Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Chung0607
Bellona
Level 47
God Stats
1W - 2L
1,551 SR
Queue Stats
63W - 54L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
Pikiito
Jing Wei
Level 156
God Stats
1W - 1L
1,797 SR
Queue Stats
59W - 30L
1,677 Elo+
Party 2
Chronos
Chronos
SisTerBooMBooM7
Chronos
Level 142
God Stats
16W - 20L
1,469 SR
Queue Stats
139W - 126L
1,586 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,557 Elo+

VS

Team Averages
Level 124
1,677 SR
1,663 Elo+
Ra
Ra
Brandton
Ra
Level 64
God Stats
4W - 0L
1,749 SR
Queue Stats
15W - 7L
1,654 Elo+
Party 1
Horus
Horus
Larendis
Horus
Level 78
God Stats
6W - 2L
1,422 SR
Queue Stats
39W - 43L
1,461 Elo+
Solo
Sobek
Sobek
Mahrkle
Sobek
Level 160
God Stats
1W - 0L
1,662 SR
Queue Stats
42W - 14L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
SpeedyBreeze
Danzaburou
Level 159
God Stats
6W - 1L
1,740 SR
Queue Stats
104W - 68L
1,657 Elo+
Party 1
Nemesis
Nemesis
TGee
Nemesis
Level 160
God Stats
7W - 3L
1,811 SR
Queue Stats
80W - 37L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
2 / 3 / 9
12,310
1,026
13,724
22,061
26,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
 
Loki
17
5 / 9 / 6
11,921
993
20,600
21,224
8,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Chung0607
Bellona
17
0 / 2 / 7
10,138
845
14,158
17,316
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Pikiito
Jing Wei
17
3 / 4 / 7
11,145
929
20,000
19,453
8,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 7
11,032
919
19,432
17,020
7,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

143

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 12
10,710
893
11,658
13,141
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
Larendis
Horus
18
3 / 2 / 11
11,522
960
11,232
20,318
24,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Mahrkle
Sobek
18
4 / 0 / 15
13,050
1,088
16,345
26,475
44,476
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SpeedyBreeze
Danzaburou
19
6 / 3 / 11
12,978
1,082
27,698
13,386
7,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
TGee
Nemesis
18
6 / 3 / 8
12,184
1,015
22,796
21,114
32,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
12
Kills
19
19
Deaths
12
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
9
2.17
L
Loki
 
Loki
5
9
6
0.89
W
0
4
12
1.5
L
Bellona
Chung0607
Bellona
0
2
7
1.75
W
Horus
Larendis
Horus
3
2
11
4.25
W
Sobek
Mahrkle
Sobek
4
0
15
11.5
L
Jing Wei
Pikiito
Jing Wei
3
4
7
1.63
L
2
1
7
5.5
W
Danzaburou
SpeedyBreeze
Danzaburou
6
3
11
3.83
W
Nemesis
TGee
Nemesis
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,914
Damage
89,729
97,074
Taken
94,434
70,037
Mitigated
115,132
15,372
Healing
36,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,724
305
2,508
2,154
22,061
26,722
0
8,898
12,638
28,401
0
L
Loki
 
Loki
20,600
4,568
0
165
21,224
8,885
0
6,804
14,123
0
41,819
W
11,658
2,131
3,520
3,041
13,141
6,828
0
3,691
9,405
35,549
0
L
Bellona
Chung0607
Bellona
14,158
1,968
0
1,580
17,316
18,329
0
6,050
10,845
0
22,280
W
Horus
Larendis
Horus
11,232
3,669
5,711
6,721
20,318
24,145
0
7,667
12,328
5,733
13,078
W
Sobek
Mahrkle
Sobek
16,345
1,241
558
8,868
26,475
44,476
0
10,146
15,418
34,290
0
L
Jing Wei
Pikiito
Jing Wei
20,000
14,903
0
4,979
19,453
8,712
0
4,718
14,342
0
50,762
L
19,432
7,891
0
3,986
17,020
7,389
0
6,590
10,211
43,077
0
W
Danzaburou
SpeedyBreeze
Danzaburou
27,698
13,280
0
3,193
13,386
7,202
0
4,057
9,236
0
58,914
W
Nemesis
TGee
Nemesis
22,796
7,174
0
4,465
21,114
32,481
0
7,595
13,090
3,955
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,546
Gold Earned
60,444
228
Minions Killed
215
11
Camps Cleared
5
1,247,660
Distance Traveled
1,288,426
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,310
1,026
31
3
1
255,395
4
L
Loki
11,921
993
53
4
3
242,940
0
W
Ra
10,710
893
57
5
2
231,228
0
L
Bellona
10,138
845
26
2
1
260,462
0
W
Horus
11,522
960
13
1
1
278,737
0
W
Sobek
13,050
1,088
35
3
0
280,579
0
L
Jing Wei
11,145
929
60
5
2
245,410
0
L
Chronos
11,032
919
58
5
4
243,453
0
W
Danzaburou
12,978
1,082
84
7
1
251,086
0
W
Nemesis
12,184
1,015
26
2
1
246,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role