Player Matchup

Achilles
Achilles
Ck XxWaterxX
Achilles
Level 42
God Stats
11W - 8L
1,464 SR
Queue Stats
40W - 35L
1,350 Elo+
Solo
Skadi
Skadi
LCarmona
Skadi
Level 85
God Stats
19W - 16L
1,474 SR
Queue Stats
252W - 283L
1,295 Elo+
Solo
Ganesha
Ganesha
d87fresh
Ganesha
Level 88
God Stats
7W - 8L
1,351 SR
Queue Stats
500W - 597L
1,298 Elo+
Solo
Anhur
Anhur
xPonchitOx
Anhur
Level 53
God Stats
2W - 2L
1,408 SR
Queue Stats
94W - 121L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
x_CrazyStick_x
Tsukuyomi
Level 50
God Stats
4W - 3L
1,503 SR
Queue Stats
123W - 165L
1,249 Elo+
Solo
Team Averages
Level 64
1,440 SR
1,289 Elo+

VS

Team Averages
Level 71
1,399 SR
1,349 Elo+
Hel
Hel
 
Hel
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NevilleAyanami
Cu Chulainn
Level 89
God Stats
7W - 9L
1,428 SR
Queue Stats
120W - 168L
1,376 Elo+
Solo
Achilles
Achilles
ecuamexic
Achilles
Level 67
God Stats
5W - 8L
1,325 SR
Queue Stats
38W - 68L
1,231 Elo+
Party 1
Sol
Sol
sStelo
Sol
Level 28
God Stats
9W - 10L
1,240 SR
Queue Stats
18W - 47L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ck XxWaterxX
Achilles
15
6 / 2 / 6
9,189
511
8,552
14,065
12,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
LCarmona
Skadi
17
4 / 2 / 2
10,784
599
8,739
9,203
3,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ganesha
d87fresh
Ganesha
13
0 / 1 / 4
8,277
460
5,802
14,143
13,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
14
3 / 1 / 2
8,577
477
4,908
10,590
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
x_CrazyStick_x
Tsukuyomi
15
9 / 7 / 9
9,828
546
16,018
14,850
8,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 7 / 3
8,886
494
10,484
15,144
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
 
Chaac
12
1 / 3 / 2
7,921
440
6,669
12,132
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
NevilleAyanami
Cu Chulainn
14
5 / 9 / 4
9,051
503
10,670
17,138
11,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
ecuamexic
Achilles
16
2 / 0 / 4
8,985
499
6,940
10,729
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
sStelo
Sol
10
0 / 3 / 0
6,886
383
4,134
6,106
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
22
Kills
13
13
Deaths
22
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
7
3
0.93
L
Chaac
 
Chaac
1
3
2
0.67
W
Achilles
Ck XxWaterxX
Achilles
6
2
6
4.5
W
Skadi
LCarmona
Skadi
4
2
2
2.5
L
Cu Chulainn
NevilleAyanami
Cu Chulainn
5
9
4
0.78
W
Ganesha
d87fresh
Ganesha
0
1
4
2
L
Achilles
ecuamexic
Achilles
2
0
4
4
L
Sol
sStelo
Sol
0
3
0
0
W
Anhur
3
1
2
4
W
Tsukuyomi
x_CrazyStick_x
Tsukuyomi
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,019
Damage
38,897
62,851
Taken
61,249
41,574
Mitigated
34,329
19,523
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,484
407
1,872
5,340
15,144
6,838
0
749
14,395
48,253
0
L
Chaac
 
Chaac
6,669
289
0
2,652
12,132
10,356
0
1,702
10,430
0
25,552
W
Achilles
Ck XxWaterxX
Achilles
8,552
3,452
0
3,514
14,065
12,118
680
2,278
11,677
0
45,778
W
Skadi
LCarmona
Skadi
8,739
3,734
155
3,198
9,203
3,880
1,560
3,149
5,784
0
79,596
L
Cu Chulainn
NevilleAyanami
Cu Chulainn
10,670
2,244
0
125
17,138
11,261
434
888
16,250
9,425
29,653
W
Ganesha
d87fresh
Ganesha
5,802
186
277
4,898
14,143
13,958
26
3,412
10,587
30,616
0
L
Achilles
ecuamexic
Achilles
6,940
3,000
0
5,997
10,729
4,735
53
1,157
9,572
0
58,523
L
Sol
sStelo
Sol
4,134
768
0
1,542
6,106
1,139
944
1,306
4,800
33,219
0
W
Anhur
4,908
2,037
0
2,246
10,590
3,557
880
3,146
7,408
0
47,204
W
Tsukuyomi
x_CrazyStick_x
Tsukuyomi
16,018
7,491
560
4,675
14,850
8,061
373
4,570
10,147
0
50,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,655
Gold Earned
41,729
447
Minions Killed
365
0
Camps Cleared
0
1,694,247
Distance Traveled
1,587,052
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,886
494
90
5
0
323,191
1
L
Chaac
7,921
440
32
2
0
303,505
1
W
Achilles
9,189
511
79
4
0
375,996
2
W
Skadi
10,784
599
162
9
0
333,050
2
L
Cu Chulainn
9,051
503
69
4
0
314,908
4
W
Ganesha
8,277
460
20
1
0
332,431
1
L
Achilles
8,985
499
108
6
0
404,127
0
L
Sol
6,886
383
66
4
0
241,321
0
W
Anhur
8,577
477
115
6
0
313,945
2
W
Tsukuyomi
9,828
546
71
4
0
338,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role