Player Matchup

Baron Samedi
Baron Samedi
freshWatErFacIST
Baron Samedi
Level 81
God Stats
23W - 61L
1,219 SR
Queue Stats
252W - 295L
1,328 Elo+
Party 2
Skadi
Skadi
froddojones
Skadi
Level 127
God Stats
45W - 38L
1,490 SR
Queue Stats
336W - 391L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
greybiggens
Guan Yu
Level 66
God Stats
25W - 32L
1,335 SR
Queue Stats
125W - 164L
1,314 Elo+
Party 2
Team Averages
Level 91
1,348 SR
1,329 Elo+

VS

Team Averages
Level 75
1,395 SR
1,495 Elo+
Olorun
Olorun
CUSHMAN100
Olorun
Level 36
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 3L
1,682 Elo+
Solo
Chaac
Chaac
SlaughtaOpps
Chaac
Level 89
God Stats
5W - 5L
1,458 SR
Queue Stats
71W - 69L
1,404 Elo+
Party 1
Cupid
Cupid
VikingCentral
Cupid
Level 99
God Stats
1W - 3L
1,429 SR
Queue Stats
99W - 111L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
freshWatErFacIST
Baron Samedi
16
3 / 5 / 14
12,955
648
13,880
16,728
7,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 6 / 6
14,473
724
30,232
16,709
5,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
greybiggens
Guan Yu
16
4 / 3 / 11
13,307
665
9,196
23,852
36,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CUSHMAN100
Olorun
14
1 / 9 / 10
11,565
578
7,019
16,636
5,192
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 5 / 7
12,749
637
22,375
25,828
25,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 4 / 5
13,794
690
19,927
22,458
8,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
18
Kills
14
14
Deaths
18
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
CUSHMAN100
Olorun
1
9
10
0.67
L
5
5
7
1.7
L
8
4
5
2.63
W
Baron Samedi
freshWatErFacIST
Baron Samedi
3
5
14
2
W
11
6
6
2.33
W
Guan Yu
greybiggens
Guan Yu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,308
Damage
49,321
57,289
Taken
64,922
50,258
Mitigated
39,099
26,349
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CUSHMAN100
Olorun
7,019
3,420
1,208
3,095
16,636
5,192
531
2,317
14,319
28,778
0
L
22,375
1,737
683
8,667
25,828
25,502
214
7,127
18,701
1,518
48,182
L
19,927
12,600
1,002
11,859
22,458
8,405
2,119
5,042
17,416
0
69,438
W
Baron Samedi
freshWatErFacIST
Baron Samedi
13,880
1,714
3,151
6,746
16,728
7,519
475
1,745
14,983
44,924
0
W
30,232
12,838
0
1,751
16,709
5,758
2,061
2,675
14,034
0
85,493
W
Guan Yu
greybiggens
Guan Yu
9,196
1,991
3,196
11,505
23,852
36,981
295
4,306
19,546
0
23,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
38,108
176
Minions Killed
195
2
Camps Cleared
12
1,077,161
Distance Traveled
969,243
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,565
578
37
2
2
291,615
1
L
Chaac
12,749
637
53
3
1
335,908
1
L
Cupid
13,794
690
105
5
9
341,720
2
W
Baron Samedi
12,955
648
58
3
0
336,175
5
W
Skadi
14,473
724
89
4
1
336,732
2
W
Guan Yu
13,307
665
29
1
1
404,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role