Player Matchup

Guan Yu
Guan Yu
Crafty95 x
Guan Yu
Level 8
God Stats
2W - 2L
1,509 SR
Queue Stats
12W - 28L
1,120 Elo+
Party 3
Persephone
Persephone
Eternal ViiPeR
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,274 Elo+
Party 3
Artemis
Artemis
drexmR
Artemis
Level 13
God Stats
2W - 5L
1,341 SR
Queue Stats
4W - 5L
1,270 Elo+
Party 3
Cthulhu
Cthulhu
lGammol
Cthulhu
Level 14
God Stats
1W - 3L
1,368 SR
Queue Stats
9W - 25L
1,093 Elo+
Party 3
Nu Wa
Nu Wa
xDRUMM0ND
Nu Wa
Level 88
God Stats
5W - 7L
1,508 SR
Queue Stats
210W - 262L
1,358 Elo+
Solo
Team Averages
Level 34
1,445 SR
1,223 Elo+

VS

Team Averages
Level 78
1,444 SR
1,386 Elo+
Awilix
Awilix
 
Awilix
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
GimmeUrTots213
Janus
Level 115
God Stats
10W - 7L
1,626 SR
Queue Stats
250W - 257L
1,375 Elo+
Solo
Hercules
Hercules
OAJ227
Hercules
Level 84
God Stats
4W - 11L
1,243 SR
Queue Stats
120W - 144L
1,362 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VergedeCiment
Kumbhakarna
Level 24
God Stats
17W - 15L
1,476 SR
Queue Stats
52W - 52L
1,347 Elo+
Party 1
Charybdis
Charybdis
nuagebrun
Charybdis
Level 53
God Stats
22W - 18L
1,376 SR
Queue Stats
62W - 56L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crafty95 x
Guan Yu
5
0 / 3 / 0
3,786
473
1,342
3,793
1,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Eternal ViiPeR
Persephone
8
1 / 3 / 0
4,922
615
1,212
3,090
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
drexmR
Artemis
5
0 / 3 / 0
3,636
455
1,383
4,072
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
lGammol
Cthulhu
4
0 / 4 / 0
3,489
436
955
4,700
2,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
xDRUMM0ND
Nu Wa
7
1 / 2 / 0
4,216
527
1,926
3,645
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 1 / 3
4,872
609
1,444
3,494
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 1
5,049
631
2,765
3,261
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
OAJ227
Hercules
9
5 / 0 / 0
5,684
711
3,387
3,422
2,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
VergedeCiment
Kumbhakarna
6
0 / 0 / 7
4,496
562
888
2,209
817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
nuagebrun
Charybdis
8
8 / 0 / 0
5,376
672
4,141
4,097
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
15
15
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
3
2.5
L
Guan Yu
Crafty95 x
Guan Yu
0
3
0
0
L
Persephone
Eternal ViiPeR
Persephone
1
3
0
0.33
W
1
1
1
1.5
W
Hercules
OAJ227
Hercules
5
0
0
5
W
Kumbhakarna
VergedeCiment
Kumbhakarna
0
0
7
3.5
L
Artemis
drexmR
Artemis
0
3
0
0
L
Cthulhu
lGammol
Cthulhu
0
4
0
0
W
Charybdis
nuagebrun
Charybdis
8
0
0
8
L
Nu Wa
xDRUMM0ND
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,818
Damage
12,625
19,300
Taken
16,483
6,738
Mitigated
6,699
3,306
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,444
819
0
433
3,494
1,196
233
635
2,809
0
14,557
L
Guan Yu
Crafty95 x
Guan Yu
1,342
514
0
593
3,793
1,740
0
0
3,793
0
9,351
L
Persephone
Eternal ViiPeR
Persephone
1,212
54
0
376
3,090
865
200
1,224
1,759
21,454
0
W
2,765
159
0
780
3,261
869
405
1,116
2,083
25,631
0
W
Hercules
OAJ227
Hercules
3,387
868
0
1,003
3,422
2,917
304
980
2,442
0
20,982
W
Kumbhakarna
VergedeCiment
Kumbhakarna
888
180
0
384
2,209
817
0
592
1,617
3,781
0
L
Artemis
drexmR
Artemis
1,383
686
0
473
4,072
580
461
752
3,284
0
10,892
L
Cthulhu
lGammol
Cthulhu
955
0
0
431
4,700
2,818
0
1,195
3,477
6,295
0
W
Charybdis
nuagebrun
Charybdis
4,141
2,369
0
1,978
4,097
900
342
658
3,439
0
21,176
L
Nu Wa
xDRUMM0ND
Nu Wa
1,926
488
0
1,433
3,645
735
0
273
3,332
15,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,049
Gold Earned
25,477
127
Minions Killed
166
0
Camps Cleared
0
693,782
Distance Traveled
764,148
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,872
609
33
4
0
163,941
1
L
Guan Yu
3,786
473
20
3
0
105,018
1
L
Persephone
4,922
615
41
5
0
158,790
3
W
Janus
5,049
631
55
7
0
160,097
2
W
Hercules
5,684
711
36
5
0
138,888
2
W
Kumbhakarna
4,496
562
10
1
0
153,326
0
L
Artemis
3,636
455
21
3
0
130,485
0
L
Cthulhu
3,489
436
10
1
0
149,117
0
W
Charybdis
5,376
672
32
4
0
147,896
1
L
Nu Wa
4,216
527
35
4
0
150,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role