Player Matchup

Eset
Eset
ActiveWeird
Eset
Level 125
God Stats
0W - 1L
1,520 SR
Queue Stats
35W - 28L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
BigHitBennett69
Danzaburou
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,540 Elo+
Party 1
Tyr
Tyr
LILxKARMA
Tyr
Level 111
God Stats
3W - 4L
1,457 SR
Queue Stats
123W - 121L
1,525 Elo+
Party 1
Set
Set
RDSI080804
Set
Level 122
God Stats
2W - 2L
1,768 SR
Queue Stats
284W - 246L
1,557 Elo+
Party 1
Khepri
Khepri
iClaassic
Khepri
Level 69
God Stats
17W - 11L
1,697 SR
Queue Stats
113W - 109L
1,515 Elo+
Party 1
Team Averages
Level 108
1,588 SR
1,550 Elo+

VS

Team Averages
Level 118
1,595 SR
1,557 Elo+
Merlin
Merlin
I Ieroin
Merlin
Level 109
God Stats
8W - 8L
1,539 SR
Queue Stats
535W - 536L
1,558 Elo+
Solo
Achilles
Achilles
Meezyuknowme
Achilles
Level 154
God Stats
6W - 4L
1,693 SR
Queue Stats
92W - 83L
1,529 Elo+
Solo
Sylvanus
Sylvanus
TK Melvynn
Sylvanus
Level 88
God Stats
11W - 11L
1,530 SR
Queue Stats
117W - 103L
1,537 Elo+
Solo
Chronos
Chronos
bigmacdaddyE
Chronos
Level 126
God Stats
5W - 0L
1,687 SR
Queue Stats
172W - 147L
1,605 Elo+
Solo
Thanatos
Thanatos
crazydevil123
Thanatos
Level 115
God Stats
4W - 5L
1,526 SR
Queue Stats
229W - 214L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
8,779
549
8,740
9,729
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BigHitBennett69
Danzaburou
13
2 / 6 / 3
8,100
506
6,818
12,201
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 1
7,524
470
5,545
12,336
8,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 4 / 3
8,655
541
10,432
12,502
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
iClaassic
Khepri
10
0 / 5 / 6
7,161
448
4,709
14,419
6,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
I Ieroin
Merlin
15
2 / 4 / 5
8,805
550
7,728
7,706
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Meezyuknowme
Achilles
17
8 / 1 / 1
10,448
653
8,758
13,952
11,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
TK Melvynn
Sylvanus
12
4 / 2 / 8
8,761
548
7,753
14,760
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
bigmacdaddyE
Chronos
16
7 / 2 / 4
9,369
586
13,940
10,350
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
crazydevil123
Thanatos
15
3 / 4 / 7
8,922
558
6,445
11,724
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
24
24
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Danzaburou
BigHitBennett69
Danzaburou
2
6
3
0.58
W
Merlin
I Ieroin
Merlin
2
4
5
1.13
L
0
3
1
0.17
W
Achilles
Meezyuknowme
Achilles
8
1
1
8.5
L
6
4
3
1.88
W
Sylvanus
TK Melvynn
Sylvanus
4
2
8
4
W
Chronos
bigmacdaddyE
Chronos
7
2
4
4.5
W
Thanatos
crazydevil123
Thanatos
3
4
7
1.63
L
Khepri
iClaassic
Khepri
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,244
Damage
44,624
61,187
Taken
58,492
26,185
Mitigated
35,278
14,715
Healing
31,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,740
982
344
1,414
9,729
2,767
0
2,988
6,741
47,902
0
L
Danzaburou
BigHitBennett69
Danzaburou
6,818
2,055
0
2,466
12,201
3,397
1,024
8,680
3,521
0
42,767
W
Merlin
I Ieroin
Merlin
7,728
61
0
1,400
7,706
2,495
343
3,736
3,674
56,067
0
L
5,545
801
0
4,061
12,336
8,831
0
1,631
10,705
8,828
40,029
W
Achilles
Meezyuknowme
Achilles
8,758
2,481
142
6,338
13,952
11,258
730
2,405
11,483
0
63,602
L
10,432
4,599
0
662
12,502
4,245
212
3,612
8,890
0
57,288
W
Sylvanus
TK Melvynn
Sylvanus
7,753
2,114
3,129
6,876
14,760
12,980
62
3,291
11,419
26,830
0
W
Chronos
bigmacdaddyE
Chronos
13,940
6,757
0
2,490
10,350
4,589
206
2,323
8,009
55,864
9,773
W
Thanatos
crazydevil123
Thanatos
6,445
738
0
11,009
11,724
3,956
252
2,675
8,915
0
55,050
L
Khepri
iClaassic
Khepri
4,709
695
2,156
3,612
14,419
6,945
0
10,263
4,156
14,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
46,305
411
Minions Killed
460
0
Camps Cleared
0
1,568,898
Distance Traveled
1,549,624
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,779
549
99
6
0
299,879
4
L
Danzaburou
8,100
506
84
5
0
304,628
1
W
Merlin
8,805
550
99
6
0
311,619
6
L
Tyr
7,524
470
105
7
0
334,762
5
W
Achilles
10,448
653
126
8
0
318,220
0
L
Set
8,655
541
101
6
0
306,815
1
W
Sylvanus
8,761
548
31
2
0
287,123
2
W
Chronos
9,369
586
117
7
0
290,304
0
W
Thanatos
8,922
558
87
5
0
342,358
6
L
Khepri
7,161
448
22
1
0
322,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role