326 SR
Queue Stats
14W - 4L
1,749 Elo+
Party 1
Ra
Ra
SwagInTheMag
Ra
Level 25
God Stats
1W - 1L
1,502 SR
Queue Stats
7W - 4L
1,504 Elo+
Party 1
Bacchus
Bacchus
zainathan277
Bacchus
Level 61
God Stats
2W - 1L
1,530 SR
Queue Stats
5W - 3L
1,572 Elo+
Party 1
Team Averages
Level 66
1,565 SR
1,598 Elo+

VS

Team Averages
Level 72
1,518 SR
1,412 Elo+
Guan Yu
Guan Yu
JACKESE
Guan Yu
Level 65
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 2
Chronos
Chronos
crimson2411
Chronos
Level 88
God Stats
1W - 1L
1,577 SR
Queue Stats
57W - 71L
1,383 Elo+
Party 3
Hel
Hel
gockcobble
Hel
Level 66
God Stats
0W - 1L
1,449 SR
Queue Stats
2W - 3L
1,415 Elo+
Party 2
Rama
Rama
klxnz
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
yaotzin22 60
Pele
Level 105
God Stats
5W - 10L
1,462 SR
Queue Stats
121W - 148L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bilmuri
Cupid
15
2 / 0 / 16
8,318
832
4,320
5,479
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Fizzx-_-
Fenrir
15
10 / 0 / 12
9,777
978
9,032
7,619
7,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
JSplashman
Hercules
14
7 / 0 / 14
8,799
880
11,004
6,789
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 0 / 17
8,710
871
8,185
2,901
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
zainathan277
Bacchus
14
4 / 0 / 22
9,245
925
3,247
6,049
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JACKESE
Guan Yu
11
0 / 9 / 0
5,839
584
2,431
11,879
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos
crimson2411
Chronos
12
0 / 5 / 0
5,926
593
4,815
10,404
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 0
5,442
544
3,552
6,029
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
klxnz
Rama
10
0 / 5 / 0
5,569
557
2,919
7,707
2,083
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
6,266
627
4,315
6,062
1,795
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
0
28
Kills
0
0
Deaths
28
81
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bilmuri
Cupid
2
0
16
10
W
Fenrir
Fizzx-_-
Fenrir
10
0
12
16
L
Guan Yu
JACKESE
Guan Yu
0
9
0
0
W
Hercules
JSplashman
Hercules
7
0
14
14
W
5
0
17
13.5
L
Chronos
crimson2411
Chronos
0
5
0
0
L
0
6
0
0
L
Rama
klxnz
Rama
0
5
0
0
L
0
3
0
0
W
Bacchus
zainathan277
Bacchus
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,788
Damage
18,032
28,837
Taken
42,081
23,089
Mitigated
15,296
12,656
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bilmuri
Cupid
4,320
2,716
2,046
3,530
5,479
2,255
3,067
935
4,437
0
29,805
W
Fenrir
Fizzx-_-
Fenrir
9,032
1,993
0
1,207
7,619
7,247
58
1,901
5,609
0
21,238
L
Guan Yu
JACKESE
Guan Yu
2,431
298
153
1,337
11,879
6,454
0
2,115
9,640
0
11,288
W
Hercules
JSplashman
Hercules
11,004
3,620
0
2,080
6,789
3,448
855
2,160
4,535
0
24,481
W
8,185
899
1,895
855
2,901
1,280
253
1,412
1,489
28,173
0
L
Chronos
crimson2411
Chronos
4,815
1,329
0
1,638
10,404
3,310
0
3,220
7,020
17,742
0
L
3,552
0
885
943
6,029
1,654
0
1,521
4,352
10,372
0
L
Rama
klxnz
Rama
2,919
2,186
0
362
7,707
2,083
0
3,418
4,135
0
9,530
L
4,315
50
0
191
6,062
1,795
0
476
5,502
0
26,229
W
Bacchus
zainathan277
Bacchus
3,247
566
0
1,043
6,049
8,859
90
2,025
3,930
8,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
29,042
228
Minions Killed
143
9
Camps Cleared
3
983,850
Distance Traveled
774,491
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,318
832
77
8
2
176,091
2
W
Fenrir
9,777
978
33
3
1
206,521
2
L
Guan Yu
5,839
584
25
3
0
142,637
0
W
Hercules
8,799
880
37
4
4
178,846
1
W
Ra
8,710
871
67
7
0
214,861
0
L
Chronos
5,926
593
39
4
0
146,011
0
L
Hel
5,442
544
14
1
0
128,395
0
L
Rama
5,569
557
16
2
1
171,795
0
L
Pele
6,266
627
49
5
2
185,653
1
W
Bacchus
9,245
925
14
1
2
207,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role