Player Matchup

Baron Samedi
Baron Samedi
Abyssyml
Baron Samedi
Level 141
God Stats
1W - 1L
1,758 SR
Queue Stats
48W - 44L
1,574 Elo+
Party 1
Fafnir
Fafnir
GetJolted
Fafnir
Level 158
God Stats
3W - 4L
1,701 SR
Queue Stats
84W - 67L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
NellyRV
Ne Zha
Level 134
God Stats
7W - 4L
1,607 SR
Queue Stats
86W - 57L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
QueenTempest
Nu Wa
Level 153
God Stats
6W - 3L
1,676 SR
Queue Stats
86W - 70L
1,589 Elo+
Party 1
Apollo
Apollo
TheSangromancer
Apollo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,513 Elo+
Party 1
Team Averages
Level 149
1,648 SR
1,582 Elo+

VS

Team Averages
Level 129
1,558 SR
1,614 Elo+
Hera
Hera
Kuzeb
Hera
Level 156
God Stats
20W - 19L
1,524 SR
Queue Stats
370W - 340L
1,598 Elo+
Solo
Ullr
Ullr
Mayhem619
Ullr
Level 100
God Stats
1W - 0L
1,391 SR
Queue Stats
3W - 0L
1,779 Elo+
Solo
Odin
Odin
XANKYJAYZAK
Odin
Level 104
God Stats
9W - 4L
1,670 SR
Queue Stats
521W - 481L
1,596 Elo+
Solo
Terra
Terra
darkninjabozz
Terra
Level 127
God Stats
24W - 21L
1,590 SR
Queue Stats
177W - 185L
1,537 Elo+
Solo
Susano
Susano
xBoykaxAzTca--X
Susano
Level 157
God Stats
65W - 51L
1,616 SR
Queue Stats
446W - 427L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abyssyml
Baron Samedi
18
1 / 8 / 6
10,554
660
9,497
19,370
25,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
GetJolted
Fafnir
16
0 / 2 / 8
9,821
614
9,131
21,663
32,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
NellyRV
Ne Zha
19
6 / 4 / 4
12,363
773
12,017
16,190
8,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 7
12,293
768
18,422
13,139
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 7 / 5
12,899
806
19,039
22,017
8,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kuzeb
Hera
20
11 / 6 / 10
14,861
929
29,241
12,413
4,841
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
19
4 / 5 / 8
12,605
788
16,583
15,743
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 3 / 11
11,946
747
13,354
18,817
15,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 4 / 12
11,734
733
9,275
17,842
18,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 1 / 7
11,336
709
9,703
20,991
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
19
Kills
25
25
Deaths
19
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Abyssyml
Baron Samedi
1
8
6
0.5
L
Fafnir
GetJolted
Fafnir
0
2
8
2
W
Hera
Kuzeb
Hera
11
6
10
2.67
W
Ullr
4
5
8
1.6
L
Ne Zha
NellyRV
Ne Zha
6
4
4
2
L
4
4
7
1.88
L
8
7
5
1.5
W
4
3
11
3.17
W
4
4
12
2.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,106
Damage
78,156
92,379
Taken
85,806
80,242
Mitigated
56,340
25,229
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Abyssyml
Baron Samedi
9,497
804
951
4,680
19,370
25,059
248
8,416
10,264
33,722
0
L
Fafnir
GetJolted
Fafnir
9,131
1,314
1,008
5,472
21,663
32,058
920
8,534
12,559
12,763
0
W
Hera
Kuzeb
Hera
29,241
6,761
0
894
12,413
4,841
748
4,325
7,758
84,082
0
W
Ullr
16,583
7,573
0
3,604
15,743
6,194
429
4,547
10,628
256
55,118
L
Ne Zha
NellyRV
Ne Zha
12,017
4,576
0
4,713
16,190
8,868
578
6,320
9,606
0
51,905
L
18,422
5,155
0
2,008
13,139
5,584
506
5,415
7,543
60,508
0
L
19,039
12,671
0
6,397
22,017
8,673
1,288
9,433
12,253
0
42,493
W
13,354
1,226
0
1,083
18,817
15,160
1,013
8,806
8,935
0
34,170
W
9,275
506
3,021
3,686
17,842
18,405
462
9,392
7,442
21,001
0
W
9,703
1,579
0
3,693
20,991
11,740
847
6,892
13,427
0
49,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,930
Gold Earned
62,482
345
Minions Killed
394
8
Camps Cleared
9
1,345,707
Distance Traveled
1,466,026
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,554
660
67
4
2
243,843
0
L
Fafnir
9,821
614
8
1
0
269,574
2
W
Hera
14,861
929
118
7
3
262,062
2
W
Ullr
12,605
788
95
6
2
269,305
3
L
Ne Zha
12,363
773
86
5
3
322,460
3
L
Nu Wa
12,293
768
121
8
2
259,818
3
L
Apollo
12,899
806
63
4
1
250,012
0
W
Odin
11,946
747
58
4
0
307,491
1
W
Terra
11,734
733
19
1
1
303,260
2
W
Susano
11,336
709
104
7
3
323,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role