Player Matchup

Thor
Thor
ErnestoIslas
Thor
Level 127
God Stats
4W - 8L
1,403 SR
Queue Stats
1,062W - 1,132L
1,429 Elo+
Solo
Persephone
Persephone
Fuzzyslipper213
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,588 Elo+
Party 1
Janus
Janus
KingOfWorthless
Janus
Level 63
God Stats
0W - 2L
1,226 SR
Queue Stats
217W - 255L
1,380 Elo+
Solo
Danzaburou
Danzaburou
NotEnoughSpoons
Danzaburou
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 64L
1,500 Elo+
Solo
Apollo
Apollo
masonface
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,426 SR
1,479 Elo+

VS

Team Averages
Level 89
1,515 SR
1,429 Elo+
Mercury
Mercury
Blitz_EternalZ
Mercury
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 193L
1,434 Elo+
Party 2
Set
Set
harvyspaceman
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,467 Elo+
Party 2
Susano
Susano
lxFace--
Susano
Level 69
God Stats
2W - 2L
1,407 SR
Queue Stats
236W - 247L
1,408 Elo+
Party 3
Xbalanque
Xbalanque
mgregor710
Xbalanque
Level 151
God Stats
7W - 4L
1,574 SR
Queue Stats
280W - 287L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
willieaudelie_12
Tsukuyomi
Level 64
God Stats
1W - 1L
1,593 SR
Queue Stats
173W - 194L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
10,750
717
10,589
18,012
16,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Fuzzyslipper213
Persephone
17
4 / 7 / 9
11,107
740
11,163
14,162
5,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 6 / 7
12,553
837
23,190
13,176
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
NotEnoughSpoons
Danzaburou
15
6 / 7 / 4
10,213
681
11,539
15,347
7,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
masonface
Apollo
13
2 / 13 / 5
9,087
606
4,535
18,434
7,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 15
12,113
808
8,106
12,287
5,591
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 8 / 21
12,176
812
14,591
19,139
14,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
lxFace--
Susano
20
8 / 5 / 22
12,359
824
16,391
15,522
6,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
mgregor710
Xbalanque
20
8 / 3 / 20
12,594
840
15,914
14,227
6,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
18
9 / 7 / 16
12,055
804
14,343
15,398
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
134
26
Kills
40
39
Deaths
27
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
10
4
15
4.38
L
5
6
11
1.75
L
Persephone
Fuzzyslipper213
Persephone
4
7
9
1.21
L
9
6
7
2.08
L
Danzaburou
NotEnoughSpoons
Danzaburou
6
7
4
1.14
W
5
8
21
1.94
W
Susano
lxFace--
Susano
8
5
22
3.8
L
Apollo
masonface
Apollo
2
13
5
0.35
W
Xbalanque
mgregor710
Xbalanque
8
3
20
6
W
Tsukuyomi
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,016
Damage
69,345
79,131
Taken
76,573
41,659
Mitigated
40,362
15,499
Healing
27,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,106
3,859
3,099
3,365
12,287
5,591
1,265
5,793
6,494
0
22,008
L
10,589
1,686
1,230
2,662
18,012
16,404
287
0
18,012
0
23,906
L
Persephone
Fuzzyslipper213
Persephone
11,163
580
1,294
2,423
14,162
5,315
54
0
14,155
26,825
0
L
23,190
130
1,223
2,613
13,176
5,030
452
0
13,176
44,783
0
L
Danzaburou
NotEnoughSpoons
Danzaburou
11,539
3,912
707
2,950
15,347
7,500
43
0
15,347
0
19,027
W
14,591
5,841
854
2,387
19,139
14,342
578
6,909
10,831
0
25,518
W
Susano
lxFace--
Susano
16,391
4,488
2,185
3,651
15,522
6,510
813
7,218
8,040
0
29,602
L
Apollo
masonface
Apollo
4,535
1,094
361
36
18,434
7,410
566
0
18,434
0
11,803
W
Xbalanque
mgregor710
Xbalanque
15,914
3,934
2,703
5,380
14,227
6,330
3,560
5,131
9,096
0
46,017
W
Tsukuyomi
14,343
4,776
1,376
2,432
15,398
7,589
274
9,302
6,096
0
23,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
61,297
128
Minions Killed
147
0
Camps Cleared
0
1,272,395
Distance Traveled
1,450,935
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,113
808
29
2
0
354,507
3
L
Thor
10,750
717
21
1
0
248,270
2
L
Persephone
11,107
740
33
2
0
289,456
0
L
Janus
12,553
837
51
3
0
263,505
0
L
Danzaburou
10,213
681
20
1
0
237,589
0
W
Set
12,176
812
22
1
0
247,966
0
W
Susano
12,359
824
26
2
0
282,567
0
L
Apollo
9,087
606
3
0
0
233,575
0
W
Xbalanque
12,594
840
53
4
0
290,586
0
W
Tsukuyomi
12,055
804
17
1
0
275,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role