Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Robo_Gamer17
Xbalanque
Level 154
God Stats
0W - 3L
1,250 SR
Queue Stats
727W - 723L
1,674 Elo+
Party 1
Medusa
Medusa
Wisetell
Medusa
Level 103
God Stats
5W - 4L
1,784 SR
Queue Stats
149W - 124L
1,583 Elo+
Party 1
Team Averages
Level 129
1,511 SR
1,586 Elo+

VS

Team Averages
Level 110
1,564 SR
1,624 Elo+
Medusa
Medusa
Serphy
Medusa
Level 144
God Stats
5W - 4L
1,618 SR
Queue Stats
164W - 143L
1,618 Elo+
Party 2
Athena
Athena
Wylisc
Athena
Level 104
God Stats
8W - 12L
1,468 SR
Queue Stats
78W - 63L
1,671 Elo+
Party 2
Anubis
Anubis
grabrear8
Anubis
Level 82
God Stats
90W - 63L
1,607 SR
Queue Stats
447W - 474L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 5 / 1
7,781
778
5,528
8,130
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Robo_Gamer17
Xbalanque
11
0 / 5 / 2
6,610
661
8,167
8,078
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
Wisetell
Medusa
11
1 / 4 / 1
6,808
681
3,864
7,125
1,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Serphy
Medusa
13
6 / 0 / 6
8,389
839
12,034
8,581
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Wylisc
Athena
12
4 / 2 / 7
8,530
853
3,563
12,943
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
grabrear8
Anubis
12
4 / 1 / 9
8,131
813
4,970
7,317
3,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
1
0.5
L
Xbalanque
Robo_Gamer17
Xbalanque
0
5
2
0.2
W
Medusa
Serphy
Medusa
6
0
6
9
L
Medusa
Wisetell
Medusa
1
4
1
0.38
W
Athena
Wylisc
Athena
4
2
7
3.75
W
Anubis
grabrear8
Anubis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
20,567
23,333
Taken
28,841
6,699
Mitigated
22,039
2,385
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,528
2,515
0
653
8,130
2,511
0
1,698
6,432
0
14,264
L
Xbalanque
Robo_Gamer17
Xbalanque
8,167
2,557
0
534
8,078
2,277
0
3,224
4,854
0
22,831
W
Medusa
Serphy
Medusa
12,034
6,653
0
4,742
8,581
3,890
1,239
307
8,274
0
38,017
L
Medusa
Wisetell
Medusa
3,864
1,399
0
1,198
7,125
1,911
0
3,906
3,219
0
24,712
W
Athena
Wylisc
Athena
3,563
991
387
5,814
12,943
14,499
247
382
12,561
13,047
0
W
Anubis
grabrear8
Anubis
4,970
353
0
2,536
7,317
3,650
850
0
7,317
30,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
25,050
106
Minions Killed
134
2
Camps Cleared
8
488,370
Distance Traveled
593,256
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,781
778
18
2
0
136,084
1
L
Xbalanque
6,610
661
40
4
1
177,937
3
W
Medusa
8,389
839
61
6
6
203,099
1
L
Medusa
6,808
681
48
5
1
174,349
3
W
Athena
8,530
853
16
2
1
207,430
1
W
Anubis
8,131
813
57
6
1
182,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role