Player Matchup

Bastet
Bastet
Jayl
Bastet
Level 124
God Stats
13W - 8L
1,680 SR
Queue Stats
361W - 316L
1,615 Elo+
Party 3
Cupid
Cupid
KnightKlan
Cupid
Level 36
God Stats
1W - 5L
1,220 SR
Queue Stats
31W - 47L
1,486 Elo+
Solo
Bacchus
Bacchus
PlatanoZay
Bacchus
Level 123
God Stats
6W - 3L
1,775 SR
Queue Stats
472W - 405L
1,623 Elo+
Party 3
Janus
Janus
SleetyCascade
Janus
Level 123
God Stats
10W - 16L
1,418 SR
Queue Stats
341W - 309L
1,594 Elo+
Party 3
Mulan
Mulan
Wolf Alcatraz
Mulan
Level 23
God Stats
1W - 4L
1,709 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 3
Team Averages
Level 86
1,560 SR
1,567 Elo+

VS

Team Averages
Level 77
1,588 SR
1,534 Elo+
Chronos
Chronos
DoctorDingaLang
Chronos
Level 157
God Stats
14W - 3L
1,760 SR
Queue Stats
486W - 403L
1,549 Elo+
Party 2
Osiris
Osiris
Next4424
Osiris
Level 119
God Stats
7W - 4L
1,566 SR
Queue Stats
283W - 250L
1,579 Elo+
Party 1
Izanami
Izanami
ZeoxYaYoz
Izanami
Level 48
God Stats
19W - 19L
1,587 SR
Queue Stats
106W - 90L
1,571 Elo+
Party 1
Atlas
Atlas
lechita17
Atlas
Level 34
God Stats
1W - 0L
1,336 SR
Queue Stats
27W - 27L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
xnerox57
Gilgamesh
Level 29
God Stats
20W - 8L
1,691 SR
Queue Stats
142W - 83L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jayl
Bastet
9
1 / 3 / 4
5,939
495
4,444
8,424
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
10
3 / 4 / 1
5,893
491
5,453
7,377
1,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
PlatanoZay
Bacchus
9
2 / 3 / 2
5,821
485
6,803
10,528
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 1
6,087
507
5,022
5,776
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 0
5,554
463
1,589
8,163
3,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
7,831
653
8,266
8,168
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Next4424
Osiris
12
8 / 2 / 0
7,594
633
7,846
8,013
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ZeoxYaYoz
Izanami
11
1 / 4 / 2
6,109
509
2,894
7,732
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
lechita17
Atlas
9
1 / 1 / 5
5,774
481
3,233
7,628
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
xnerox57
Gilgamesh
13
4 / 0 / 5
7,572
631
5,481
4,940
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
18
18
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Bastet
Jayl
Bastet
1
3
4
1
L
Cupid
3
4
1
0.88
W
Osiris
Next4424
Osiris
8
2
0
4
L
Bacchus
PlatanoZay
Bacchus
2
3
2
1
L
0
3
1
0.17
L
1
5
0
0.2
W
Izanami
ZeoxYaYoz
Izanami
1
4
2
0.5
W
Atlas
lechita17
Atlas
1
1
5
3.5
W
Gilgamesh
xnerox57
Gilgamesh
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
27,720
40,268
Taken
36,481
18,029
Mitigated
19,625
10,069
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,266
2,882
0
2,760
8,168
3,198
0
4,871
3,085
48,589
5,077
L
Bastet
Jayl
Bastet
4,444
1,349
0
2,882
8,424
2,343
0
1,687
6,737
0
27,075
L
Cupid
5,453
2,867
71
1,499
7,377
1,799
0
2,260
5,117
0
25,180
W
Osiris
Next4424
Osiris
7,846
2,686
0
1,999
8,013
7,435
0
699
7,067
10,024
29,494
L
Bacchus
PlatanoZay
Bacchus
6,803
1,357
576
2,303
10,528
8,647
0
3,923
6,605
18,153
0
L
5,022
273
0
698
5,776
1,937
0
3,781
1,995
42,372
0
L
1,589
384
0
2,040
8,163
3,303
0
660
7,503
0
19,285
W
Izanami
ZeoxYaYoz
Izanami
2,894
1,769
0
1,739
7,732
2,016
706
2,051
5,681
0
38,010
W
Atlas
lechita17
Atlas
3,233
1,257
190
3,213
7,628
4,680
0
3,204
4,314
15,033
0
W
Gilgamesh
xnerox57
Gilgamesh
5,481
2,302
0
2,718
4,940
2,296
0
604
4,296
0
49,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
34,880
258
Minions Killed
361
0
Camps Cleared
0
1,141,755
Distance Traveled
1,116,665
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,831
653
111
9
0
224,979
6
L
Bastet
5,939
495
54
5
0
246,123
4
L
Cupid
5,893
491
46
4
0
221,065
3
W
Osiris
7,594
633
75
6
0
230,874
3
L
Bacchus
5,821
485
23
2
0
230,286
4
L
Janus
6,087
507
94
8
0
233,902
4
L
Mulan
5,554
463
41
3
0
210,379
0
W
Izanami
6,109
509
71
6
0
201,258
2
W
Atlas
5,774
481
17
1
0
188,736
0
W
Gilgamesh
7,572
631
87
7
0
270,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role