Player Matchup

Medusa
Medusa
BendingYeti3878
Medusa
Level 26
God Stats
6W - 2L
1,798 SR
Queue Stats
26W - 13L
1,643 Elo+
Party 1
Xing Tian
Xing Tian
DELR0
Xing Tian
Level 124
God Stats
3W - 2L
1,308 SR
Queue Stats
193W - 178L
1,581 Elo+
Party 1
Awilix
Awilix
I want solo
Awilix
Level 3
God Stats
4W - 0L
1,816 SR
Queue Stats
12W - 4L
1,823 Elo+
Party 1
Mulan
Mulan
Yezzir6053
Mulan
Level 59
God Stats
12W - 5L
1,604 SR
Queue Stats
55W - 58L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
iOwN x crickerz
Nu Wa
Level 146
God Stats
3W - 0L
1,874 SR
Queue Stats
271W - 265L
1,567 Elo+
Party 1
Team Averages
Level 72
1,680 SR
1,606 Elo+

VS

Team Averages
Level 80
1,544 SR
1,530 Elo+
Tyr
Tyr
Iangalv
Tyr
Level 124
God Stats
1W - 2L
1,466 SR
Queue Stats
272W - 232L
1,541 Elo+
Party 2
Ra
Ra
N7 Fennreyck
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Zebssss
Fenrir
Level 129
God Stats
2W - 3L
1,752 SR
Queue Stats
428W - 394L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
kandy 57
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
kevs115
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 300L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
10,380
692
12,792
8,733
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
DELR0
Xing Tian
13
4 / 0 / 12
8,738
583
5,424
9,457
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
15
12 / 1 / 9
9,660
644
15,741
9,657
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
16
5 / 1 / 4
9,739
649
9,946
11,355
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
13 / 2 / 6
10,671
711
15,759
7,430
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
2 / 7 / 0
7,779
519
8,331
19,995
11,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 14 / 1
5,857
390
1,146
11,074
2,963
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Zebssss
Fenrir
11
2 / 7 / 1
7,508
501
7,817
15,472
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
kandy 57
Danzaburou
10
0 / 7 / 0
6,335
422
1,439
8,917
1,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
kevs115
Atlas
8
0 / 6 / 2
5,992
399
4,363
14,697
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
41
Kills
4
4
Deaths
41
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Xing Tian
DELR0
Xing Tian
4
0
12
10
W
Awilix
12
1
9
16.5
L
Tyr
2
7
0
0.29
L
0
14
1
0.04
W
Mulan
5
1
4
7
L
Fenrir
Zebssss
Fenrir
2
7
1
0.36
W
13
2
6
8
L
Danzaburou
kandy 57
Danzaburou
0
7
0
0
L
Atlas
kevs115
Atlas
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,662
Damage
23,096
46,632
Taken
70,155
26,056
Mitigated
29,346
16,282
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,792
5,946
0
1,960
8,733
3,578
3,693
1,173
7,560
0
103,878
W
Xing Tian
DELR0
Xing Tian
5,424
679
0
1,515
9,457
8,335
535
1,289
8,078
21,212
0
W
Awilix
15,741
6,608
0
3,952
9,657
3,574
697
1,280
8,331
0
53,394
L
Tyr
8,331
1,200
0
4,272
19,995
11,680
0
3,061
16,087
0
40,138
L
1,146
265
230
106
11,074
2,963
32
6,911
3,839
19,136
0
W
Mulan
9,946
1,464
57
6,129
11,355
7,996
568
273
11,082
7,163
48,231
L
Fenrir
Zebssss
Fenrir
7,817
2,623
0
2,776
15,472
4,649
0
4,220
10,927
0
34,377
W
15,759
3,444
0
2,669
7,430
2,573
678
1,338
6,008
77,767
0
L
Danzaburou
kandy 57
Danzaburou
1,439
614
0
487
8,917
1,674
0
2,799
6,008
0
29,369
L
Atlas
kevs115
Atlas
4,363
1,936
0
623
14,697
8,380
0
4,662
9,774
12,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
33,471
514
Minions Killed
242
0
Camps Cleared
0
1,579,266
Distance Traveled
1,353,370
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,380
692
158
11
0
265,890
2
W
Xing Tian
8,738
583
28
2
0
330,247
1
W
Awilix
9,660
644
69
5
0
363,426
1
L
Tyr
7,779
519
79
5
0
297,548
6
L
Ra
5,857
390
31
2
0
223,995
0
W
Mulan
9,739
649
121
8
0
333,019
3
L
Fenrir
7,508
501
60
4
0
285,861
1
W
Nu Wa
10,671
711
138
9
0
286,684
7
L
Danzaburou
6,335
422
63
4
0
248,969
1
L
Atlas
5,992
399
9
1
0
296,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role