Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
BiteTheSteez
Ah Muzen Cab
Masters
Level 160
God Stats
13W - 4L
1,796 SR
Queue Stats
126W - 60L
2,706 MMR
Solo
Achilles
Achilles
Masters
GrimyGremlin
Achilles
Masters
Level 54
God Stats
6W - 0L
1,995 SR
Queue Stats
56W - 3L
2,959 MMR
Party 2
Scylla
Scylla
Masters
lilMMR
Scylla
Masters
Level 49
God Stats
3W - 0L
1,950 SR
Queue Stats
61W - 3L
2,949 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 88
1,914 SR
2,871 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,747 SR
2,479 MMR
Mulan
Mulan
Masters
DEGEN3RATION X
Mulan
Masters
Level 152
God Stats
39W - 30L
1,661 SR
Queue Stats
658W - 672L
2,547 MMR
Party 1
Artio
Artio
Masters
Norse Veins
Artio
Masters
Level 160
God Stats
13W - 6L
1,803 SR
Queue Stats
866W - 644L
2,342 MMR
Party 1
Zeus
Zeus
Masters
Watertakeallair
Zeus
Masters
Level 160
God Stats
131W - 96L
1,776 SR
Queue Stats
653W - 593L
2,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BiteTheSteez
Ah Muzen Cab
16
3 / 2 / 6
11,384
632
17,722
12,143
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
GrimyGremlin
Achilles
15
1 / 2 / 9
10,856
603
13,920
20,591
27,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
lilMMR
Scylla
17
6 / 0 / 4
11,833
657
20,606
8,833
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetGebThothGilgameshFenrir

VS

Bans
OdinAresCliodhnaCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,329
574
12,367
23,684
18,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 1
10,260
570
3,442
20,496
23,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 1
11,075
615
15,546
12,437
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BiteTheSteez
Ah Muzen Cab
3
2
6
3
L
1
5
2
0.4
W
Achilles
GrimyGremlin
Achilles
1
2
9
2.75
L
0
3
1
0.17
L
3
2
1
1.75
W
Scylla
lilMMR
Scylla
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,248
Damage
31,355
41,567
Taken
56,617
37,309
Mitigated
45,860
14,949
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BiteTheSteez
Ah Muzen Cab
17,722
5,631
0
5,878
12,143
5,933
2,749
5,634
6,022
0
81,506
L
12,367
1,332
644
6,745
23,684
18,856
0
8,353
13,288
3,772
30,751
W
Achilles
GrimyGremlin
Achilles
13,920
2,767
629
4,976
20,591
27,621
190
8,594
10,698
615
26,519
L
3,442
239
1,085
4,849
20,496
23,012
0
7,347
11,452
12,155
0
L
15,546
1,166
708
3,238
12,437
3,992
0
4,160
7,418
61,821
0
W
Scylla
lilMMR
Scylla
20,606
2,301
22
3,444
8,833
3,755
315
5,400
2,977
56,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
31,664
243
Minions Killed
231
11
Camps Cleared
5
1,067,558
Distance Traveled
922,014
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,384
632
140
8
5
358,878
2
L
Mulan
10,329
574
76
4
0
322,151
6
W
Achilles
10,856
603
19
1
2
364,320
5
L
Artio
10,260
570
16
1
0
331,950
10
L
Zeus
11,075
615
139
8
5
267,913
5
W
Scylla
11,833
657
84
5
4
344,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role