Player Matchup

Athena
Athena
ERRYTU
Athena
Level 63
God Stats
1W - 3L
1,482 SR
Queue Stats
187W - 239L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TA1 KAL1SKO
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,745 SR
Queue Stats
24W - 28L
1,382 Elo+
Party 1
Nemesis
Nemesis
rc556c
Nemesis
Level 37
God Stats
2W - 2L
1,876 SR
Queue Stats
37W - 50L
1,346 Elo+
Solo
Team Averages
Level 42
1,701 SR
1,362 Elo+

VS

Team Averages
Level 65
1,692 SR
1,451 Elo+
Zhong Kui
Zhong Kui
Art3mis_77_
Zhong Kui
Level 86
God Stats
23W - 15L
1,601 SR
Queue Stats
239W - 323L
1,389 Elo+
Solo
Thor
Thor
Gold-berg420
Thor
Level 6
God Stats
1W - 3L
1,743 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LEGITKID16
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,731 SR
Queue Stats
23W - 25L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ERRYTU
Athena
13
3 / 6 / 5
11,167
620
7,828
24,728
26,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
TA1 KAL1SKO
Morgan Le Fay
16
5 / 4 / 5
11,948
664
16,099
13,913
5,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
rc556c
Nemesis
14
2 / 4 / 5
10,343
575
8,295
17,848
10,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Art3mis_77_
Zhong Kui
15
1 / 4 / 10
11,151
620
16,309
15,326
11,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 8
11,190
622
9,178
16,260
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
LEGITKID16
Ah Muzen Cab
17
11 / 3 / 3
13,025
724
23,090
13,677
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
14
14
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Art3mis_77_
Zhong Kui
1
4
10
1.5
L
Athena
ERRYTU
Athena
3
6
5
0.92
W
2
3
8
2
W
Ah Muzen Cab
LEGITKID16
Ah Muzen Cab
11
3
3
4.17
L
Morgan Le Fay
TA1 KAL1SKO
Morgan Le Fay
5
4
5
1.88
L
Nemesis
rc556c
Nemesis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
48,577
56,489
Taken
45,263
42,967
Mitigated
25,079
15,123
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Art3mis_77_
Zhong Kui
16,309
2,213
577
7,755
15,326
11,006
753
10,044
5,282
51,197
0
L
Athena
ERRYTU
Athena
7,828
1,915
720
4,011
24,728
26,931
0
5,487
18,737
17,856
0
W
9,178
2,524
0
2,034
16,260
7,869
0
8,806
7,454
0
29,861
W
Ah Muzen Cab
LEGITKID16
Ah Muzen Cab
23,090
10,771
0
5,730
13,677
6,204
1,519
5,830
7,847
0
79,464
L
Morgan Le Fay
TA1 KAL1SKO
Morgan Le Fay
16,099
2,536
1,280
2,747
13,913
5,896
0
4,300
9,484
52,043
0
L
Nemesis
rc556c
Nemesis
8,295
1,968
933
5,432
17,848
10,140
0
6,816
10,784
0
29,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
35,366
172
Minions Killed
224
4
Camps Cleared
10
879,892
Distance Traveled
938,195
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,151
620
98
5
2
295,969
0
L
Athena
11,167
620
30
2
0
253,134
5
W
Thor
11,190
622
33
2
1
324,063
3
W
Ah Muzen Cab
13,025
724
93
5
7
318,163
6
L
Morgan Le Fay
11,948
664
96
5
0
299,381
4
L
Nemesis
10,343
575
46
3
4
327,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role