Player Matchup

Chiron
Chiron
CDCM98
Chiron
Level 154
God Stats
23W - 21L
1,541 SR
Queue Stats
737W - 737L
1,522 Elo+
Party 2
Bellona
Bellona
CptBeetle
Bellona
Level 105
God Stats
7W - 3L
1,838 SR
Queue Stats
168W - 155L
1,520 Elo+
Party 1
Izanami
Izanami
IDGC24
Izanami
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 93L
1,468 Elo+
Party 2
Ra
Ra
LOST_Rasta
Ra
Level 123
God Stats
13W - 9L
1,540 SR
Queue Stats
443W - 422L
1,464 Elo+
Party 2
Nox
Nox
PrivatePanda74
Nox
Level 109
God Stats
14W - 16L
1,530 SR
Queue Stats
205W - 188L
1,496 Elo+
Party 1
Team Averages
Level 119
1,590 SR
1,494 Elo+

VS

Team Averages
Level 101
1,497 SR
1,473 Elo+
Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IKodsito
Sun Wukong
Level 101
God Stats
2W - 2L
1,548 SR
Queue Stats
77W - 79L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PRDT lALEXl
Tsukuyomi
Level 83
God Stats
4W - 6L
1,615 SR
Queue Stats
53W - 58L
1,462 Elo+
Party 3
Charybdis
Charybdis
dankestmemes820
Charybdis
Level 115
God Stats
1W - 1L
1,283 SR
Queue Stats
42W - 46L
1,450 Elo+
Solo
Hel
Hel
jayvee667
Hel
Level 96
God Stats
3W - 5L
1,540 SR
Queue Stats
215W - 234L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CDCM98
Chiron
18
4 / 2 / 7
11,256
592
11,824
10,769
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
CptBeetle
Bellona
17
10 / 2 / 4
11,546
608
10,334
13,950
11,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
IDGC24
Izanami
17
1 / 4 / 1
10,522
554
5,562
13,857
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 5
10,644
560
11,941
11,301
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 7
10,009
527
6,742
15,999
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 5 / 4
8,830
465
9,252
20,916
19,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
IKodsito
Sun Wukong
16
5 / 2 / 1
9,322
491
14,859
16,053
10,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
PRDT lALEXl
Tsukuyomi
17
6 / 4 / 1
10,146
534
8,979
13,137
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
dankestmemes820
Charybdis
11
0 / 5 / 1
7,301
384
5,248
8,617
2,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 5 / 0
7,503
395
4,393
11,544
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
13
13
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
4
0.8
W
Chiron
CDCM98
Chiron
4
2
7
3.75
W
Bellona
CptBeetle
Bellona
10
2
4
6
W
Izanami
IDGC24
Izanami
1
4
1
0.38
L
Sun Wukong
IKodsito
Sun Wukong
5
2
1
2.75
W
2
4
5
1.13
L
Tsukuyomi
PRDT lALEXl
Tsukuyomi
6
4
1
1.63
W
4
1
7
7.5
L
Charybdis
dankestmemes820
Charybdis
0
5
1
0.1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,403
Damage
42,731
65,876
Taken
70,267
40,310
Mitigated
40,892
25,875
Healing
26,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,252
3,431
1,628
5,693
20,916
19,826
0
3,737
17,179
0
35,867
W
Chiron
CDCM98
Chiron
11,824
4,444
808
3,870
10,769
3,962
1,895
0
10,751
0
91,370
W
Bellona
CptBeetle
Bellona
10,334
2,680
0
2,927
13,950
11,527
0
1,310
12,413
0
73,014
W
Izanami
IDGC24
Izanami
5,562
4,424
0
6,572
13,857
4,525
2,250
0
13,149
0
72,822
L
Sun Wukong
IKodsito
Sun Wukong
14,859
4,101
0
7,561
16,053
10,024
240
4,392
11,661
95
56,095
W
11,941
1,331
2,297
3,939
11,301
4,906
607
2,363
8,890
79,989
0
L
Tsukuyomi
PRDT lALEXl
Tsukuyomi
8,979
2,097
0
4,856
13,137
4,912
22
4,175
8,962
0
68,787
W
6,742
819
546
4,916
15,999
15,390
398
810
15,003
24,174
0
L
Charybdis
dankestmemes820
Charybdis
5,248
3,020
0
2,058
8,617
2,159
0
1,868
6,749
0
40,628
L
4,393
396
835
3,428
11,544
3,971
0
4,572
6,972
54,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,977
Gold Earned
43,102
596
Minions Killed
468
0
Camps Cleared
0
1,734,469
Distance Traveled
1,584,940
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,830
465
58
3
0
341,333
2
W
Chiron
11,256
592
165
9
0
345,518
6
W
Bellona
11,546
608
113
6
0
408,438
2
W
Izanami
10,522
554
133
7
0
299,083
0
L
Sun Wukong
9,322
491
98
5
0
335,757
1
W
Ra
10,644
560
152
8
0
341,274
0
L
Tsukuyomi
10,146
534
133
7
0
370,908
5
W
Nox
10,009
527
33
2
0
340,156
3
L
Charybdis
7,301
384
84
4
0
246,645
1
L
Hel
7,503
395
95
5
0
290,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role