Player Matchup

Sol
Sol
BGbabyyy
Sol
Level 123
God Stats
23W - 13L
1,614 SR
Queue Stats
527W - 497L
1,480 Elo+
Solo
Atlas
Atlas
PKMNRK9
Atlas
Level 135
God Stats
6W - 3L
1,609 SR
Queue Stats
470W - 409L
1,495 Elo+
Party 1
Nike
Nike
Stubbs1
Nike
Level 99
God Stats
7W - 4L
1,639 SR
Queue Stats
434W - 383L
1,480 Elo+
Party 1
Merlin
Merlin
Zoro5034
Merlin
Level 128
God Stats
37W - 24L
1,676 SR
Queue Stats
988W - 976L
1,577 Elo+
Solo
Rama
Rama
sevward
Rama
Level 82
God Stats
3W - 6L
1,464 SR
Queue Stats
156W - 144L
1,464 Elo+
Solo
Team Averages
Level 113
1,600 SR
1,499 Elo+

VS

Team Averages
Level 87
1,451 SR
1,492 Elo+
Kukulkan
Kukulkan
Ashleey_t
Kukulkan
Level 99
God Stats
210W - 188L
1,543 SR
Queue Stats
520W - 533L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
BraverStraw
Gilgamesh
Level 88
God Stats
28W - 14L
1,584 SR
Queue Stats
359W - 322L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Clipperking93
Cthulhu
Level 36
God Stats
1W - 3L
1,157 SR
Queue Stats
124W - 119L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Maenec
Danzaburou
Level 89
God Stats
41W - 25L
1,653 SR
Queue Stats
387W - 368L
1,511 Elo+
Solo
Nemesis
Nemesis
Sushicrapcakes
Nemesis
Level 125
God Stats
2W - 1L
1,315 SR
Queue Stats
378W - 347L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,636
564
2,903
5,247
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
PKMNRK9
Atlas
8
0 / 3 / 2
5,057
506
4,070
9,065
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Stubbs1
Nike
11
1 / 1 / 1
6,066
607
3,767
6,342
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Zoro5034
Merlin
10
0 / 4 / 0
5,679
568
1,327
5,340
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
sevward
Rama
9
0 / 4 / 1
4,951
495
3,835
7,964
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ashleey_t
Kukulkan
12
3 / 0 / 1
6,847
685
3,924
3,912
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BraverStraw
Gilgamesh
11
1 / 0 / 1
6,129
613
4,615
6,175
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
9
2 / 0 / 5
6,113
611
3,341
6,813
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Maenec
Danzaburou
11
5 / 2 / 2
6,529
653
8,766
7,008
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 1
5,833
583
2,034
5,941
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ashleey_t
Kukulkan
3
0
1
3.5
L
1
1
0
1
W
Gilgamesh
BraverStraw
Gilgamesh
1
0
1
1.5
W
Cthulhu
2
0
5
4.5
W
Danzaburou
Maenec
Danzaburou
5
2
2
3
L
Atlas
PKMNRK9
Atlas
0
3
2
0.33
L
Nike
Stubbs1
Nike
1
1
1
1.5
W
2
1
1
2.5
L
Merlin
Zoro5034
Merlin
0
4
0
0
L
Rama
sevward
Rama
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
22,680
33,958
Taken
29,849
10,604
Mitigated
13,091
9,716
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ashleey_t
Kukulkan
3,924
269
0
1,212
3,912
1,101
0
1,200
2,614
48,099
0
L
2,903
590
0
2,246
5,247
1,692
118
0
4,778
26,068
2,438
W
Gilgamesh
BraverStraw
Gilgamesh
4,615
833
0
2,536
6,175
3,099
0
2,425
3,750
0
32,174
W
Cthulhu
3,341
329
0
2,696
6,813
5,395
0
1,841
4,972
16,706
0
W
Danzaburou
Maenec
Danzaburou
8,766
4,321
0
2,817
7,008
1,861
348
1,973
5,035
0
41,031
L
Atlas
PKMNRK9
Atlas
4,070
1,863
178
2,076
9,065
4,080
0
2,895
6,170
15,601
0
L
Nike
Stubbs1
Nike
3,767
610
0
2,698
6,342
1,895
0
231
6,049
0
36,219
W
2,034
258
0
2,837
5,941
1,635
0
556
5,355
0
32,045
L
Merlin
Zoro5034
Merlin
1,327
64
0
867
5,340
1,965
0
3,169
2,171
32,757
0
L
Rama
sevward
Rama
3,835
3,533
0
1,651
7,964
972
0
970
6,994
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
31,451
309
Minions Killed
379
0
Camps Cleared
0
959,380
Distance Traveled
1,065,439
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,847
685
104
10
0
217,365
2
L
Sol
5,636
564
59
6
0
193,584
4
W
Gilgamesh
6,129
613
80
8
0
224,410
3
W
Cthulhu
6,113
611
41
4
0
188,870
0
W
Danzaburou
6,529
653
80
8
0
187,930
1
L
Atlas
5,057
506
24
2
0
196,728
4
L
Nike
6,066
607
84
8
0
213,465
4
W
Nemesis
5,833
583
74
7
0
246,864
4
L
Merlin
5,679
568
83
8
0
180,658
4
L
Rama
4,951
495
59
6
0
174,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role