Player Matchup

Izanami
Izanami
Gold III
CC F0X
Izanami
Gold III
Level 127
God Stats
14W - 7L
1,658 SR
Queue Stats
100W - 93L
1,501 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Death Sh0t 50
Cthulhu
Gold III
Level 152
God Stats
18W - 14L
1,543 SR
Queue Stats
232W - 220L
1,404 MMR
Party 1
Chaac
Chaac
Gold IV
Excitate aB
Chaac
Gold IV
Level 117
God Stats
19W - 17L
1,579 SR
Queue Stats
41W - 43L
1,314 MMR
Party 2
Thanatos
Thanatos
Gold IV
StopMeaw
Thanatos
Gold IV
Level 109
God Stats
6W - 10L
1,481 SR
Queue Stats
233W - 230L
1,430 MMR
Solo
Discordia
Discordia
Platinum V
WaterburgerBob
Discordia
Platinum V
Level 48
God Stats
1W - 0L
1,754 SR
Queue Stats
24W - 20L
1,670 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,603 SR
1,464 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,502 SR
1,470 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Alex Anguian0
Ah Muzen Cab
Bronze III
Level 78
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 6L
1,400 MMR
Solo
Fafnir
Fafnir
Silver IV
enrique1313
Fafnir
Silver IV
Level 111
God Stats
1W - 1L
1,553 SR
Queue Stats
4W - 6L
1,414 MMR
Party 3
Hel
Hel
Silver III
fernand0u
Hel
Silver III
Level 106
God Stats
1W - 1L
1,570 SR
Queue Stats
5W - 4L
1,538 MMR
Party 3
Achilles
Achilles
Bronze III
kjmeyer98
Achilles
Bronze III
Level 139
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CC F0X
Izanami
16
3 / 2 / 1
10,615
590
7,165
8,558
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
14
3 / 1 / 4
9,918
551
6,131
11,303
11,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 0 / 0
10,992
611
14,605
15,471
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
StopMeaw
Thanatos
16
5 / 4 / 4
10,421
579
10,142
13,687
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
WaterburgerBob
Discordia
16
0 / 0 / 7
10,214
567
9,716
7,563
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioSol

VS

Bans
GebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 2 / 1
8,736
485
8,992
13,668
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Alex Anguian0
Ah Muzen Cab
14
1 / 2 / 4
8,484
471
4,050
10,284
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
1 / 1 / 1
7,795
433
2,227
11,139
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 3
7,756
431
4,195
11,181
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
kjmeyer98
Achilles
14
1 / 3 / 1
8,256
459
7,189
17,939
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
7
7
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
1
2.25
L
Ah Muzen Cab
Alex Anguian0
Ah Muzen Cab
1
2
4
1.5
W
Izanami
CC F0X
Izanami
3
2
1
1.75
W
Cthulhu
3
1
4
5
W
2
0
0
2
W
Thanatos
StopMeaw
Thanatos
5
4
4
1.75
W
Discordia
WaterburgerBob
Discordia
0
0
7
3.5
L
Fafnir
1
1
1
1.5
L
0
5
3
0.3
L
Achilles
kjmeyer98
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,759
Damage
26,653
56,582
Taken
64,211
37,868
Mitigated
31,072
27,162
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,992
2,058
0
6,132
13,668
4,365
0
2,617
10,825
0
55,590
L
Ah Muzen Cab
Alex Anguian0
Ah Muzen Cab
4,050
925
0
2,071
10,284
2,729
0
2,169
8,059
0
55,776
W
Izanami
CC F0X
Izanami
7,165
4,423
0
0
8,558
2,971
5,014
1,375
7,183
0
83,201
W
Cthulhu
6,131
277
2,570
2,034
11,303
11,828
108
2,093
9,124
27,926
0
W
14,605
2,025
0
10,220
15,471
14,242
2,368
1,888
12,723
10,250
65,606
W
Thanatos
StopMeaw
Thanatos
10,142
2,130
0
9,777
13,687
6,207
0
879
12,730
0
67,816
W
Discordia
WaterburgerBob
Discordia
9,716
296
0
2,561
7,563
2,620
532
971
6,552
81,234
0
L
Fafnir
2,227
448
567
2,892
11,139
10,658
0
4,590
6,271
14,095
0
L
4,195
191
1,270
4,241
11,181
2,783
0
3,425
7,386
51,734
0
L
Achilles
kjmeyer98
Achilles
7,189
2,109
0
4,277
17,939
10,537
0
4,535
12,126
2,061
42,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
41,027
599
Minions Killed
436
0
Camps Cleared
0
1,868,215
Distance Traveled
1,837,428
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,736
485
107
6
0
387,400
2
L
Ah Muzen Cab
8,484
471
102
6
0
345,528
2
W
Izanami
10,615
590
172
10
0
323,399
7
W
Cthulhu
9,918
551
40
2
0
377,553
1
W
Chaac
10,992
611
146
8
0
397,424
5
W
Thanatos
10,421
579
94
5
0
385,859
6
W
Discordia
10,214
567
147
8
0
383,980
11
L
Fafnir
7,795
433
18
1
0
369,317
6
L
Hel
7,756
431
115
6
0
381,477
11
L
Achilles
8,256
459
94
5
0
353,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role