Player Matchup

Merlin
Merlin
BenjaFG83
Merlin
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Tyr
Tyr
Juice999Wrld
Tyr
Level 105
God Stats
5W - 3L
1,726 SR
Queue Stats
223W - 218L
1,492 Elo+
Party 4
Tsukuyomi
Tsukuyomi
LucasNiki34
Tsukuyomi
Level 118
God Stats
11W - 10L
1,583 SR
Queue Stats
31W - 34L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Nasho4k
Danzaburou
Level 18
God Stats
0W - 1L
1,213 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
U Dun G00f3d
Gilgamesh
Level 30
God Stats
6W - 4L
1,730 SR
Queue Stats
102W - 99L
1,462 Elo+
Party 4
Team Averages
Level 55
1,592 SR
1,562 Elo+

VS

Team Averages
Level 72
1,435 SR
1,521 Elo+
Osiris
Osiris
 
Osiris
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Irishyyy
Eset
Level 55
God Stats
1W - 3L
1,177 SR
Queue Stats
150W - 128L
1,431 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JLamb30
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,591 Elo+
Party 3
Cernunnos
Cernunnos
TTVGamergodZeke
Cernunnos
Level 41
God Stats
1W - 1L
1,456 SR
Queue Stats
109W - 82L
1,571 Elo+
Party 2
Bellona
Bellona
neggabih
Bellona
Level 122
God Stats
4W - 3L
1,541 SR
Queue Stats
266W - 295L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BenjaFG83
Merlin
14
2 / 8 / 3
9,184
437
11,636
13,138
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 0
10,582
504
13,080
20,386
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
LucasNiki34
Tsukuyomi
18
6 / 5 / 1
11,238
535
12,468
16,964
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Nasho4k
Danzaburou
15
2 / 6 / 0
9,266
441
8,351
13,238
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
U Dun G00f3d
Gilgamesh
12
0 / 6 / 5
8,054
384
7,270
15,242
9,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
5 / 2 / 5
11,266
536
10,384
18,379
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
15
5 / 3 / 14
10,548
502
6,658
17,113
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
JLamb30
Ah Muzen Cab
19
8 / 2 / 9
12,682
604
16,177
12,607
4,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
TTVGamergodZeke
Cernunnos
17
5 / 5 / 13
10,948
521
11,396
16,776
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
neggabih
Bellona
19
6 / 1 / 11
12,023
573
14,488
15,013
12,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
13
Kills
29
29
Deaths
13
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
2
5
3.75
L
Merlin
BenjaFG83
Merlin
2
8
3
0.44
W
Eset
5
3
14
4
W
Ah Muzen Cab
JLamb30
Ah Muzen Cab
8
2
9
6.25
L
3
4
0
0.75
L
Tsukuyomi
LucasNiki34
Tsukuyomi
6
5
1
1.3
L
Danzaburou
Nasho4k
Danzaburou
2
6
0
0.33
W
Cernunnos
TTVGamergodZeke
Cernunnos
5
5
13
2.3
L
Gilgamesh
U Dun G00f3d
Gilgamesh
0
6
5
0.42
W
Bellona
neggabih
Bellona
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,805
Damage
59,103
78,968
Taken
79,888
37,348
Mitigated
50,414
17,373
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,384
3,192
0
4,237
18,379
16,801
553
1,394
16,175
9,529
58,146
L
Merlin
BenjaFG83
Merlin
11,636
512
0
1,280
13,138
3,259
76
1,053
12,065
59,151
0
W
Eset
6,658
1,186
1,972
3,799
17,113
12,121
401
4,381
12,275
27,480
0
W
Ah Muzen Cab
JLamb30
Ah Muzen Cab
16,177
6,002
0
4,858
12,607
4,611
3,189
3,374
8,704
0
101,287
L
13,080
1,769
0
6,604
20,386
15,002
0
968
18,491
9,740
57,475
L
Tsukuyomi
LucasNiki34
Tsukuyomi
12,468
2,192
0
4,903
16,964
5,342
0
1,510
15,412
0
76,729
L
Danzaburou
Nasho4k
Danzaburou
8,351
2,603
0
3,336
13,238
4,395
696
3,024
10,110
0
53,702
W
Cernunnos
TTVGamergodZeke
Cernunnos
11,396
5,647
700
4,533
16,776
4,870
721
614
15,920
0
74,084
L
Gilgamesh
U Dun G00f3d
Gilgamesh
7,270
1,225
0
1,250
15,242
9,350
0
1,142
14,081
0
36,245
W
Bellona
neggabih
Bellona
14,488
3,389
0
6,776
15,013
12,011
828
2,961
11,580
0
102,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
57,467
542
Minions Killed
609
0
Camps Cleared
0
1,880,929
Distance Traveled
2,180,839
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,266
536
119
6
0
457,717
2
L
Merlin
9,184
437
108
5
0
332,162
2
W
Eset
10,548
502
38
2
0
409,221
8
W
Ah Muzen Cab
12,682
604
192
9
0
443,414
1
L
Tyr
10,582
504
129
6
0
412,119
0
L
Tsukuyomi
11,238
535
139
7
0
434,935
3
L
Danzaburou
9,266
441
106
5
0
345,192
7
W
Cernunnos
10,948
521
100
5
0
381,967
3
L
Gilgamesh
8,054
384
60
3
0
356,521
6
W
Bellona
12,023
573
160
8
0
488,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role