Player Matchup

Ganesha
Ganesha
Irish Demise
Ganesha
Level 150
God Stats
21W - 8L
1,576 SR
Queue Stats
82W - 75L
1,624 Elo+
Party 1
Ullr
Ullr
KingOdin93
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,572 Elo+
Party 1
Hades
Hades
Serfrie
Hades
Level 28
God Stats
9W - 4L
1,793 SR
Queue Stats
79W - 65L
1,595 Elo+
Party 1
Bellona
Bellona
fencekey
Bellona
Level 23
God Stats
19W - 12L
1,687 SR
Queue Stats
21W - 14L
1,629 Elo+
Party 1
Zeus
Zeus
oBR0NSALIN0o
Zeus
Level 129
God Stats
1W - 0L
1,078 SR
Queue Stats
13W - 8L
1,625 Elo+
Party 1
Team Averages
Level 91
1,527 SR
1,609 Elo+

VS

Team Averages
Level 46
1,583 SR
1,478 Elo+
Sun Wukong
Sun Wukong
MajorM1sake
Sun Wukong
Level 46
God Stats
2W - 2L
1,307 SR
Queue Stats
172W - 165L
1,482 Elo+
Solo
Aphrodite
Aphrodite
NUT-69420
Aphrodite
Level 80
God Stats
8W - 3L
1,779 SR
Queue Stats
94W - 72L
1,586 Elo+
Solo
Nemesis
Nemesis
Ozywaldo
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
R0MW
Morgan Le Fay
Level 45
God Stats
3W - 2L
1,879 SR
Queue Stats
238W - 225L
1,436 Elo+
Solo
Cupid
Cupid
june_bug696
Cupid
Level 34
God Stats
29W - 35L
1,449 SR
Queue Stats
43W - 48L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Irish Demise
Ganesha
20
0 / 2 / 26
12,842
917
13,464
15,976
21,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 5 / 15
13,813
987
17,999
18,468
9,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
Serfrie
Hades
20
11 / 4 / 15
15,401
1,100
25,769
23,083
17,193
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
fencekey
Bellona
20
9 / 1 / 21
14,273
1,020
21,500
23,358
37,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 4 / 20
14,952
1,068
24,976
11,204
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MajorM1sake
Sun Wukong
20
6 / 7 / 8
14,295
1,021
20,152
35,523
25,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
NUT-69420
Aphrodite
19
1 / 7 / 9
11,998
857
8,161
14,866
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Ozywaldo
Nemesis
19
4 / 16 / 9
13,417
958
20,761
28,749
13,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
R0MW
Morgan Le Fay
19
2 / 2 / 11
12,679
906
18,732
8,170
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 7
12,576
898
16,327
23,370
7,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
60
37
Kills
16
16
Deaths
37
97
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Irish Demise
Ganesha
0
2
26
6.5
W
7
5
15
2.9
L
Sun Wukong
MajorM1sake
Sun Wukong
6
7
8
1.43
L
Aphrodite
NUT-69420
Aphrodite
1
7
9
0.79
L
Nemesis
Ozywaldo
Nemesis
4
16
9
0.53
L
Morgan Le Fay
R0MW
Morgan Le Fay
2
2
11
3.75
W
Hades
Serfrie
Hades
11
4
15
4.63
W
Bellona
fencekey
Bellona
9
1
21
19.5
L
3
5
7
1.3
W
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,708
Damage
84,133
92,089
Taken
110,678
90,957
Mitigated
56,924
19,532
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Irish Demise
Ganesha
13,464
343
0
1,403
15,976
21,381
0
5,058
10,918
37,404
0
W
17,999
11,151
0
2,084
18,468
9,631
0
4,404
14,064
0
36,124
L
Sun Wukong
MajorM1sake
Sun Wukong
20,152
2,486
82
4,805
35,523
25,751
0
20,752
13,367
10,932
33,351
L
Aphrodite
NUT-69420
Aphrodite
8,161
133
5,025
4,016
14,866
6,991
0
10,184
4,212
25,599
0
L
Nemesis
Ozywaldo
Nemesis
20,761
11,592
0
3,457
28,749
13,677
0
15,876
12,047
0
41,511
L
Morgan Le Fay
R0MW
Morgan Le Fay
18,732
720
99
1,598
8,170
2,567
0
5,096
2,908
49,184
0
W
Hades
Serfrie
Hades
25,769
347
879
7,180
23,083
17,193
0
9,824
13,259
45,782
0
W
Bellona
fencekey
Bellona
21,500
2,089
888
5,682
23,358
37,414
0
10,195
13,163
10,705
23,821
L
16,327
11,197
590
3,351
23,370
7,938
0
15,097
7,882
0
47,039
W
24,976
3,468
0
1,416
11,204
5,338
0
1,353
9,851
58,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,281
Gold Earned
64,965
259
Minions Killed
261
4
Camps Cleared
10
1,270,307
Distance Traveled
1,310,355
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,842
917
3
0
0
273,486
0
W
Ullr
13,813
987
61
4
0
221,659
0
L
Sun Wukong
14,295
1,021
58
4
0
270,740
0
L
Aphrodite
11,998
857
41
3
0
264,662
0
L
Nemesis
13,417
958
36
3
10
271,844
1
L
Morgan Le Fay
12,679
906
74
5
0
262,826
1
W
Hades
15,401
1,100
67
5
0
236,688
0
W
Bellona
14,273
1,020
41
3
1
291,578
0
L
Cupid
12,576
898
52
4
0
240,283
2
W
Zeus
14,952
1,068
87
6
3
246,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role