Player Matchup

Xing Tian
Xing Tian
DoYaLuvMe
Xing Tian
Level 40
God Stats
7W - 9L
1,382 SR
Queue Stats
134W - 145L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Dr_Clutched_It
Sun Wukong
Level 29
God Stats
4W - 1L
1,654 SR
Queue Stats
62W - 84L
1,342 Elo+
Party 2
Zeus
Zeus
floridadude941
Zeus
Level 94
God Stats
52W - 63L
1,489 SR
Queue Stats
429W - 572L
1,428 Elo+
Party 2
Izanami
Izanami
manbearpig941
Izanami
Level 39
God Stats
107W - 131L
1,352 SR
Queue Stats
162W - 213L
1,319 Elo+
Party 2
Hercules
Hercules
ricknadovich
Hercules
Level 56
God Stats
5W - 9L
1,276 SR
Queue Stats
108W - 165L
1,334 Elo+
Party 2
Team Averages
Level 52
1,431 SR
1,363 Elo+

VS

Team Averages
Level 40
1,500 SR
1,368 Elo+
Ullr
Ullr
AjMCMXCVII
Ullr
Level 62
God Stats
6W - 8L
1,481 SR
Queue Stats
226W - 262L
1,399 Elo+
Solo
Sobek
Sobek
DEVO_Anubis359
Sobek
Level 43
God Stats
2W - 3L
1,420 SR
Queue Stats
26W - 32L
1,318 Elo+
Party 1
Izanami
Izanami
Hella Jello
Izanami
Level 39
God Stats
5W - 3L
1,760 SR
Queue Stats
40W - 46L
1,411 Elo+
Solo
Tiamat
Tiamat
TEXNOxJAKE7
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,364 Elo+
Solo
Chronos
Chronos
firehunter007
Chronos
Level 26
God Stats
2W - 5L
1,338 SR
Queue Stats
31W - 35L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DoYaLuvMe
Xing Tian
20
5 / 3 / 19
14,214
1,093
15,482
20,359
17,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Dr_Clutched_It
Sun Wukong
20
9 / 6 / 8
13,826
1,064
23,635
21,919
10,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 1 / 20
15,373
1,183
36,284
8,435
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
20
9 / 5 / 15
14,505
1,116
23,168
13,987
5,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ricknadovich
Hercules
20
6 / 3 / 27
14,569
1,121
14,360
21,805
11,811
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 11
12,405
954
14,301
28,826
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 3 / 7
13,598
1,046
10,130
20,958
20,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hella Jello
Izanami
20
5 / 8 / 11
13,862
1,066
25,411
24,376
5,859
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
20
4 / 12 / 10
13,318
1,024
16,672
27,049
12,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
18
2 / 8 / 8
11,974
921
7,306
18,103
5,880
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
65
42
Kills
18
18
Deaths
42
89
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
11
11
0.68
L
5
3
7
2.83
W
Xing Tian
DoYaLuvMe
Xing Tian
5
3
19
4.83
W
Sun Wukong
Dr_Clutched_It
Sun Wukong
9
6
8
2.17
L
Izanami
Hella Jello
Izanami
5
8
11
1.31
L
Tiamat
4
12
10
0.75
L
Chronos
2
8
8
0.75
W
13
1
20
23
W
Izanami
9
5
15
3.3
W
Hercules
ricknadovich
Hercules
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,929
Damage
73,820
86,505
Taken
119,312
48,065
Mitigated
54,773
14,022
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,301
6,842
0
1,626
28,826
10,204
0
9,283
19,125
0
32,761
L
10,130
618
0
2,387
20,958
20,678
0
9,176
11,451
18,201
0
W
Xing Tian
DoYaLuvMe
Xing Tian
15,482
1,429
342
2,959
20,359
17,616
0
10,639
9,326
33,066
0
W
Sun Wukong
Dr_Clutched_It
Sun Wukong
23,635
8,940
0
946
21,919
10,864
0
7,158
14,302
0
45,980
L
Izanami
Hella Jello
Izanami
25,411
20,297
0
1,538
24,376
5,859
0
8,536
15,589
0
49,818
L
Tiamat
16,672
2,619
0
3,297
27,049
12,152
0
13,894
12,784
33,408
0
L
Chronos
7,306
4,820
0
1,006
18,103
5,880
0
9,221
8,597
30,992
0
W
36,284
2,407
629
1,028
8,435
2,527
0
1,705
6,538
47,054
0
W
Izanami
23,168
17,651
0
3,249
13,987
5,247
0
4,276
9,399
0
56,713
W
Hercules
ricknadovich
Hercules
14,360
4,838
0
4,869
21,805
11,811
0
10,330
11,118
48
27,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,487
Gold Earned
65,157
232
Minions Killed
199
5
Camps Cleared
6
1,256,027
Distance Traveled
1,136,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,405
954
48
4
1
241,874
0
L
Sobek
13,598
1,046
13
1
0
226,339
0
W
Xing Tian
14,214
1,093
24
2
1
243,535
0
W
Sun Wukong
13,826
1,064
51
4
1
256,936
0
L
Izanami
13,862
1,066
55
4
4
224,802
0
L
Tiamat
13,318
1,024
29
2
0
220,175
0
L
Chronos
11,974
921
54
4
1
223,707
0
W
Zeus
15,373
1,183
45
3
0
241,956
0
W
Izanami
14,505
1,116
89
7
0
214,010
0
W
Hercules
14,569
1,121
23
2
3
299,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role