Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Gumer_Officialy
Scylla
Level 106
God Stats
1W - 4L
1,435 SR
Queue Stats
142W - 129L
1,493 Elo+
Party 3
Thanatos
Thanatos
JulioSB899
Thanatos
Level 109
God Stats
5W - 7L
1,551 SR
Queue Stats
34W - 37L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
WavyPatatoChip
Sylvanus
Level 66
God Stats
2W - 1L
1,556 SR
Queue Stats
29W - 38L
1,424 Elo+
Party 1
Vamana
Vamana
babyboy4203
Vamana
Level 108
God Stats
9W - 5L
1,606 SR
Queue Stats
199W - 182L
1,474 Elo+
Party 1
Team Averages
Level 96
1,530 SR
1,481 Elo+

VS

Team Averages
Level 89
1,743 SR
1,594 Elo+
Scylla
Scylla
Nxyib
Scylla
Level 119
God Stats
8W - 13L
1,626 SR
Queue Stats
148W - 157L
1,650 Elo+
Party 2
Thor
Thor
jpqew
Thor
Level 117
God Stats
1W - 3L
1,678 SR
Queue Stats
265W - 295L
1,587 Elo+
Party 2
Ao Kuang
Ao Kuang
macncheesedood
Ao Kuang
Level 98
God Stats
3W - 1L
1,750 SR
Queue Stats
146W - 181L
1,565 Elo+
Party 2
Loki
Loki
spongey3
Loki
Level 23
God Stats
9W - 5L
1,832 SR
Queue Stats
9W - 5L
1,616 Elo+
Party 2
Heimdallr
Heimdallr
tuckcubfan
Heimdallr
Level 88
God Stats
6W - 3L
1,829 SR
Queue Stats
158W - 182L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 2 / 0
8,554
570
4,504
9,372
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 4
7,956
530
3,206
8,053
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JulioSB899
Thanatos
13
3 / 3 / 1
7,861
524
5,259
9,736
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
12
0 / 4 / 2
6,956
464
4,051
9,864
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
15
1 / 1 / 0
8,896
593
4,031
6,669
4,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nxyib
Scylla
14
2 / 1 / 6
7,940
529
7,054
6,696
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
jpqew
Thor
13
5 / 1 / 7
8,346
556
8,178
11,769
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
14
5 / 1 / 3
8,330
555
5,764
13,208
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
0 / 1 / 1
7,161
477
2,133
4,462
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
tuckcubfan
Heimdallr
14
3 / 2 / 3
8,419
561
7,231
6,793
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
15
15
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
1
5
4
0.6
L
Thanatos
JulioSB899
Thanatos
3
3
1
1.17
W
Scylla
Nxyib
Scylla
2
1
6
5
L
Sylvanus
0
4
2
0.25
L
Vamana
1
1
0
1
W
Thor
jpqew
Thor
5
1
7
8.5
W
Ao Kuang
5
1
3
6.5
W
Loki
0
1
1
0.5
W
Heimdallr
tuckcubfan
Heimdallr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,051
Damage
30,360
43,694
Taken
42,928
21,097
Mitigated
15,289
15,962
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,504
2,832
0
2,714
9,372
2,179
3,184
168
9,204
0
66,105
L
3,206
390
0
1,107
8,053
2,860
386
3,191
4,722
36,118
0
L
Thanatos
JulioSB899
Thanatos
5,259
2,193
0
6,132
9,736
3,221
0
3,733
5,933
0
45,761
W
Scylla
Nxyib
Scylla
7,054
1,045
0
2,132
6,696
1,473
99
1,315
5,293
52,980
0
L
Sylvanus
4,051
1,039
602
2,923
9,864
8,084
446
3,308
6,394
24,697
6,462
L
Vamana
4,031
1,850
56
2,428
6,669
4,753
103
2,057
3,797
0
59,238
W
Thor
jpqew
Thor
8,178
2,187
157
3,114
11,769
6,098
84
2,518
9,211
0
30,813
W
Ao Kuang
5,764
1,846
0
7,718
13,208
4,168
0
1,610
11,456
45,695
0
W
Loki
2,133
257
107
1,771
4,462
1,796
0
0
4,462
0
42,333
W
Heimdallr
tuckcubfan
Heimdallr
7,231
3,446
0
2,938
6,793
1,754
218
1,139
5,624
0
61,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
40,196
491
Minions Killed
426
0
Camps Cleared
0
1,441,764
Distance Traveled
1,410,247
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,554
570
134
9
0
291,436
3
L
Scylla
7,956
530
92
6
0
237,607
5
L
Thanatos
7,861
524
75
5
0
324,448
2
W
Scylla
7,940
529
88
6
0
266,989
4
L
Sylvanus
6,956
464
60
4
0
291,695
2
L
Vamana
8,896
593
130
9
0
296,578
5
W
Thor
8,346
556
39
3
0
261,317
4
W
Ao Kuang
8,330
555
86
6
0
319,772
2
W
Loki
7,161
477
92
6
0
300,821
0
W
Heimdallr
8,419
561
121
8
0
261,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role