Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
FrigidNipz
Terra
Level 106
God Stats
17W - 10L
1,676 SR
Queue Stats
642W - 382L
1,741 Elo+
Party 1
Nu Wa
Nu Wa
hijunehi
Nu Wa
Level 88
God Stats
5W - 2L
1,635 SR
Queue Stats
37W - 27L
1,666 Elo+
Party 1
Team Averages
Level 118
1,604 SR
1,636 Elo+

VS

Team Averages
Level 102
1,636 SR
1,668 Elo+
Chaac
Chaac
Maatness
Chaac
Level 145
God Stats
3W - 1L
1,741 SR
Queue Stats
49W - 30L
1,755 Elo+
Party 2
Anhur
Anhur
Peabank
Anhur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
ultimate69
Baron Samedi
Level 119
God Stats
36W - 18L
1,668 SR
Queue Stats
361W - 327L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
11 / 1 / 7
8,518
946
13,745
10,571
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
11
2 / 1 / 15
7,641
849
5,091
10,268
7,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
hijunehi
Nu Wa
11
5 / 1 / 11
7,606
845
5,420
3,640
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Maatness
Chaac
9
1 / 7 / 0
6,143
683
6,646
11,998
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Peabank
Anhur
9
1 / 4 / 0
6,373
708
4,869
8,278
1,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ultimate69
Baron Samedi
10
0 / 7 / 2
6,300
700
6,120
8,299
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
2
3
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
1
7
14.5
W
Terra
2
1
15
9.5
L
Chaac
Maatness
Chaac
1
7
0
0.14
L
Anhur
Peabank
Anhur
1
4
0
0.25
W
Nu Wa
hijunehi
Nu Wa
5
1
11
10.5
L
Baron Samedi
ultimate69
Baron Samedi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
17,635
24,479
Taken
28,575
12,105
Mitigated
8,953
6,650
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,745
5,891
0
3,488
10,571
3,812
1,673
1,846
8,256
0
30,623
W
Terra
5,091
916
982
2,065
10,268
7,180
159
2,894
6,895
15,190
0
L
Chaac
Maatness
Chaac
6,646
403
0
3,890
11,998
4,979
0
4,426
7,131
0
16,354
L
Anhur
Peabank
Anhur
4,869
2,329
0
174
8,278
1,380
0
2,416
5,658
0
13,968
W
Nu Wa
hijunehi
Nu Wa
5,420
1,004
0
115
3,640
1,113
1,428
1,144
2,303
18,505
0
L
Baron Samedi
ultimate69
Baron Samedi
6,120
34
562
1,279
8,299
2,594
0
4,237
3,851
21,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
18,816
88
Minions Killed
77
6
Camps Cleared
3
516,059
Distance Traveled
412,450
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,518
946
43
5
1
155,607
1
W
Terra
7,641
849
20
2
4
196,965
3
L
Chaac
6,143
683
19
2
1
150,395
1
L
Anhur
6,373
708
22
2
1
122,815
0
W
Nu Wa
7,606
845
25
3
1
163,487
2
L
Baron Samedi
6,300
700
36
4
1
139,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role