Player Matchup

Janus
Janus
GT xMAINx
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,625 Elo+
Party 1
Kuzenbo
Kuzenbo
IsEffortNeeded
Kuzenbo
Level 154
God Stats
1W - 1L
1,302 SR
Queue Stats
435W - 352L
1,631 Elo+
Party 1
Nemesis
Nemesis
Phoenum
Nemesis
Level 101
God Stats
10W - 9L
1,516 SR
Queue Stats
154W - 181L
1,457 Elo+
Party 1
Neith
Neith
SakerOfDeath
Neith
Level 92
God Stats
18W - 4L
1,678 SR
Queue Stats
212W - 198L
1,479 Elo+
Party 1
Hercules
Hercules
ShesA7OutA10
Hercules
Level 122
God Stats
2W - 2L
1,547 SR
Queue Stats
134W - 124L
1,569 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,552 Elo+

VS

Team Averages
Level 93
1,617 SR
1,502 Elo+
Heimdallr
Heimdallr
ByDiegoreta12
Heimdallr
Level 48
God Stats
4W - 8L
1,338 SR
Queue Stats
181W - 182L
1,426 Elo+
Solo
Awilix
Awilix
Coopelite05
Awilix
Level 129
God Stats
9W - 10L
1,590 SR
Queue Stats
124W - 115L
1,513 Elo+
Party 2
He Bo
He Bo
Jwuq
He Bo
Level 103
God Stats
2W - 1L
1,815 SR
Queue Stats
305W - 274L
1,548 Elo+
Party 2
Ares
Ares
ReV Truth
Ares
Level 45
God Stats
5W - 3L
1,614 SR
Queue Stats
106W - 106L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
ThaChosenOne29
Amaterasu
Level 142
God Stats
2W - 2L
1,728 SR
Queue Stats
457W - 419L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GT xMAINx
Janus
13
5 / 1 / 5
7,655
638
7,403
5,368
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 7
7,154
596
4,993
9,193
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Phoenum
Nemesis
11
0 / 1 / 7
6,479
540
2,994
7,638
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
5 / 2 / 5
7,312
609
7,013
5,809
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ShesA7OutA10
Hercules
13
2 / 1 / 0
7,429
619
5,369
6,566
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ByDiegoreta12
Heimdallr
8
1 / 4 / 3
5,160
430
5,900
7,895
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
1 / 1 / 0
6,651
554
2,563
6,826
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Jwuq
He Bo
11
3 / 6 / 2
6,483
540
6,979
7,978
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
8
0 / 3 / 3
5,055
421
2,213
10,043
5,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
ThaChosenOne29
Amaterasu
10
1 / 3 / 3
5,947
496
2,346
9,561
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
6
6
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ByDiegoreta12
Heimdallr
1
4
3
0.63
L
Awilix
1
1
0
1
W
Janus
GT xMAINx
Janus
5
1
5
7.5
W
5
1
7
8.5
L
He Bo
Jwuq
He Bo
3
6
2
0.67
W
Nemesis
Phoenum
Nemesis
0
1
7
3.5
L
Ares
0
3
3
0.5
W
5
2
5
3.75
W
Hercules
ShesA7OutA10
Hercules
2
1
0
2
L
Amaterasu
ThaChosenOne29
Amaterasu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
20,001
34,574
Taken
42,303
17,941
Mitigated
16,264
12,429
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ByDiegoreta12
Heimdallr
5,900
2,560
0
1,384
7,895
1,974
75
3,307
4,480
0
22,949
L
Awilix
2,563
581
0
2,291
6,826
2,977
0
349
6,043
0
35,563
W
Janus
GT xMAINx
Janus
7,403
191
63
1,611
5,368
1,744
12
1,953
3,283
54,249
0
W
4,993
1,757
95
2,036
9,193
8,398
0
2,486
6,658
16,118
0
L
He Bo
Jwuq
He Bo
6,979
238
0
945
7,978
2,244
0
2,993
4,863
35,077
0
W
Nemesis
Phoenum
Nemesis
2,994
533
0
3,196
7,638
2,251
0
1,805
5,717
0
32,579
L
Ares
2,213
119
375
728
10,043
5,483
22
3,087
6,812
13,256
0
W
7,013
3,005
0
2,100
5,809
1,838
904
2,094
3,552
0
46,040
W
Hercules
ShesA7OutA10
Hercules
5,369
1,174
0
3,328
6,566
3,710
140
384
5,830
3,043
40,882
L
Amaterasu
ThaChosenOne29
Amaterasu
2,346
748
0
1,892
9,561
3,586
0
2,696
6,785
0
36,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
29,296
383
Minions Killed
288
0
Camps Cleared
0
1,266,574
Distance Traveled
1,187,490
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,160
430
40
3
0
239,299
4
L
Awilix
6,651
554
82
7
0
226,551
0
W
Janus
7,655
638
113
9
0
262,424
5
W
Kuzenbo
7,154
596
20
2
0
264,423
0
L
He Bo
6,483
540
78
7
0
210,897
1
W
Nemesis
6,479
540
66
6
0
273,116
1
L
Ares
5,055
421
23
2
0
247,096
2
W
Neith
7,312
609
83
7
0
227,079
1
W
Hercules
7,429
619
101
8
0
239,532
2
L
Amaterasu
5,947
496
65
5
0
263,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role