Player Matchup

Fenrir
Fenrir
MtnDewV6
Fenrir
Level 25
God Stats
1W - 0L
1,322 SR
Queue Stats
5W - 2L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PepticEGO253
Morgan Le Fay
Level 160
God Stats
2W - 0L
1,717 SR
Queue Stats
51W - 33L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
TheFatester
Gilgamesh
Level 88
God Stats
11W - 7L
1,603 SR
Queue Stats
83W - 49L
1,545 Elo+
Party 2
Team Averages
Level 91
1,547 SR
1,549 Elo+

VS

Team Averages
Level 84
1,563 SR
1,484 Elo+
Khepri
Khepri
SynysterZer0
Khepri
Level 129
God Stats
5W - 4L
1,634 SR
Queue Stats
174W - 229L
1,362 Elo+
Solo
Agni
Agni
conconbear
Agni
Level 106
God Stats
0W - 2L
1,556 SR
Queue Stats
47W - 51L
1,524 Elo+
Party 1
Nemesis
Nemesis
memememedream
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MtnDewV6
Fenrir
15
8 / 5 / 9
11,420
761
6,210
20,627
13,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
PepticEGO253
Morgan Le Fay
17
9 / 1 / 13
11,866
791
23,769
13,242
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TheFatester
Gilgamesh
15
6 / 4 / 14
10,793
720
13,338
19,085
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 8 / 5
8,893
593
4,752
19,721
16,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 5
9,302
620
18,152
10,609
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
14
7 / 9 / 2
11,304
754
9,710
17,390
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
23
Kills
9
10
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
MtnDewV6
Fenrir
8
5
9
2.5
W
Morgan Le Fay
PepticEGO253
Morgan Le Fay
9
1
13
15.5
L
Khepri
1
8
5
0.44
W
Gilgamesh
TheFatester
Gilgamesh
6
4
14
3.25
L
1
6
5
0.58
L
Nemesis
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,317
Damage
32,614
52,954
Taken
47,720
34,408
Mitigated
27,434
14,163
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
MtnDewV6
Fenrir
6,210
1,470
0
7,220
20,627
13,387
298
8,903
10,380
0
16,921
W
Morgan Le Fay
PepticEGO253
Morgan Le Fay
23,769
2,295
0
3,128
13,242
5,973
2,274
7,194
5,708
78,792
0
L
Khepri
4,752
140
116
1,121
19,721
16,312
0
11,140
7,960
18,673
0
W
Gilgamesh
TheFatester
Gilgamesh
13,338
2,041
0
3,815
19,085
15,048
189
6,626
12,065
5,303
26,394
L
18,152
1,254
0
400
10,609
3,617
0
5,580
4,797
46,768
0
L
Nemesis
9,710
3,096
0
1,027
17,390
7,505
0
8,851
8,165
0
19,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
29,499
166
Minions Killed
109
10
Camps Cleared
3
851,602
Distance Traveled
842,493
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,420
761
22
1
3
263,485
0
W
Morgan Le Fay
11,866
791
100
7
6
286,631
4
L
Khepri
8,893
593
18
1
0
279,985
0
W
Gilgamesh
10,793
720
44
3
1
301,486
2
L
Agni
9,302
620
71
5
2
282,718
4
L
Nemesis
11,304
754
20
1
1
279,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role