Player Matchup

Izanami
Izanami
Jawcy
Izanami
Level 68
God Stats
128W - 129L
1,493 SR
Queue Stats
287W - 271L
1,482 Elo+
Party 2
Set
Set
Oggycr10
Set
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 206L
1,505 Elo+
Party 3
Guan Yu
Guan Yu
Oodam
Guan Yu
Level 66
God Stats
11W - 6L
1,614 SR
Queue Stats
270W - 240L
1,493 Elo+
Party 2
Tiamat
Tiamat
Shunsui U
Tiamat
Level 155
God Stats
21W - 26L
1,475 SR
Queue Stats
80W - 95L
1,490 Elo+
Solo
Ra
Ra
Souchihiro
Ra
Level 129
God Stats
14W - 18L
1,456 SR
Queue Stats
408W - 429L
1,412 Elo+
Party 3
Team Averages
Level 113
1,508 SR
1,476 Elo+

VS

Team Averages
Level 110
1,481 SR
1,487 Elo+
Freya
Freya
AnX Arctic
Freya
Level 117
God Stats
0W - 2L
1,579 SR
Queue Stats
253W - 234L
1,472 Elo+
Party 1
Chiron
Chiron
DrMomboX
Chiron
Level 158
God Stats
74W - 63L
1,533 SR
Queue Stats
764W - 749L
1,486 Elo+
Solo
Osiris
Osiris
KinGSlayer-_02
Osiris
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 140L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Noisyapple
Baron Samedi
Level 102
God Stats
1W - 2L
1,469 SR
Queue Stats
74W - 81L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
orlando1235
Ne Zha
Level 85
God Stats
1W - 5L
1,325 SR
Queue Stats
192W - 194L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jawcy
Izanami
16
4 / 0 / 4
9,587
639
5,942
7,135
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 2 / 4
8,290
553
6,735
8,428
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Oodam
Guan Yu
14
6 / 1 / 8
8,541
569
11,263
12,954
12,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Shunsui U
Tiamat
14
1 / 1 / 7
7,875
525
4,344
9,466
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 3
9,059
604
5,816
7,910
2,991
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
0 / 3 / 0
6,542
436
3,850
9,017
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
DrMomboX
Chiron
14
1 / 2 / 0
8,116
541
9,057
8,559
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 0
8,084
539
8,451
17,460
11,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Noisyapple
Baron Samedi
9
0 / 3 / 2
5,597
373
3,752
7,273
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
0 / 5 / 0
6,205
414
2,282
10,303
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
5
5
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
0
3
0
0
L
Chiron
DrMomboX
Chiron
1
2
0
0.5
W
Izanami
Jawcy
Izanami
4
0
4
6
L
4
4
0
1
L
Baron Samedi
Noisyapple
Baron Samedi
0
3
2
0.33
W
1
2
4
1.5
W
Guan Yu
Oodam
Guan Yu
6
1
8
10
W
Tiamat
Shunsui U
Tiamat
1
1
7
4.5
W
5
1
3
6.5
L
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
27,392
45,893
Taken
52,612
30,480
Mitigated
23,177
19,633
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
3,850
1,196
107
4,232
9,017
2,232
0
752
8,265
39,523
0
L
Chiron
DrMomboX
Chiron
9,057
2,119
83
3,135
8,559
2,984
417
3,172
5,320
0
69,060
W
Izanami
Jawcy
Izanami
5,942
3,829
0
2,701
7,135
2,805
3,329
2,919
4,216
0
80,239
L
8,451
2,428
388
4,281
17,460
11,913
0
4,186
12,645
0
39,714
L
Baron Samedi
Noisyapple
Baron Samedi
3,752
109
751
1,267
7,273
3,420
0
2,010
5,263
16,499
0
W
6,735
2,392
0
2,260
8,428
6,684
1,286
238
7,699
3,319
41,421
W
Guan Yu
Oodam
Guan Yu
11,263
1,389
2,663
3,770
12,954
12,964
312
2,650
10,143
6,740
23,133
W
Tiamat
Shunsui U
Tiamat
4,344
488
0
1,420
9,466
5,036
272
757
8,524
44,104
0
W
5,816
127
3,216
3,603
7,910
2,991
1,597
1,038
6,747
59,967
0
L
Ne Zha
2,282
658
0
3,459
10,303
2,628
0
2,299
7,924
0
35,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
34,544
510
Minions Killed
419
0
Camps Cleared
0
1,539,247
Distance Traveled
1,417,101
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,542
436
91
6
0
279,562
1
L
Chiron
8,116
541
150
10
0
273,301
6
W
Izanami
9,587
639
171
11
0
288,659
7
L
Osiris
8,084
539
87
6
0
282,392
0
L
Baron Samedi
5,597
373
21
1
0
281,804
1
W
Set
8,290
553
93
6
0
287,001
4
W
Guan Yu
8,541
569
42
3
0
342,653
4
W
Tiamat
7,875
525
73
5
0
296,077
3
W
Ra
9,059
604
131
9
0
324,857
6
L
Ne Zha
6,205
414
70
5
0
300,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role