Player Matchup

Artemis
Artemis
Elmaldito668
Artemis
Level 143
God Stats
44W - 40L
1,506 SR
Queue Stats
173W - 245L
1,406 Elo+
Solo
Sylvanus
Sylvanus
Nicolas9801
Sylvanus
Level 141
God Stats
1W - 1L
1,268 SR
Queue Stats
191W - 153L
1,578 Elo+
Party 1
Zeus
Zeus
sin_nava76
Zeus
Level 124
God Stats
7W - 12L
1,486 SR
Queue Stats
344W - 298L
1,585 Elo+
Party 1
Team Averages
Level 136
1,420 SR
1,523 Elo+

VS

Team Averages
Level 102
1,498 SR
1,458 Elo+
Jing Wei
Jing Wei
MrBingus
Jing Wei
Level 66
God Stats
7W - 10L
1,431 SR
Queue Stats
279W - 353L
1,393 Elo+
Solo
Hera
Hera
TacoDude832
Hera
Level 112
God Stats
13W - 13L
1,512 SR
Queue Stats
178W - 223L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
orangeZenos
Kuzenbo
Level 129
God Stats
5W - 5L
1,552 SR
Queue Stats
13W - 18L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elmaldito668
Artemis
16
2 / 3 / 5
12,317
616
17,409
15,913
6,348
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Nicolas9801
Sylvanus
16
3 / 1 / 4
12,804
640
12,222
23,962
30,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 6 / 4
12,267
613
18,869
16,625
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MrBingus
Jing Wei
16
4 / 2 / 1
11,963
598
11,338
17,826
5,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 3 / 4
9,995
500
5,239
8,240
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
orangeZenos
Kuzenbo
16
6 / 3 / 3
13,133
657
27,996
31,694
36,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
10
10
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Elmaldito668
Artemis
2
3
5
1.5
L
Jing Wei
MrBingus
Jing Wei
4
2
1
2.25
W
Sylvanus
Nicolas9801
Sylvanus
3
1
4
5
L
0
3
4
0.67
L
Kuzenbo
orangeZenos
Kuzenbo
6
3
3
2.5
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,500
Damage
44,573
56,500
Taken
57,760
42,688
Mitigated
44,886
24,188
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Elmaldito668
Artemis
17,409
9,647
0
1,789
15,913
6,348
1,005
10,656
5,257
0
54,957
L
Jing Wei
MrBingus
Jing Wei
11,338
6,816
0
7,348
17,826
5,441
76
7,737
10,089
0
54,025
W
Sylvanus
Nicolas9801
Sylvanus
12,222
3,971
5,838
13,712
23,962
30,405
852
12,767
11,195
34,728
0
L
5,239
936
0
2,075
8,240
2,713
0
6,061
2,179
21,942
0
L
Kuzenbo
orangeZenos
Kuzenbo
27,996
7,358
252
9,171
31,694
36,732
208
17,703
13,991
47,391
0
W
18,869
3,077
0
2,849
16,625
5,935
545
10,330
6,295
71,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
35,091
238
Minions Killed
199
8
Camps Cleared
8
983,328
Distance Traveled
913,563
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,317
616
68
3
4
346,196
6
L
Jing Wei
11,963
598
109
5
5
359,878
12
W
Sylvanus
12,804
640
57
3
0
325,078
0
L
Hera
9,995
500
37
2
3
176,014
2
L
Kuzenbo
13,133
657
53
3
0
377,671
1
W
Zeus
12,267
613
113
6
4
312,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role