Player Matchup

Ra
Ra
MonkeyDMike
Ra
Level 88
God Stats
2W - 0L
1,305 SR
Queue Stats
123W - 115L
1,566 Elo+
Party 1
Terra
Terra
PasLeDaiiN
Terra
Level 83
God Stats
14W - 8L
1,571 SR
Queue Stats
94W - 81L
1,578 Elo+
Party 1
Nemesis
Nemesis
Pinno13
Nemesis
Level 82
God Stats
2W - 1L
1,626 SR
Queue Stats
75W - 44L
1,616 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,587 Elo+

VS

Team Averages
Level 57
1,417 SR
1,282 Elo+
Gilgamesh
Gilgamesh
Buffordobu
Gilgamesh
Level 48
God Stats
2W - 4L
1,490 SR
Queue Stats
17W - 38L
1,308 Elo+
Party 2
Tiamat
Tiamat
Donkeybringer
Tiamat
Level 99
God Stats
0W - 7L
1,237 SR
Queue Stats
30W - 54L
1,379 Elo+
Party 2
Izanami
Izanami
Louif
Izanami
Level 25
God Stats
0W - 3L
1,524 SR
Queue Stats
2W - 11L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 16
8,810
881
8,874
8,061
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
12
3 / 1 / 20
8,151
815
6,021
10,119
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Pinno13
Nemesis
13
14 / 0 / 8
9,338
934
12,534
8,661
5,016
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buffordobu
Gilgamesh
10
1 / 5 / 2
7,054
705
5,421
12,957
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 9 / 0
7,275
728
7,227
11,010
6,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Louif
Izanami
10
0 / 9 / 1
6,181
618
5,569
9,318
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
23
Kills
3
3
Deaths
23
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Buffordobu
Gilgamesh
1
5
2
0.4
L
2
9
0
0.22
L
Izanami
Louif
Izanami
0
9
1
0.06
W
6
2
16
7
W
Terra
3
1
20
13
W
Nemesis
Pinno13
Nemesis
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,429
Damage
18,217
26,841
Taken
33,285
18,107
Mitigated
16,515
13,398
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Buffordobu
Gilgamesh
5,421
1,058
0
782
12,957
6,788
0
5,297
7,472
0
16,435
L
7,227
1,048
72
1,426
11,010
6,021
0
5,124
5,639
21,423
0
L
Izanami
Louif
Izanami
5,569
3,751
0
322
9,318
3,706
0
3,995
5,143
0
18,867
W
8,874
977
1,408
3,203
8,061
2,960
285
2,560
5,318
44,829
0
W
Terra
6,021
1,489
2,392
4,231
10,119
10,131
554
2,924
6,990
13,693
0
W
Nemesis
Pinno13
Nemesis
12,534
7,407
0
2,164
8,661
5,016
1,523
2,398
6,100
0
28,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
20,510
135
Minions Killed
92
7
Camps Cleared
3
605,747
Distance Traveled
475,071
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,054
705
26
3
0
181,631
3
L
Tiamat
7,275
728
24
2
2
158,270
4
L
Izanami
6,181
618
42
4
1
135,170
0
W
Ra
8,810
881
95
10
3
186,289
1
W
Terra
8,151
815
16
2
0
204,465
1
W
Nemesis
9,338
934
24
2
4
214,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role