Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CEIFAD0R
Fenrir
Level 123
God Stats
9W - 2L
1,699 SR
Queue Stats
26W - 23L
1,574 Elo+
Party 1
Medusa
Medusa
Moosetizzle
Medusa
Level 87
God Stats
9W - 7L
1,616 SR
Queue Stats
331W - 314L
1,513 Elo+
Party 2
Chang'e
Chang'e
TheZombieEater
Chang'e
Level 129
God Stats
26W - 18L
1,594 SR
Queue Stats
451W - 467L
1,522 Elo+
Party 2
Tiamat
Tiamat
grandmasknees
Tiamat
Level 126
God Stats
8W - 1L
1,648 SR
Queue Stats
108W - 108L
1,497 Elo+
Solo
Team Averages
Level 114
1,611 SR
1,521 Elo+

VS

Team Averages
Level 92
1,574 SR
1,561 Elo+
Thanatos
Thanatos
DarkSoulStar
Thanatos
Level 140
God Stats
0W - 1L
1,455 SR
Queue Stats
103W - 101L
1,554 Elo+
Solo
Scylla
Scylla
GenocideGeno
Scylla
Level 60
God Stats
5W - 3L
1,473 SR
Queue Stats
90W - 88L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Lettucerage
Danzaburou
Level 102
God Stats
6W - 7L
1,701 SR
Queue Stats
91W - 82L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
planetgligorg
Gilgamesh
Level 106
God Stats
25W - 29L
1,517 SR
Queue Stats
432W - 388L
1,627 Elo+
Party 4
Cthulhu
Cthulhu
sixsane
Cthulhu
Level 51
God Stats
13W - 9L
1,724 SR
Queue Stats
295W - 287L
1,611 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
4 / 1 / 14
11,958
1,196
8,946
14,216
19,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
CEIFAD0R
Fenrir
17
4 / 5 / 10
10,446
1,045
9,322
14,307
14,880
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
17
4 / 1 / 10
10,638
1,064
12,340
8,027
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 13
10,467
1,047
13,057
6,742
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 9
10,970
1,097
20,021
9,179
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

227

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkSoulStar
Thanatos
16
2 / 8 / 6
9,771
977
7,197
14,214
5,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
1 / 3 / 4
9,657
966
11,221
8,474
2,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Lettucerage
Danzaburou
17
6 / 5 / 3
11,499
1,150
13,225
13,383
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
planetgligorg
Gilgamesh
16
2 / 3 / 6
9,682
968
8,415
17,001
14,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
sixsane
Cthulhu
16
0 / 1 / 10
9,548
955
9,425
15,444
12,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
20
Kills
11
11
Deaths
20
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
14
11
W
Fenrir
CEIFAD0R
Fenrir
4
5
10
1.8
L
Thanatos
DarkSoulStar
Thanatos
2
8
6
0.63
L
Scylla
1
3
4
1
L
Danzaburou
Lettucerage
Danzaburou
6
5
3
1.5
W
Medusa
4
1
10
9
W
3
1
13
9.5
W
5
3
9
3.17
L
Gilgamesh
planetgligorg
Gilgamesh
2
3
6
1.67
L
Cthulhu
sixsane
Cthulhu
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,686
Damage
49,483
52,471
Taken
68,516
46,451
Mitigated
40,033
14,098
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,946
908
0
1,140
14,216
19,446
0
4,791
9,425
13,472
0
W
Fenrir
CEIFAD0R
Fenrir
9,322
1,275
0
79
14,307
14,880
0
4,993
9,314
0
13,799
L
Thanatos
DarkSoulStar
Thanatos
7,197
663
0
2,885
14,214
5,492
0
8,432
5,428
0
21,012
L
Scylla
11,221
341
0
977
8,474
2,969
0
5,510
2,758
31,243
0
L
Danzaburou
Lettucerage
Danzaburou
13,225
5,873
0
1,894
13,383
5,118
0
8,876
4,229
0
50,101
W
Medusa
12,340
7,612
0
2,188
8,027
3,023
0
4,386
3,641
0
47,722
W
13,057
484
5,516
3,573
6,742
2,637
0
2,696
4,046
33,619
0
W
20,021
766
0
1,602
9,179
6,465
0
3,780
5,399
36,059
0
L
Gilgamesh
planetgligorg
Gilgamesh
8,415
2,033
0
104
17,001
14,392
0
8,444
7,896
0
15,682
L
Cthulhu
sixsane
Cthulhu
9,425
810
664
2,801
15,444
12,062
0
8,751
6,181
23,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,479
Gold Earned
50,157
199
Minions Killed
198
6
Camps Cleared
8
1,057,550
Distance Traveled
1,062,469
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,958
1,196
9
1
1
195,813
1
W
Fenrir
10,446
1,045
13
1
2
218,099
0
L
Thanatos
9,771
977
24
2
3
191,074
0
L
Scylla
9,657
966
47
5
2
211,114
1
L
Danzaburou
11,499
1,150
93
9
2
199,261
1
W
Medusa
10,638
1,064
78
8
3
220,304
1
W
Chang'e
10,467
1,047
57
6
0
218,035
0
W
Tiamat
10,970
1,097
42
4
0
205,299
0
L
Gilgamesh
9,682
968
12
1
1
225,137
0
L
Cthulhu
9,548
955
22
2
0
235,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role