Player Matchup

Bellona
Bellona
Asheltronic
Bellona
Level 75
God Stats
45W - 35L
1,524 SR
Queue Stats
441W - 467L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Fuexel
Danzaburou
Level 69
God Stats
0W - 1L
1,833 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
MateZ_Arcalion
Agni
Level 91
God Stats
11W - 13L
1,482 SR
Queue Stats
289W - 311L
1,425 Elo+
Solo
Ares
Ares
Shikaar
Ares
Level 131
God Stats
2W - 2L
1,568 SR
Queue Stats
12W - 11L
1,556 Elo+
Party 1
Thanatos
Thanatos
Xibberius
Thanatos
Level 121
God Stats
0W - 2L
1,387 SR
Queue Stats
10W - 9L
1,572 Elo+
Party 1
Team Averages
Level 97
1,559 SR
1,500 Elo+

VS

Team Averages
Level 79
1,445 SR
1,461 Elo+
Yemoja
Yemoja
 
Yemoja
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MikeyD90
Nu Wa
Level 84
God Stats
1W - 5L
1,163 SR
Queue Stats
225W - 287L
1,389 Elo+
Party 2
Anhur
Anhur
TheUltimateJew
Anhur
Level 75
God Stats
17W - 7L
1,639 SR
Queue Stats
306W - 269L
1,507 Elo+
Solo
King Arthur
King Arthur
p1ut01337
King Arthur
Level 78
God Stats
4W - 8L
1,347 SR
Queue Stats
353W - 361L
1,548 Elo+
Solo
Arachne
Arachne
richrichard6390
Arachne
Level 88
God Stats
65W - 41L
1,577 SR
Queue Stats
341W - 414L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asheltronic
Bellona
5
2 / 1 / 1
3,615
723
3,232
2,428
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Fuexel
Danzaburou
1
0 / 0 / 0
909
182
0
0
0
4
0 / 2 / 2
3,271
654
640
1,924
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Shikaar
Ares
5
1 / 0 / 0
3,170
634
732
2,874
831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Xibberius
Thanatos
6
3 / 2 / 0
3,902
780
3,265
3,663
824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
4
0 / 0 / 3
3,014
603
149
1,460
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
MikeyD90
Nu Wa
5
1 / 1 / 1
3,335
667
1,117
1,637
239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
2 / 1 / 1
3,533
707
1,930
2,356
248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
p1ut01337
King Arthur
5
0 / 3 / 0
3,030
606
771
3,855
1,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 1 / 2
4,203
841
1,587
3,216
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
5
5
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
3
1.5
L
Bellona
Asheltronic
Bellona
2
1
1
2.5
L
Danzaburou
Fuexel
Danzaburou
0
0
0
0
L
0
2
2
0.5
W
Nu Wa
MikeyD90
Nu Wa
1
1
1
1.5
L
Ares
Shikaar
Ares
1
0
0
1
W
2
1
1
2.5
L
Thanatos
Xibberius
Thanatos
3
2
0
1.5
W
King Arthur
p1ut01337
King Arthur
0
3
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,869
Damage
5,554
10,889
Taken
12,524
3,397
Mitigated
3,491
4,139
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
149
149
489
305
1,460
482
54
407
1,053
2,989
0
L
Bellona
Asheltronic
Bellona
3,232
1,397
0
751
2,428
1,357
0
0
2,284
0
9,961
L
Danzaburou
Fuexel
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
640
236
0
0
1,924
385
0
765
1,087
7,605
0
W
Nu Wa
MikeyD90
Nu Wa
1,117
546
0
520
1,637
239
140
196
1,441
9,372
0
L
Ares
Shikaar
Ares
732
43
0
646
2,874
831
0
29
2,845
5,661
0
W
1,930
1,485
0
961
2,356
248
0
431
1,925
0
9,745
L
Thanatos
Xibberius
Thanatos
3,265
1,282
0
2,742
3,663
824
0
360
3,263
0
17,203
W
King Arthur
p1ut01337
King Arthur
771
240
0
545
3,855
1,300
0
0
3,855
0
8,587
W
1,587
1,190
0
1,269
3,216
1,222
0
338
2,878
0
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,867
Gold Earned
17,115
81
Minions Killed
97
0
Camps Cleared
0
399,922
Distance Traveled
478,821
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,014
603
8
2
0
91,495
2
L
Bellona
3,615
723
18
4
0
98,511
1
L
Danzaburou
909
182
0
0
0
0
0
L
Agni
3,271
654
14
3
0
104,584
0
W
Nu Wa
3,335
667
17
3
0
88,854
1
L
Ares
3,170
634
13
3
0
95,087
0
W
Anhur
3,533
707
14
3
0
89,186
1
L
Thanatos
3,902
780
36
7
0
101,740
0
W
King Arthur
3,030
606
17
3
0
95,297
3
W
Arachne
4,203
841
41
8
0
113,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role