Player Matchup

Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Gold V
BluexFlames
Scylla
Gold V
Level 87
God Stats
19W - 10L
1,717 SR
Queue Stats
143W - 143L
1,379 MMR
Solo
Odin
Odin
Silver I
Echo419xx
Odin
Silver I
Level 76
God Stats
2W - 0L
1,687 SR
Queue Stats
41W - 38L
1,265 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
ZeeDoDeo
Ne Zha
Bronze III
Level 105
God Stats
1W - 0L
1,329 SR
Queue Stats
47W - 36L
1,525 MMR
Party 3
Cernunnos
Cernunnos
Silver III
imLOSTTTT
Cernunnos
Silver III
Level 40
God Stats
4W - 1L
1,691 SR
Queue Stats
18W - 11L
1,446 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,585 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,594 SR
1,357 MMR
Artio
Artio
Silver I
ESTEBAN446
Artio
Silver I
Level 49
God Stats
6W - 5L
1,544 SR
Queue Stats
50W - 53L
1,308 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
GrandLunee
Sun Wukong
Bronze IV
Level 129
God Stats
6W - 6L
1,838 SR
Queue Stats
16W - 19L
1,355 MMR
Party 1
Discordia
Discordia
Bronze IV
GrandSoleil
Discordia
Bronze IV
Level 87
God Stats
0W - 2L
1,594 SR
Queue Stats
4W - 12L
1,380 MMR
Party 1
Xbalanque
Xbalanque
Silver III
Kylluminatii
Xbalanque
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,214 MMR
Party 4
Gilgamesh
Gilgamesh
Gold V
Skwilly10
Gilgamesh
Gold V
Level 124
God Stats
1W - 2L
1,495 SR
Queue Stats
20W - 26L
1,530 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 2 / 8
9,929
473
7,358
14,078
16,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
18
7 / 4 / 11
11,626
554
13,447
9,623
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
16
3 / 1 / 19
10,804
514
16,036
18,354
18,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
ZeeDoDeo
Ne Zha
20
11 / 4 / 11
13,300
633
17,800
21,916
15,661
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
imLOSTTTT
Cernunnos
18
9 / 0 / 9
12,012
572
19,480
15,572
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CamazotzBastetAchillesCharybdis

VS

Bans
Morgan Le FayMulanGebZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 6 / 0
7,643
364
5,034
20,152
20,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
GrandLunee
Sun Wukong
17
3 / 3 / 2
10,377
494
10,687
19,339
14,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
GrandSoleil
Discordia
12
0 / 8 / 3
7,536
359
5,503
11,935
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Kylluminatii
Xbalanque
16
2 / 7 / 0
9,862
470
9,549
16,009
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Skwilly10
Gilgamesh
15
4 / 7 / 2
9,857
469
13,694
25,109
12,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
31
Kills
10
11
Deaths
31
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
8
2.5
W
Scylla
7
4
11
3.13
L
Artio
1
6
0
0.17
W
Odin
3
1
19
12.5
L
Sun Wukong
GrandLunee
Sun Wukong
3
3
2
1.33
L
Discordia
GrandSoleil
Discordia
0
8
3
0.19
L
Xbalanque
Kylluminatii
Xbalanque
2
7
0
0.29
L
Gilgamesh
Skwilly10
Gilgamesh
4
7
2
0.71
W
Ne Zha
ZeeDoDeo
Ne Zha
11
4
11
4.13
W
Cernunnos
imLOSTTTT
Cernunnos
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,121
Damage
44,467
79,543
Taken
92,544
59,331
Mitigated
55,409
29,792
Healing
23,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,358
1,711
0
1,848
14,078
16,353
278
1,822
12,256
44,811
0
W
Scylla
13,447
1,606
0
1,772
9,623
3,278
372
2,001
7,622
85,524
0
L
Artio
5,034
339
1,905
2,707
20,152
20,602
0
6,063
13,921
23,274
0
W
Odin
16,036
2,040
1,022
3,685
18,354
18,248
0
2,826
15,528
7,702
30,111
L
Sun Wukong
GrandLunee
Sun Wukong
10,687
1,837
0
6,446
19,339
14,696
0
7,961
11,102
1,950
60,868
L
Discordia
GrandSoleil
Discordia
5,503
75
0
994
11,935
3,834
0
1,566
10,321
31,834
0
L
Xbalanque
Kylluminatii
Xbalanque
9,549
4,868
0
4,721
16,009
3,978
0
1,763
14,122
0
75,127
L
Gilgamesh
Skwilly10
Gilgamesh
13,694
3,359
0
6,490
25,109
12,299
0
5,416
19,329
0
80,594
W
Ne Zha
ZeeDoDeo
Ne Zha
17,800
6,160
0
11,903
21,916
15,661
84
2,861
19,055
0
104,951
W
Cernunnos
imLOSTTTT
Cernunnos
19,480
9,622
0
9,562
15,572
5,791
2,810
3,141
12,431
0
107,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,671
Gold Earned
45,275
542
Minions Killed
495
0
Camps Cleared
0
2,118,075
Distance Traveled
1,979,146
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,929
473
80
4
0
420,864
1
W
Scylla
11,626
554
118
6
0
401,998
12
L
Artio
7,643
364
35
2
0
409,172
8
W
Odin
10,804
514
40
2
0
435,772
8
L
Sun Wukong
10,377
494
124
6
0
414,924
8
L
Discordia
7,536
359
55
3
0
364,801
16
L
Xbalanque
9,862
470
157
7
0
355,705
3
L
Gilgamesh
9,857
469
124
6
0
434,544
2
W
Ne Zha
13,300
633
160
8
0
460,052
4
W
Cernunnos
12,012
572
144
7
0
399,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role