Player Matchup

Ra
Ra
Bigbocaj20
Ra
Level 4
God Stats
2W - 4L
1,582 SR
Queue Stats
4W - 8L
1,600 Elo+
Party 1
Fenrir
Fenrir
Flumpy360
Fenrir
Level 45
God Stats
2W - 5L
1,434 SR
Queue Stats
58W - 66L
1,483 Elo+
Solo
Merlin
Merlin
Kotohx
Merlin
Level 47
God Stats
4W - 5L
1,507 SR
Queue Stats
319W - 134L
1,563 Elo+
Solo
Sol
Sol
SexyBanshee
Sol
Level 119
God Stats
0W - 1L
1,569 SR
Queue Stats
12W - 14L
1,547 Elo+
Party 1
Vamana
Vamana
UKPaul
Vamana
Level 121
God Stats
11W - 20L
1,387 SR
Queue Stats
1,453W - 1,476L
1,391 Elo+
Solo
Team Averages
Level 67
1,496 SR
1,517 Elo+

VS

Team Averages
Level 128
1,503 SR
1,424 Elo+
Ares
Ares
BOverton999
Ares
Level 123
God Stats
4W - 9L
1,263 SR
Queue Stats
17W - 38L
1,241 Elo+
Solo
Odin
Odin
Insanity_Trooll
Odin
Level 137
God Stats
20W - 6L
1,673 SR
Queue Stats
313W - 300L
1,533 Elo+
Solo
Artemis
Artemis
Mando_73_
Artemis
Level 106
God Stats
68W - 70L
1,513 SR
Queue Stats
200W - 236L
1,428 Elo+
Solo
Janus
Janus
cmesias91
Janus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,368 Elo+
Solo
Zeus
Zeus
xKisume
Zeus
Level 155
God Stats
23W - 25L
1,567 SR
Queue Stats
265W - 268L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 4
12,896
860
5,587
19,092
8,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Flumpy360
Fenrir
20
5 / 8 / 6
15,630
1,042
13,356
28,729
23,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Kotohx
Merlin
20
7 / 4 / 11
16,918
1,128
40,581
18,437
7,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 9 / 8
15,984
1,066
28,214
31,468
13,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
UKPaul
Vamana
20
5 / 13 / 9
14,597
973
14,332
40,140
34,679
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 23
16,496
1,100
20,570
29,860
45,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
18 / 3 / 15
18,339
1,223
38,856
30,248
53,094
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Mando_73_
Artemis
20
17 / 10 / 16
17,736
1,182
34,354
23,974
11,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
cmesias91
Janus
20
4 / 10 / 26
16,375
1,092
33,087
24,092
9,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
xKisume
Zeus
18
0 / 0 / 3
11,366
758
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
128
25
Kills
45
45
Deaths
25
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
6
2
23
8.75
L
0
11
4
0.18
L
Fenrir
Flumpy360
Fenrir
5
8
6
1
W
18
3
15
8.5
L
Merlin
Kotohx
Merlin
7
4
11
3.13
W
Artemis
Mando_73_
Artemis
17
10
16
2.5
L
8
9
8
1.33
L
Vamana
UKPaul
Vamana
5
13
9
0.73
W
Janus
cmesias91
Janus
4
10
26
1.7
W
Zeus
xKisume
Zeus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,070
Damage
126,867
137,866
Taken
108,174
87,280
Mitigated
119,479
21,641
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,570
559
0
996
29,860
45,975
0
19,574
7,917
23,849
0
L
5,587
1,141
1,335
866
19,092
8,519
0
8,247
10,254
22,797
0
L
Fenrir
Flumpy360
Fenrir
13,356
2,038
0
669
28,729
23,105
0
15,013
12,427
0
30,251
W
38,856
6,448
696
5,121
30,248
53,094
0
22,219
7,528
15,207
39,973
L
Merlin
Kotohx
Merlin
40,581
2,181
0
3,352
18,437
7,686
0
10,681
6,763
98,928
0
W
Artemis
Mando_73_
Artemis
34,354
21,912
0
2,395
23,974
11,047
0
15,637
7,985
0
60,121
L
28,214
12,075
0
10,311
31,468
13,291
0
13,796
16,509
64,396
0
L
Vamana
UKPaul
Vamana
14,332
9,292
0
5,108
40,140
34,679
0
14,867
21,514
626
26,109
W
Janus
cmesias91
Janus
33,087
1,557
268
1,926
24,092
9,363
0
15,679
8,187
99,143
0
W
Zeus
xKisume
Zeus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,025
Gold Earned
80,312
291
Minions Killed
259
14
Camps Cleared
8
1,385,021
Distance Traveled
1,204,505
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,496
1,100
10
1
0
342,676
0
L
Ra
12,896
860
36
2
1
219,125
0
L
Fenrir
15,630
1,042
39
3
3
311,393
0
W
Odin
18,339
1,223
30
2
4
321,251
0
L
Merlin
16,918
1,128
143
10
3
287,938
2
W
Artemis
17,736
1,182
38
3
1
243,804
0
L
Sol
15,984
1,066
54
4
5
275,934
0
L
Vamana
14,597
973
19
1
2
290,631
0
W
Janus
16,375
1,092
181
12
3
296,774
0
W
Zeus
11,366
758
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role